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APF-MP1000
The APF Microcomputer System is a second generation 8-bit cartridge-based home video game console released in October 1978 by APF Electronics Inc. with six cartridges. The console is often referred to M-1000 or MP-1000, which are the two model numbers of the console. The APF-MP1000 comes built-in with the game ''Rocket Patrol''. The APF-MP1000 is a part of the APF Imagination Machine. The APF-MP1000 and the APF Imagination Machine were developed in part by the noted engineer Ed Smith. It is the successor to the APF TV Fun line of first generation consoles. Technical specifications * CPU: Motorola 6800 ( 8 bit) @ 0.895 MHz (3.579 MHz oscillator divided by 4) * RAM: 1 KB * Video Display Controller: MC6847 The MC6847 is a video display generator (VDG) first introduced by Motorola and used in the TRS-80 Color Computer, Dragon 32/64, Laser 200, TRS-80 MC-10/Matra Alice, NEC PC-6000 series, Acorn Atom, and the APF Imagination Machine, among others ... * Palette : 8 ...
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APF Electronics Inc
APF Electronics, Inc. was a publicly traded company in the United States dedicated to consumer electronics. The company's name comes from the initials of the two brothers who founded the company, Al & Phil Friedman. History The company was founded to import stereos from Japan to the U.S., specifically quadraphonic sets and 8-track player. They moved into calculators. APF had locations in Queens, NY where they were headquartered, and in Hong Kong, where they owned a factory. In all, APF employed 300 people. Products APF marketed calculators in the early 1970s. Models such as the Mark III and Mark V had LED displays and used C batteries. APF TV Fun was a series of classic first generation video game consoles. It is one of the first system based on the common AY-3-8500 chipset from General Instruments. There are TV Fun Model 401A and TV Fun Sportsarama. The series was first available in 1976. APF-MP1000, also called M-1000, was a second generation video game console released ...
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Second Generation Of Video Game Consoles
In the history of video games, the second generation era refers to computer and video games, video game consoles, and handheld video game consoles available from 1976 to 1992. Notable ''platforms'' of the second generation include the Fairchild Channel F, Atari 2600, Intellivision, Odyssey 2, and ColecoVision. The generation began in November 1976 with the release of the Fairchild Channel F. This was followed by the Atari 2600 in 1977, Magnavox Odyssey² in 1978, Intellivision in 1980 and then the Emerson Arcadia 2001, ColecoVision, Atari 5200, and Vectrex,Barton, Matt and Loguidice, Bill. (2007)A History of Gaming Platforms: The Vectrex, Gamasutra. all in 1982. By the end of the era, there were over 15 different consoles. It coincided with, and was partly fuelled by, the golden age of arcade video games. This peak era of popularity and innovation for the medium resulted in many games for second generation home consoles being ports of arcade games. ''Space Invaders'', the first ...
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APF TV Fun Series
The APF TV Fun brand (stylized as aPF tv fun on its logo) is a series of dedicated home video game consoles manufactured by APF Electronics Inc. and built in Japan starting in 1976. The systems were among the first built on the General Instrument "Pong-on-a-chip", the AY-3-8500, that allowed many manufacturers to compete against the Atari Home Pong. The APF TV Fun consoles were one of the earliest pong clone consoles. The TV Fun package is the first excursion of APF into the video game market; APF was formerly a calculator and other small electronics developer. It was sold at Sears under the name Hockey Jockari. TV Fun was followed up by the 8 bit APF-MP1000 in 1978 and then APF Imagination Machine in 1979. These were made to compete in the 2nd generation of early ROM cartridge consoles, namely the Atari VCS. Models Most or all TV Fun consoles were manufactured in Japan. APF also sold a 'Match' system, which was in a different, more boxy woodgrain cabinet. This had two detach ...
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APF TV Fun
The APF TV Fun brand (stylized as aPF tv fun on its logo) is a series of dedicated home video game consoles manufactured by APF Electronics Inc. and built in Japan starting in 1976. The systems were among the first built on the General Instrument "Pong-on-a-chip", the AY-3-8500, that allowed many manufacturers to compete against the Atari Home Pong. The APF TV Fun consoles were one of the earliest pong clone consoles. The TV Fun package is the first excursion of APF into the video game market; APF was formerly a calculator and other small electronics developer. It was sold at Sears under the name Hockey Jockari. TV Fun was followed up by the 8 bit APF-MP1000 in 1978 and then APF Imagination Machine in 1979. These were made to compete in the 2nd generation of early ROM cartridge consoles, namely the Atari VCS. Models Most or all TV Fun consoles were manufactured in Japan. APF also sold a 'Match' system, which was in a different, more boxy woodgrain cabinet. This had two deta ...
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Home Video Game Console
A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. Home consoles are generally less powerful and customizable than personal computers, designed to have advanced graphics abilities but limited memory and storage space to keep the units affordable. While initial consoles were dedicated units with only a few games fixed into the electronic circuits of the system, most consoles since support the use of swappable game media, either through game cartridges, optical discs, or through digital distribution to internal storage. There have been numerous home video game consoles since the first commercial unit, the Magnavox Odyssey in 1972. Historically these consoles have been grouped into generations lasting each about six years based on common technical specifications. As of 2021, there have been nine console generations, with the current leading manufactures ...
