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Absement
In kinematics, absement (or absition) is a measure of sustained displacement of an object from its initial position, i.e. a measure of how far away and for how long. The word ''absement'' is a portmanteau of the words ''absence'' and ''displacement''. Similarly, ''absition'' is a portmanteau of the words ''absence'' and ''position''. Absement changes as an object remains displaced and stays constant as the object resides at the initial position. It is the first time- integral of the displacement (i.e. absement is the area under a displacement vs. time graph), so the displacement is the rate of change (first time- derivative) of the absement. The dimension of absement is length multiplied by time. Its SI unit is meter second (m·s), which corresponds to an object having been displaced by 1 meter for 1 second. This is not to be confused with a meter per second (m/s), a unit of velocity, the time-derivative of position. For example, opening the gate of a gate val ...
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Hydraulophone
A hydraulophone is a tonal acoustic musical instrument played by direct physical contact with water (sometimes other fluids) where sound is generated or affected hydraulically."Fluid Melodies: The hydraulophones of Professor Steve Mann" In WaterShapes, Volume 10, Number 2, Pp 36–44, New York, NY, USA. Volume 10, No 2, 2008 February Oct 27, 2006 The hydraulophone was described and named by Steve Mann in 2005, and patented in 2011. Typically, sound is produced by the same hydraulic fluid in contact with the player's fingers. It has been used as a sensory exploration device for low-vision individuals. Types and basic operation The term may be applied based on the interface used to play the instrument, in which a player blocks the flow of water through a particular hole in order to sound a particular note, or based on a hydraulic sound production mechanism. Hydraulophones use water-flow sound-producing mechanisms. They have a user interface, which is blocking water jets to ...
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Maya Burhanpurkar
Maya Burhanpurkar (born February 14, 1999) is a Canadian researcher. Personal life Burhanpurkar was born in Orillia, Ontario, Canada and completed high school in 2016 at Barrie North Collegiate Institute. She is currently an undergraduate majoring in physics at Harvard College. She has been awarded a Rhodes scholarship to study Computer Science and the Philosophy of Physics at Oxford University. Career At the age of 10, Burhanpurkar built a microbiology lab in her family basement and began conducting scientific experiments after volunteering in a hospital in India. Two years later, she developed an intelligent-antibiotic which selectively kills pathogenic bacteria such as E-coli but preserves intestinal microbiota. When she was 13, she received the Platinum Award at the Canada-Wide Science Fair for her work on the cardiac and gastrointestinal safety of two Alzheimer's drugs. Burhanpurkar was inspired to study the safety of Alzheimer’s drugs after the death of her grandf ...
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Sounding Mechanism
Sounding or soundings may refer to: *Sounding (archaeology), a test dig in archaeology * "Sounding" (''Justified''), an episode of the TV series ''Justified'' * ''Soundings'' (journal), an academic journal of leftist political thinking * ''Soundings'' (radio drama), science fiction radio drama series produced from 1985 to 1989 in Ottawa * ''Soundings'' (Williams), 2003 orchestral composition by John Williams * ''Soundings'' (Carter), 2005 orchestral composition by Elliott Carter *Sound (medical instrument), instruments for probing and dilating passages within the body **Urethral sounding, using sounds to increase the inner diameter of the urethra * Depth sounding, a measurement of depth within a body of water *Whale sounding, the act of diving by whales See also *Sound (other) *Sonde (other) * * *Sonar, use of sound propagation to navigate, communicate with or detect objects on or under water *Remote sensing, acquisition of information about an object or phenome ...
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Strain (mechanics)
In physics, deformation is the continuum mechanics transformation of a body from a ''reference'' configuration to a ''current'' configuration. A configuration is a set containing the positions of all particles of the body. A deformation can occur because of external loads, intrinsic activity (e.g. muscle contraction), body forces (such as gravity or electromagnetic forces), or changes in temperature, moisture content, or chemical reactions, etc. Strain is related to deformation in terms of ''relative'' displacement of particles in the body that excludes rigid-body motions. Different equivalent choices may be made for the expression of a strain field depending on whether it is defined with respect to the initial or the final configuration of the body and on whether the metric tensor or its dual is considered. In a continuous body, a deformation field results from a stress field due to applied forces or because of some changes in the temperature field of the body. The relat ...
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Pop (physics)
In physics, the fourth, fifth and sixth derivatives of position are defined as derivatives of the position vector with respect to time – with the first, second, and third derivatives being velocity, acceleration, and jerk, respectively. Unlike the first three derivatives, the higher-order derivatives are less common, thus their names are not as standardized, though the concept of a minimum snap trajectory has been used in robotics and is implemented in MATLAB. The fourth derivative is often referred to as snap or jounce. The name "snap" for the fourth derivative led to crackle and pop for the fifth and sixth derivatives respectively, inspired by the Rice Krispies mascots Snap, Crackle, and Pop. These terms are occasionally used, though "sometimes somewhat facetiously". (snap/jounce) Snap, or jounce, is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. Equivalently, it is the second derivative of ac ...
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Crackle (physics)
In physics, the fourth, fifth and sixth derivatives of position are defined as derivatives of the position vector with respect to time – with the first, second, and third derivatives being velocity, acceleration, and jerk, respectively. Unlike the first three derivatives, the higher-order derivatives are less common, thus their names are not as standardized, though the concept of a minimum snap trajectory has been used in robotics and is implemented in MATLAB. The fourth derivative is often referred to as snap or jounce. The name "snap" for the fourth derivative led to crackle and pop for the fifth and sixth derivatives respectively, inspired by the Rice Krispies mascots Snap, Crackle, and Pop. These terms are occasionally used, though "sometimes somewhat facetiously". (snap/jounce) Snap, or jounce, is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. Equivalently, it is the second derivativ ...
