3D Space Wars
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3D Space Wars
''3D Space Wars'' is a space combat video game written by Steve Turner for the ZX Spectrum and published by Hewson Consultants in 1983. It is both the first game written by Turner and the first in the '' Seiddab Trilogy''. Gameplay ''3D Space Wars'' is a shoot 'em up in which the player has taken command of the world's last fighter-killer spacecraft and must prevent the destruction of civilization by the Seiddab. The game begins with the enemy massed in front of the player and attacking. The player has a cockpit view, and the ship instruments are below the viewscreen, including fuel, speed, and a galaxy map showing the Seiddab positions. Twin lasers fire perspective beams which meet in the center of the crosshairs. There are refueling points in space which the player will need to locate. Each successive wave of attackers is more destructive than the last. The display is in black and white. Each attack wave consists of 24 aliens, and the player has only two opportunities to refue ...
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Hewson Consultants
Hewson Consultants were one of the smaller software companies which produced video games for home computers in the mid-1980s. They had a reputation for high-quality games which continually pushed the boundaries of what the computers were capable of and can be compared favourably with other ground-breaking software houses like Ultimate Play the Game and Beyond. Fourteen of their games were awarded "Megagame" by ''Your Sinclair''. Hewson was founded by Andrew Hewson in the early 1980s. He became interested in computers while working at the British Museum when their first machine arrived. After learning to program, Andrew wrote the programming guide book ''Hints and Tips for the ZX80''. Following the publication, bedroom coders began to send Andrew the games they had programmed on cassette tape, giving Andrew the idea to publish the games. Hewson Consultants was born, and initially released games via mail order advertisements in computing magazines. Andrew was also a columnist in ' ...
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Your Computer (British Magazine)
''Your Computer'' was a British computer magazine published monthly from 1981 to 1988, and aimed at the burgeoning home computer market. At one stage it was, in its own words, "Britain's biggest selling home computer magazine". It offered support across a wide range of computer formats, and included news, type-in program A type-in program or type-in listing was computer source code printed in a home computer magazine or book. It was meant to be entered via the keyboard by the reader and then saved to cassette tape or floppy disk. The result was a usable game, ...s, and reviews of both software and hardware. Hardware reviews were notable for including coverage of the large number of home microcomputers released during the early 1980s. References External links ''Your Computer'' at the Internet Archive 1981 establishments in the United Kingdom 1988 disestablishments in the United Kingdom Monthly magazines published in the United Kingdom Video game magazines published ...
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Video Games Set In Outer Space
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Games Developed In The United Kingdom
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
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Space Combat Simulators
A space flight simulation is a genre of flight simulator video games that lets players experience space flight to varying degrees of realism. Common mechanics include space exploration, space trade and space combat. Overview Some games in the genre aim to recreate a realistic portrayal of space flight, involving the calculation of orbits within a more complete physics simulation than pseudo space flight simulators. Others focus on gameplay rather than simulating space flight in all its facets. The realism of the latter games is limited to what the game designer deems to be appropriate for the gameplay, instead of focusing on the realism of moving the spacecraft in space. Some "flight models" use a physics system based on Newtonian physics, but these are usually limited to maneuvering the craft in its direct environment, and do not take into consideration the orbital calculations that would make such a game a simulator. Many of the pseudo simulators feature faster than light tr ...
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Hewson Consultants Games
Hewson is a surname. Notable people with the surname include: * Ali Hewson (born 1961), activist and wife of U2's Bono * Allan Hewson (born 1954), former New Zealand Rugby union All Black * Arthur Hewson (1914–1999), Australian politician * Ashleigh Hewson (born 1979), Australian Rugby union Wallaroo * Brian Hewson (born 1939), retired British middle-distance athlete * David Hewson (born 1953), British novelist * Dave Hewson (composer) (born 1953), British television and film composer * David Hewson (Canadian football) (born 1982), Canadian footballer * Dominic Hewson (born 1974), English cricketer * Emily Hewson (born 1982), Australian tennis player * Eve Hewson (born 1991), Irish actress and Bono and Ali Hewson's daughter * Gilbert Hewson (died 1951), Irish politician * Henry Hewson, rugby league footballer of the 1920s * John Hewson (died 1662), a soldier in the New Model Army and signatory on the death warrant of King Charles I * John Hewson (1744–1821), an American te ...
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Dragon 32 Games
A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as winged, horned, and capable of breathing fire. Dragons in eastern cultures are usually depicted as wingless, four-legged, serpentine creatures with above-average intelligence. Commonalities between dragons' traits are often a hybridization of feline, reptilian and avian features. Scholars believe huge extinct or migrating crocodiles bear the closest resemblance, especially when encountered in forested or swampy areas, and are most likely the template of modern Oriental dragon imagery. Etymology The word ''dragon'' entered the English language in the early 13th century from Old French ''dragon'', which in turn comes from la, draconem (nominative ) meaning "huge serpent, dragon", from Ancient Greek , (genitive , ) "serpent, giant ...