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Motorola 6800
The 6800 ("''sixty-eight hundred''") is an 8-bit computing, 8-bit microprocessor designed and first manufactured by Motorola in 1974. The MC6800 microprocessor was part of the Motorola 6800 family, M6800 Microcomputer System (latter dubbed ''68xx'') that also included serial and parallel interface integrated circuit, ICs, RAM, read-only memory, ROM and other support chips. A significant design feature was that the M6800 family of ICs required only a single five-volt power supply at a time when most other microprocessors required three voltages. The M6800 Microcomputer System was announced in March 1974 and was in full production by the end of that year. "Motorola's M6800 microcomputer system, which can operate from a single 5-volt supply, is moving out of the sampling stage and into full production." The small-quantity price of the MC6800 is . The MC6820 PIA cost . The 6800 has a 16-bit address bus that can directly access of memory and an 8-bit bi-directional data bus. It has 72 ...
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Home Video Game Consoles
A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. Home consoles are generally less powerful and customizable than personal computers, designed to have advanced graphics abilities but limited memory and storage space to keep the units affordable. While initial consoles were dedicated units with only a few games fixed into the electronic circuits of the system, most consoles since support the use of swappable game media, either through game cartridges, optical discs, or through digital distribution to internal storage. There have been numerous home video game consoles since the first commercial unit, the Magnavox Odyssey in 1972. Historically these consoles have been grouped into generations lasting each about six years based on common technical specifications. As of 2021, there have been nine console generations, with the current leading manufactures ...
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Home Video Game Console
A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. Home consoles are generally less powerful and customizable than personal computers, designed to have advanced graphics abilities but limited memory and storage space to keep the units affordable. While initial consoles were dedicated units with only a few games fixed into the electronic circuits of the system, most consoles since support the use of swappable game media, either through game cartridges, optical discs, or through digital distribution to internal storage. There have been numerous home video game consoles since the first commercial unit, the Magnavox Odyssey in 1972. Historically these consoles have been grouped into generations lasting each about six years based on common technical specifications. As of 2021, there have been nine console generations, with the current leading manufactures ...
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APF MP-1000 Logo
APF, or apf, may refer to: Organizations * Aboriginal Publications Foundation, a former arts and publishing body in Australia (1970–1982) * Alicia Patterson Foundation, an annual journalism foundation and award * Alliance for Peace and Freedom, a far-right European party * American Healthcare Professionals and Friends for Medicine in Israel * Anglican Pacifist Fellowship, established 1937 * Anguilla Police Force, renamed the Royal Anguilla Police Force in 1990 * Anti-Privatisation Forum, former South African body * Armed Police Force, a paramilitary land force in Nepal * Assemblée parlementaire de la Francophonie, an international association of French-speaking parliaments * Association of Professional Futurists Sports * Arena Pro Football, an American indoor football league that merged to form the American Arena League in 2018 * Asociación Paraguaya de Fútbol, the Paraguayan Football Association Technology * APF Electronics Inc., a defunct American consumer electronics com ...
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Second-generation Video Game Consoles
The second generation is the generation following the one preceding it. Second generation, Generation II, or variants may also refer to: * Second generation immigrant ** Nisei, one of the second generation of people of Japanese descent in the Americas * Second generation of Chinese leaders, see Generations of Chinese leadership * Second-generation human rights, see Three generations of human rights * People whose parents took part in a Blessing ceremony of the Unification Church Arts and entertainment * ''Second Generation'' (novel), 1964 novel, by Raymond Williams * ''Second Generation'', 1978 novel by Howard Fast * '' The Second Generation'', 1994 collection of five fantasy novellas by Margaret Weis and Tracy Hickman * ''Second Generation'' (film), 2003 British television drama * ''Second Generation'' (advertisement), 2006 television ad for Nike * '' Second Generation of Postwar Writers'' in Japanese literature * ''Second Generation'' (2003), a British TV serial that was ...
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GameFAQs
GameFAQs is a website that hosts FAQs and walkthroughs for video games. It was created in November 1995 by Jeff Veasey and was bought by CNET Networks in May 2003. It is currently owned by Fandom, Inc. since October 2022. The site has a database of video game information, cheat codes, reviews, game saves, box art images, and screenshots, almost all of which are submitted by volunteer contributors. The systems covered include the 8-bit Atari platform through modern consoles, as well as computer games and mobile games. Submissions made to the site are reviewed by the site's current editor, Allen "SBAllen" Tyner. GameFAQs hosts an active message board community, which has a separate discussion board for each game in the site's database, along with a variety of other boards. From 2004 to 2012, most of the game-specific boards were shared between GameFAQs and GameSpot, another CBS Interactive website. However, on March 23, 2012, it was announced the sites will once again start ...
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