A Feast For Odin
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A Feast For Odin
A Feast for Odin is a Euro-style game created by Uwe Rosenberg. It is a worker placement game focused on placement of irregular cardboard polyominoes into boards owned by each player. The polyominoes are between 2 and 12 square units large, with art depicting various Viking-themed items such as beans, milk, flax, and linen. The full game is 7 rounds long, with an option for a shorter 6-round game. The rounds increase in length; the number of workers each player may use goes up by 1 each round. ''A Feast for Odin'' was published in 2016 by Z-Man Games. It can be played by between 1 and 4 players. Gameplay Players start the game with their main board in front of them. They then go through the 12 phases illustrated on the round overview shown, and repeat until the game is over. During a player's turn, they take turns clockwise, adding their workers to unoccupied spaces on the action board. Players retrieve Vikings each round during the Retrieve Vikings phase. Expansions The ...
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Economics
Economics () is the social science that studies the Production (economics), production, distribution (economics), distribution, and Consumption (economics), consumption of goods and services. Economics focuses on the behaviour and interactions of Agent (economics), economic agents and how economy, economies work. Microeconomics analyzes what's viewed as basic elements in the economy, including individual agents and market (economics), markets, their interactions, and the outcomes of interactions. Individual agents may include, for example, households, firms, buyers, and sellers. Macroeconomics analyzes the economy as a system where production, consumption, saving, and investment interact, and factors affecting it: employment of the resources of labour, capital, and land, currency inflation, economic growth, and public policies that have impact on glossary of economics, these elements. Other broad distinctions within economics include those between positive economics, desc ...
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Resource Management
In organizational studies, resource management is the efficient and effective development of an organization's resources when they are needed. Such resources may include the financial resources, inventory, human skills, production resources, or information technology (IT) and natural resources. In the realm of project management, processes, techniques and philosophies as to the best approach for allocating resources have been developed. These include discussions on functional vs. cross-functional resource allocation as well as processes espoused by organizations like the Project Management Institute (PMI) through their Project Management Body of Knowledge (PMBOK) methodology of project management. Resource management is a key element to activity resource estimating and project human resource management. Both are essential components of a comprehensive project management plan to execute and monitor a project successfully. As is the case with the larger discipline of project manage ...
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Strategy
Strategy (from Greek στρατηγία ''stratēgia'', "art of troop leader; office of general, command, generalship") is a general plan to achieve one or more long-term or overall goals under conditions of uncertainty. In the sense of the "art of the general", which included several subsets of skills including military tactics, siegecraft, logistics etc., the term came into use in the 6th century C.E. in Eastern Roman terminology, and was translated into Western vernacular languages only in the 18th century. From then until the 20th century, the word "strategy" came to denote "a comprehensive way to try to pursue political ends, including the threat or actual use of force, in a dialectic of wills" in a military conflict, in which both adversaries interact. Strategy is important because the resources available to achieve goals are usually limited. Strategy generally involves setting goals and priorities, determining actions to achieve the goals, and mobilizing resources to execu ...
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Card Game
A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules vary by region, culture, and person. Traditional card games are played with a ''deck'' or ''pack'' of playing cards which are identical in size and shape. Each card has two sides, the ''face'' and the ''back''. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player. In some cases several decks are shuffled together to form a single ''pack'' or ''shoe''. Modern card games usually have bespoke decks, often with a vast amount of cards, and can include number or action cards. This ...
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Dice
Dice (singular die or dice) are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing games, and games of chance. A traditional die is a cube with each of its six faces marked with a different number of dots ( pips) from one to six. When thrown or rolled, the die comes to rest showing a random integer from one to six on its upper surface, with each value being equally likely. Dice may also have polyhedral or irregular shapes, may have faces marked with numerals or symbols instead of pips and may have their numbers carved out from the material of the dice instead of marked on it. Loaded dice are designed to favor some results over others for cheating or entertainment. History Dice have been used since before recorded history, and it is uncertain where they originated. It is theorized that dice developed from the practice ...
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Eurogame
A Eurogame, also called a German-style board game, German game, or Euro-style game, (generally just referred to as board games in Europe) is a class of tabletop games that generally has indirect player interaction and abstract physical components. Eurogames are sometimes contrasted with American-style board games, which generally involve more luck, conflict, and drama. They are usually less abstract than chess or Go, but more abstract than wargames. Likewise, they generally require more thought and planning than party games such as ''Pictionary'' or ''Trivial Pursuit''. History Contemporary Eurogames, such as ''Acquire'', appeared in the 1960s. The 3M series of which ''Acquire'' formed a part became popular in Germany, and became a template for a new form of game, one in which direct conflict or warfare did not play a role, due in part to aversion in postwar Germany to products which glorified conflict. German family board games The genre developed as a more concentrat ...
