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8ing Raizing
stylized as 8ing, is a Japanese video game developer and publisher. It was formerly known as It is known for its shoot 'em ups and its licensed fighting games. History Raizing and Eighting were formed in part by former staff of Compile, to create arcade games. The development was done by Raizing, while sales and distribution were done by Eighting. Their first game, '' Mahou Daisakusen/Sorcer Striker'', was released in 1993. After the arcade developer Toaplan closed their doors, some of their staff went to Raizing, while others began the offshoot companies Cave, Takumi, and Gazelle, all of which were noted for their strong support of the shoot 'em up genre, and the " danmaku" (or "manic") subgenre in particular. Raizing continued to use arcade hardware based on Toaplan's units for years after Toaplan's bankruptcy. The company featured a handful of former Compile employees, mainly those who worked on '' Musha Aleste'', including Yuichi Toyama (a.k.a. "Healthy"), Kazuyuki ...
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Kabushiki Gaisha
A or ''kabushiki kaisha'', commonly abbreviated K.K. or KK, is a type of defined under the Companies Act of Japan. The term is often translated as "stock company", "joint-stock company" or "stock corporation". The term ''kabushiki gaisha'' in Japan refers to any joint-stock company regardless of country of origin or incorporation; however, outside Japan the term refers specifically to joint-stock companies incorporated in Japan. Usage in language In Latin script, ''kabushiki kaisha'', with a , is often used, but the original Japanese pronunciation is ''kabushiki gaisha'', with a , owing to ''rendaku''. A ''kabushiki gaisha'' must include "" in its name (Article 6, paragraph 2 of the Companies Act). In a company name, "" can be used as a prefix (e.g. , ''Dentsu, kabushiki gaisha Dentsū'', a style called , ''mae-kabu'') or as a suffix (e.g. , ''Toyota, Toyota Jidōsha kabushiki gaisha'', a style called , ''ato-kabu''). Many Japanese companies translate the phrase "" in their ...
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Bullet Hell
, also known as manic shooter, is a subgenre of shoot 'em up video games with large amounts of projectiles the player is required to dodge. Introduced in 1993 with '' Batsugun'' and initially limited to vertically scrolling shooters, bullet hell elements were later added to other genres. Pure bullet hell games remain a niche genre due to their high level of difficulty. History The origin of the bullet hell genre is attributed to Toaplan, a now-defunct Japanese video game studio that developed arcade shoot 'em ups. In 1993, the studio released '' Batsugun'', an innovative game that, after the first level, featured increasingly complex and hypnotic bullet patterns. In order to make the game more fair to players, only a small part of the player's ship served as the hitbox, rather than the entire vessel itself. This remains a tenet of bullet hell shooters, allowing players to navigate through seemingly impossible swarms of bullets. The company collapsed soon after, but form ...
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Bloody Roar (video Game)
known as ''Bloody Roar: Hyper Beast Duel'' in Europe and Japan, is a 1997 arcade fighting video game developed by Raizing and published by Hudson Soft as the first game of the ''Bloody Roar'' series. The arcade version, build on Sony ZN-1 hardware, was released in July 1997 and titled ''Beastorizer'' in North America; the game was ported to the PlayStation that same year and in North America, where it was published by Sony Computer Entertainment, it was released under the ''Bloody Roar'' moniker in common with other regions. The game's story centers on a group of warriors known as "zoanthropes", who have the power to transform into half-human half-animal "Beasts", and the Tylon Corporation, an underground organization that seeks to use zoanthropes as mind-controlled weapons. ''Bloody Roar'' received generally positive reviews from critics for its originality and graphics, while the audio received mixed opinions. The game's success led to it being followed by a sequel, ''Bloody ...
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Data East
, also abbreviated as DECO, was a Japanese video game, pinball and electronic engineering company. The company was in operation from 1976 to 2003, and released 150 video game titles. At one time, the company had annual sales of 20 billion yen in the United States alone but eventually went bankrupt. The American subsidiary, Data East USA, was headquartered in San Jose, California. Its main headquarters were located in Suginami, Tokyo. The majority of Data East's video games, its trademark and logo, are owned today by the mobile gaming company G-Mode, a subsidiary of Marvelous (company), Marvelous. A small number of Data East video games are owned by other companies, notably Paon DP. History Data East was founded on April 20, 1976, by Tokai University alumnus Tetsuo Fukuda. Data East developed and released in July 1977 its first arcade game ''Jack Lot'', a medal game based on Blackjack for business use. This was followed in January 1978 by ''Super Break'' which was its first actual ...