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1983 Video Games
The year 1983 saw both the official beginning of the Internet and the first mobile cellular telephone call. Events January * January 1 – The migration of the ARPANET to TCP/IP is officially completed (this is considered to be the beginning of the true Internet). * January 24 – Twenty-five members of the Red Brigades are sentenced to life imprisonment for the 1978 murder of Italian politician Aldo Moro. * January 25 ** High-ranking Nazi war criminal Klaus Barbie is arrested in Bolivia. ** IRAS is launched from Vandenberg AFB, to conduct the world's first all-sky infrared survey from space. February * February 2 – Giovanni Vigliotto goes on trial on charges of polygamy involving 105 women. * February 3 – Prime Minister of Australia Malcolm Fraser is granted a double dissolution of both houses of parliament, for elections on March 5, 1983. As Fraser is being granted the dissolution, Bill Hayden resigns as leader of the Australian Labor Party, and in the subsequent lea ...
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ASM (Aktueller Software Markt)
''Aktueller Software Markt'' (literally ''Current Software Market''), commonly known by its acronym, ''ASM'', was a German multi-platform video game magazine that was published by Tronic-Verlag from 1986 until 1995. It was one of the first magazines published in Germany focused on video games, though the first issues of ''ASM'' covered the software market in general for almost all platforms at this time, hence the magazine's full name.Editorial
''ASM'' (Tronic Verlag), March 1986: " ..Wir haben unser Magazin mit einer Flut an Information über Action-Games, Adventures, Anwenderprogramme, Sound-Software, Lernprogramme oder Denk- und Strategiespiele „vollgepfropft“. .., roughly "We have filled our magazine with a lot o ...
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Dragon User
''Dragon User'' was a British magazine for users of the Dragon 32/64 computers published from 1982 by Sunshine Publications. Production of the computers themselves had ceased by 1985 but the user community remained sufficiently active to justify the magazine's continuation until 1989. Publication From its launch until June 1986, ''Dragon User'' appeared on the shelves of major newsagents such as WHSmith in a full-colour glossy picture cover. A number of different editors were involved during this initial period, including Brendon Gore, Martin Croft and John Cook. From July 1986, the magazine was available only by subscription and the cover changed to a simple red and black print with a contents listing on the front. Hereafter, ''Dragon User'' was edited by Helen Armstrong. In June 1988, publication moved from Sunshine at Little Newport Street, London to ''Dragon Publications'', an operation set up by software producer Bob Harris specifically to continue the magazine. Helen Armstron ...
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Seiddab Trilogy
The Seiddab Trilogy is a series of video games designed by Steve Turner (as Graftgold) for the ZX Spectrum and published by Hewson Consultants. It consists of ''3D Space-Wars'' (1983), ''3D Seiddab Attack'' (1984), and ''3D Lunattack''. All three games were later published together as ''The Seiddab Trilogy'' by Hewson for the Rotronics Wafadrive. The series name is derived from the word "baddies" being spelt in reverse. ''Astroclone'' (1985), also written by Turner is part of this series. 3D Space-Wars ''3D Space-Wars'' was released in 1983 by Hewson Consultants. 3D Seiddab Attack ''3D Seiddab Attack'' was released in 1984 by Hewson Consultants. Critical reception Your Spectrum's review highlighted the realistic 3D effect and split-screen display, but criticized the monochrome graphics and slow game speed. Sinclair User awarded 5 out of 10, criticizing the unclear, flickering display but praising a sophisticated concept and satisfying explosions. Personal Computer Games were ...
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Personal Computer Games
''Personal Computer Games'' was a multi-format UK computer games magazine of the early/mid-1980s published by VNU. History ''Personal Computer Games'' was launched in July 1983. The magazine was part of VNU and had its headquarters in London. The second issue was published on 28 October 1983 with the magazine going monthly from February 1984. Computer coverage at the time were mainly consisted of the Spectrum, C64 and the BBC Micro, although there were others featured such as Atari 8-bit, Electron, Vic 20 and the newly released Amstrad CPC. The February 1985 issue was the last of the magazine. Chris Anderson and Bob Wade went on to launch the Commodore 64 magazine ''Zzap!64''. Screen Test One of the sections of the magazine was the 'Screen Test' pages where the latest games were reviewed. The PCG Panel, who voiced their opinions on the games reviews, consisted of the PCG staff plus several contributions from readers. The review was laid out with an explanation of the game ...
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