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Snap (physics)
In physics, the fourth, fifth and sixth derivatives of position are defined as derivatives of the position vector with respect to time – with the first, second, and third derivatives being velocity, acceleration, and jerk, respectively. Unlike the first three derivatives, the higher-order derivatives are less common, thus their names are not as standardized, though the concept of a minimum snap trajectory has been used in robotics and is implemented in MATLAB. The fourth derivative is often referred to as snap or jounce. The name "snap" for the fourth derivative led to crackle and pop for the fifth and sixth derivatives respectively, inspired by the Rice Krispies mascots Snap, Crackle, and Pop. These terms are occasionally used, though "sometimes somewhat facetiously". (snap/jounce) Snap, or jounce, is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. Equivalently, it is the second derivative of acc ...
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Jerk (physics)
In physics, jerk or jolt is the rate at which an object's acceleration changes with respect to time. It is a vector quantity (having both magnitude and direction). Jerk is most commonly denoted by the symbol and expressed in m/s3 (SI units) or standard gravities per second (''g''0/s). Expressions As a vector, jerk can be expressed as the first time derivative of acceleration, second time derivative of velocity, and third time derivative of position: \mathbf j(t) = \frac = \frac = \frac where * is acceleration * is velocity * is position * is time Third-order differential equations of the form J\left(\overset, \ddot, \dot, x\right) = 0 are sometimes called ''jerk equations''. When converted to an equivalent system of three ordinary first-order non-linear differential equations, jerk equations are the minimal setting for solutions showing chaotic behaviour. This condition generates mathematical interest in ''jerk systems''. Systems involving fourth-order derivatives or h ...
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Metre Per Second Squared
The metre per second squared is the unit of acceleration in the International System of Units (SI). As a derived unit, it is composed from the SI base units of length, the metre, and time, the second. Its symbol is written in several forms as m/s2, m·s−2 or ms−2, , or less commonly, as m/s/s. As acceleration, the unit is interpreted physically as change in velocity or speed per time interval, i.e. metre per second per second and is treated as a vector quantity. Example An object experiences a constant acceleration of one metre per second squared (1 m/s2) from a state of rest, then it achieves the speed of 5 m/s after 5 seconds and 10 m/s after 10 seconds. The average acceleration ''a'' can be calculated by dividing the speed ''v'' (m/s) by the time ''t'' (s), so the average acceleration in the first example would be calculated: a = \frac = \frac = 1\text = 1\text^2. Related units Newton's second law states that force equals mass multiplied by acceleration. T ...
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Acceleration
In mechanics, acceleration is the rate of change of the velocity of an object with respect to time. Accelerations are vector quantities (in that they have magnitude and direction). The orientation of an object's acceleration is given by the orientation of the ''net'' force acting on that object. The magnitude of an object's acceleration, as described by Newton's Second Law, is the combined effect of two causes: * the net balance of all external forces acting onto that object — magnitude is directly proportional to this net resulting force; * that object's mass, depending on the materials out of which it is made — magnitude is inversely proportional to the object's mass. The SI unit for acceleration is metre per second squared (, \mathrm). For example, when a vehicle starts from a standstill (zero velocity, in an inertial frame of reference) and travels in a straight line at increasing speeds, it is accelerating in the direction of travel. If the vehicle turns, an acc ...
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Metre Per Second
The metre per second is the unit of both speed (a scalar (physics), scalar quantity) and velocity (a Vector (mathematics and physics), vector quantity, which has direction and magnitude) in the International System of Units (SI), equal to the speed of a body covering a distance of one metre in a time of one second. The International System of Units, SI unit symbols are m/s, m·s−1, m s−1, or . Sometimes it is abbreviated as "mps". Conversions is equivalent to: : = 3.6 kilometres per hour, km/h (exactly) : ≈ 3.2808 feet per second (approximately) : ≈ 2.2369 miles per hour (approximately) : ≈ 1.9438 knot (unit), knots (approximately) 1 feet per second, foot per second = (exactly) 1 miles per hour, mile per hour = (exactly) 1 kilometres per hour, km/h = (exactly) Relation to other measures The benz, named in honour of Karl Benz, has been proposed as a name for one metre per second. Although it has seen some support as a practical unit, primarily from German ...
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Metre
The metre (British spelling) or meter (American spelling; see spelling differences) (from the French unit , from the Greek noun , "measure"), symbol m, is the primary unit of length in the International System of Units (SI), though its prefixed forms are also used relatively frequently. The metre was originally defined in 1793 as one ten-millionth of the distance from the equator to the North Pole along a great circle, so the Earth's circumference is approximately  km. In 1799, the metre was redefined in terms of a prototype metre bar (the actual bar used was changed in 1889). In 1960, the metre was redefined in terms of a certain number of wavelengths of a certain emission line of krypton-86. The current definition was adopted in 1983 and modified slightly in 2002 to clarify that the metre is a measure of proper length. From 1983 until 2019, the metre was formally defined as the length of the path travelled by light in a vacuum in of a second. After the 2019 redefi ...
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