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Electronic Arts Victor
was a joint-venture between Electronic Arts and Victor Entertainment. It published various sports games for the Family Computer, Super Famicom, and the Mega Drive. Some other sports concepts include J-League association football, American football, and NHL hockey. The company's former HQ was in Jingumae, Shibuya. History The company was founded in 1990. EA Victor has participated in various PC World expos. In December 1997, Electronic Arts acquired Victor's 35% stake in the venture. In May 1998, EA signed a similar joint-venture deal with Square to publish EA titles in Japan, called Electronic Arts Square. VRARA's Japanese branch was established in April 2016 by ex-EA Victor General Manager Ariro Nagayama.https://prtimes.jp/main/html/rd/p/000000036.000019341.html Games developed / published * '' Battle Garegga'' * '' Cotton: Fantastic Night Dreams'' * '' Warcraft II: Tides of Darkness'' * '' Little Big Adventure'' * '' Fade to Black'' * '' Alone in the Dark 2'' * '' NHL ...
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Terra Diver
, also known as ''Terra Diver'', is a vertical-scrolling shooting game by Raizing originally released as an arcade game for the ST-V platform in 1996. The game was ported to the Sega Saturn and PlayStation in 1997, with neither port being released outside of Japan. Gameplay ''Soukyugurentai'' is a vertical-scrolling shooter. The player picks one of three different ships - red, green or blue - each with their own pilot, fire pattern and laser web. Each ship has a standard gun and a bomb, but the most distinctive of these aspects is the laser-web: holding down the button for the standard gun will release a lock-on laser-web traditionally shaped as a cone or semicircle, which will destroy the enemies it locks onto after releasing the buttons. Each ship has two different lock-on weapons that function as web-designed laser targets. Once an enemy enters the web's range, the player can destroy the enemy or multiple enemies can be destroyed via homing lasers or multiple fireballs. Th ...
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Kingdom Grand Prix
''Kingdom Grand Prix'' is a scrolling shooter/racing hybrid arcade game developed by Raizing and published by Eighting. It was later ported to the Sega Saturn. It is the second entry in the '' Mahou Daisakusen'' series, but the first to be a shooter/racing hybrid. Gameplay The game consists of a vertically scrolling field where the player races against seven contestants while shooting enemies and avoiding enemy bullets. Tapping the fire button fires the player's weapons; holding it down gives the player a speed boost. In addition to these speed boosts, overall speed will increase or decrease depending on screen position (the higher up the player craft is onscreen, the faster it travels). Overall speed decreases every time a life is lost or the next stage is reached. The player is also given a limited amount of bombs which destroy most on-screen enemies and slow down the opponent racers. There are four power-ups in ''Kingdom Grandprix''. All have a cumulative effect on overal ...
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Hudson Soft
was a Japanese video game company known for releasing numerous titles across video game consoles, home computers, and mobile phones. Headquartered in the Midtown Tower in Tokyo, it also maintained an office in the Hudson Building in Sapporo. Founded on May 18, 1973, Hudson initially focused on personal computer products before expanding into video game development, publishing, peripherals, and music production. The company was best known for its series ''Bomberman'', '' Adventure Island'', '' Star Soldier'', '' Bonk'' and '' Bloody Roar''. It also developed games for other publishers, most notably the ''Mario Party'' series for Nintendo. Hudson partnered with NEC to create the TurboGrafx-16, TurboExpress, and PC-FX consoles, aiming to compete with Nintendo, Sega, and SNK, while continuing to release games on other platforms as a third-party developer. Hudson Soft became a publicly traded company in 2000. In 2005, Konami acquired a 55% controlling stake in Hudson, later p ...
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Panic Bomber
is a 1994 puzzle video game, puzzle video game developed and published by Hudson Soft for the TurboGrafx-16#TurboGrafx-CD/CD-ROM², PC Engine (in Super CD-ROM² format) on December 22, 1994. It was later released for the Neo Geo, Super Famicom, Sharp X68000, FM Towns, NEC PC-9801, NEC PC-9821, Virtual Boy, and PlayStation Portable. It saw a re-release for the Wii and Wii U's Virtual Console services. ''Panic Bomber'' is a falling block game with the players' goal being to clear matching blocks using bombs, ensuring their screen does not fill and that their opponents' screens do. It received mixed to positive reception, identified as a decent game by multiple critics. It has been compared to the falling block puzzle game ''Tetris''. The Virtual Boy version received a mixed reception for its handling of the platform's visual capabilities. Gameplay ''Bomberman: Panic Bomber'' is a "falling blocks" puzzle game based on the ''Bomberman'' franchise. The goal of the game is to make the ...
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