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Uwe Rosenberg
Uwe Rosenberg (born 27 March 1970) is a German game designer and the co-founder of Lookout Games. He initially became known for his card game ''Bohnanza'', which was successful both in Germany and internationally. He is known for complex economic strategy games, including ''Agricola (board game), Agricola'' and ''A Feast for Odin (board game), A Feast for Odin.'' Works Born in Aurich, Germany, Rosenberg first began to occupy himself with the development and mechanisms of games at the age of 12. He published a number of play-by-mail games during his school years. While he was still in college, Amigo Spiele, Amigo published his first major success, ''Bohnanza''. Since finishing his statistics studies in Dortmund (the subject of his thesis was "Probability distributions in Memory (game), Memory"), his main occupation is the development of games. In 2000, he and a few other game designers founded the publishing company Lookout Games. It published a number of expansions to ''Bohnan ...
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Game Mechanics
In tabletop games and video games, game mechanics are the rules or ludemes that govern and guide the player's actions, as well as the game's response to them. A rule is an instruction on how to play, a ludeme is an element of play like the L-shaped move of the knight in chess. A game's mechanics thus effectively specify how the game will work for the people who play it. There are no accepted definitions of game mechanics. Some competing definitions include the opinion that game mechanics are "systems of interactions between the player and the game", that they "are more than what the player may recognize, they are only those things that impact the play experience", and "In tabletop games and video games, 'game mechanics' are the rules and procedures that guide the player and the game response to the player's moves or actions". All games use mechanics; however, there are different theories as to their ultimate importance to the game. In general, the process and study of game desig ...
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Polyomino
A polyomino is a plane geometric figure formed by joining one or more equal squares edge to edge. It is a polyform whose cells are squares. It may be regarded as a finite subset of the regular square tiling. Polyominoes have been used in popular puzzles since at least 1907, and the enumeration of pentominoes is dated to antiquity. Many results with the pieces of 1 to 6 squares were first published in ''Fairy Chess Review'' between the years 1937 to 1957, under the name of "dissection problems." The name ''polyomino'' was invented by Solomon W. Golomb in 1953, and it was popularized by Martin Gardner in a November 1960 "Mathematical Games" column in ''Scientific American''. Related to polyominoes are polyiamonds, formed from equilateral triangles; polyhexes, formed from regular hexagons; and other plane polyforms. Polyominoes have been generalized to higher dimensions by joining cubes to form polycubes, or hypercubes to form polyhypercubes. In statistical physics, the study ...
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Z-Man Games
Z-Man Games is an American board game company, incorporated in 1999. It was named after its founder, Zev Shlasinger. The company is known for their ''Pandemic'' series of board games, as well as being the sole publisher for the English editions of popular Eurogames, such as ''Carcassonne'' and ''Terra Mystica''. History Z-Man Games was primarily formed to bring the collectible card game ''Shadowfist'' back into publication. In 2011, Sophie Gravel, owner of Quebec-based publisher/distributor Filosofia, bought Z-Man Games, creating F2Z Entertainment. Shlasinger left Z-Man Games in January 2016. In 2016, F2Z Entertainment was acquired by Asmodee. Published games * A B-movie card game series consisting of games such as '' Grave Robbers From Outer Space'' and ''Cannibal Pygmies in the Jungle of Doom'' * '' 1960: The Making of the President'', an original creation by Z-Man Games * ''Agricola'' * ''Arimaa'', an abstract strategy game * ''Ascending Empires,'' a space based empire expan ...
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A Feast For Odin Phases
A, or a, is the first letter and the first vowel of the Latin alphabet, used in the modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is ''a'' (pronounced ), plural ''aes''. It is similar in shape to the Ancient Greek letter alpha, from which it derives. The uppercase version consists of the two slanting sides of a triangle, crossed in the middle by a horizontal bar. The lowercase version can be written in two forms: the double-storey a and single-storey ɑ. The latter is commonly used in handwriting and fonts based on it, especially fonts intended to be read by children, and is also found in italic type. In English grammar, " a", and its variant " an", are indefinite articles. History The earliest certain ancestor of "A" is aleph (also written 'aleph), the first letter of the Phoenician alphabet, which consisted entirely of consonants (for that reason, it is also called an abjad to distinguish it fro ...
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Ars Technica
''Ars Technica'' is a website covering news and opinions in technology, science, politics, and society, created by Ken Fisher and Jon Stokes in 1998. It publishes news, reviews, and guides on issues such as computer hardware and software, science, technology policy, and video games. ''Ars Technica'' was privately owned until May 2008, when it was sold to Condé Nast Digital, the online division of Condé Nast Publications. Condé Nast purchased the site, along with two others, for $25 million and added it to the company's ''Wired'' Digital group, which also includes ''Wired'' and, formerly, Reddit. The staff mostly works from home and has offices in Boston, Chicago, London, New York City, and San Francisco. The operations of ''Ars Technica'' are funded primarily by advertising, and it has offered a paid subscription service since 2001. History Ken Fisher, who serves as the website's current editor-in-chief, and Jon Stokes created ''Ars Technica'' in 1998. Its purpose was ...
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