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3D Labs
3Dlabs was a fabless semiconductor company. It was founded in 1994 with headquarters in San Jose, California. It originally developed the GLINT and PERMEDIA high-end graphics chip technology, that was used on many of the world's leading computer graphics cards in the CAD and DCC markets, including its own Wildcat and Oxygen cards. In 2006 the company focused development efforts on its emerging media processing business, and in 2009 became the Singapore-based ZiiLABS. History 3Dlabs was formed from a management buy-out of Dupont Pixel Systems in the UK in April 1994 and went public on Nasdaq in October 1996. 3Dlabs acquired Dynamic Pictures in July 1998 and the Intense3D division of Intergraph in July 2000. It was itself acquired by Creative Labs in June 2002. In February 2006, 3Dlabs announced that it would stop developing professional 3D graphic chips and focus on embedded and mobile media processors. 3Dlabs was an early pioneer in bringing 3D graphics to the PC. Its GLINT ...
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Subsidiary
A subsidiary, subsidiary company or daughter company is a company owned or controlled by another company, which is called the parent company or holding company. Two or more subsidiaries that either belong to the same parent company or having a same management being substantially controlled by same entity/group are called sister companies. The subsidiary can be a company (usually with limited liability) and may be a government- or state-owned enterprise. They are a common feature of modern business life, and most multinational corporations organize their operations in this way. Examples of holding companies are Berkshire Hathaway, Jefferies Financial Group, The Walt Disney Company, Warner Bros. Discovery, or Citigroup; as well as more focused companies such as IBM, Xerox, and Microsoft. These, and others, organize their businesses into national and functional subsidiaries, often with multiple levels of subsidiaries. Details Subsidiaries are separate, distinct legal entities f ...
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Creative Labs
Creative Technology Ltd. is a Singaporean multinational technology company headquartered with overseas offices in Shanghai, Tokyo, Dublin, and Silicon Valley (where in the US it is known as Creative Labs). The principal activities of the company and its subsidiaries consist of the design, manufacture and distribution of digitized sound and video boards, computers and related multimedia and personal digital entertainment products. It also partners with mainboard manufacturers and laptop brands to embed its Sound Blaster technology on their products. History 1981–1996 Creative Technology was founded in 1981 by childhood friends and Ngee Ann Polytechnic schoolmates Sim Wong Hoo and Ng Kai Wa. Originally a computer repair shop in Pearl's Centre in Chinatown, the company eventually developed an add-on memory board for the Apple II computer. Later, Creative spent $500,000 developing the Cubic CT, an IBM-compatible PC adapted for the Chinese language and featuring multimedia ...
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3Dlabs Wildcat 4 7110
3Dlabs was a fabless semiconductor company. It was founded in 1994 with headquarters in San Jose, California. It originally developed the GLINT and PERMEDIA high-end graphics chip technology, that was used on many of the world's leading computer graphics cards in the CAD and DCC markets, including its own Wildcat and Oxygen cards. In 2006 the company focused development efforts on its emerging media processing business, and in 2009 became the Singapore-based ZiiLABS. History 3Dlabs was formed from a management buy-out of Dupont Pixel Systems in the UK in April 1994 and went public on Nasdaq in October 1996. 3Dlabs acquired Dynamic Pictures in July 1998 and the Intense3D division of Intergraph in July 2000. It was itself acquired by Creative Labs in June 2002. In February 2006, 3Dlabs announced that it would stop developing professional 3D graphic chips and focus on embedded and mobile media processors. 3Dlabs was an early pioneer in bringing 3D graphics to the PC. Its GLINT ...
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3dlabs Oxygen Acx Permedia 2 Pci Card
3Dlabs was a fabless semiconductor company. It was founded in 1994 with headquarters in San Jose, California. It originally developed the GLINT and PERMEDIA high-end graphics chip technology, that was used on many of the world's leading computer graphics cards in the CAD and DCC markets, including its own Wildcat and Oxygen cards. In 2006 the company focused development efforts on its emerging media processing business, and in 2009 became the Singapore-based ZiiLABS. History 3Dlabs was formed from a management buy-out of Dupont Pixel Systems in the UK in April 1994 and went public on Nasdaq in October 1996. 3Dlabs acquired Dynamic Pictures in July 1998 and the Intense3D division of Intergraph in July 2000. It was itself acquired by Creative Labs in June 2002. In February 2006, 3Dlabs announced that it would stop developing professional 3D graphic chips and focus on embedded and mobile media processors. 3Dlabs was an early pioneer in bringing 3D graphics to the PC. Its GLINT ...
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Diamond Multimedia FireGL1000 PCI
Diamond is a solid form of the element carbon with its atoms arranged in a crystal structure called diamond cubic. Another solid form of carbon known as graphite is the chemically stable form of carbon at room temperature and pressure, but diamond is metastable and converts to it at a negligible rate under those conditions. Diamond has the highest hardness and thermal conductivity of any natural material, properties that are used in major industrial applications such as cutting and polishing tools. They are also the reason that diamond anvil cells can subject materials to pressures found deep in the Earth. Because the arrangement of atoms in diamond is extremely rigid, few types of impurity can contaminate it (two exceptions are boron and nitrogen). Small numbers of defects or impurities (about one per million of lattice atoms) color diamond blue (boron), yellow (nitrogen), brown (defects), green (radiation exposure), purple, pink, orange, or red. Diamond also has a ver ...
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Dynamic Pictures Oxygen402
Dynamics (from Greek δυναμικός ''dynamikos'' "powerful", from δύναμις ''dynamis'' "power") or dynamic may refer to: Physics and engineering * Dynamics (mechanics) ** Aerodynamics, the study of the motion of air ** Analytical dynamics, the motion of bodies as induced by external forces ** Brownian dynamics, the occurrence of Langevin dynamics in the motion of particles in solution ** File dynamics, stochastic motion of particles in a channel ** Flight dynamics, the science of aircraft and spacecraft design ** Fluid dynamics or ''hydrodynamics'', the study of fluid flow *** Computational fluid dynamics, a way of studying fluid dynamics using numerical methods ** Fractional dynamics, dynamics with integrations and differentiations of fractional orders ** Molecular dynamics, the study of motion on the molecular level ** Langevin dynamics, a mathematical model for stochastic dynamics ** Orbital dynamics, the study of the motion of rockets and spacecraft ** Quantum c ...
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Appian Jeronimo Pro
Appian of Alexandria (; grc-gre, Ἀππιανὸς Ἀλεξανδρεύς ''Appianòs Alexandreús''; la, Appianus Alexandrinus; ) was a Greek historian with Roman citizenship who flourished during the reigns of Emperors of Rome Trajan, Hadrian, and Antoninus Pius. He was born c. 95 in Alexandria. After holding the senior offices in the province of Aegyptus (Egypt), he went to Rome c. 120, where he practised as an advocate, pleading cases before the emperors (probably as ''advocatus fisci'', an important official of the imperial treasury). It was in 147 at the earliest that he was appointed to the office of procurator, probably in Egypt, on the recommendation of his friend Marcus Cornelius Fronto, an influential rhetorician and advocate. Because the position of procurator was open only to members of the equestrian order (the "knightly" class), his possession of this office tells us about Appian's family background. His principal surviving work (Ρωμαϊκά ''Romaiká' ...
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IEEE 754
The IEEE Standard for Floating-Point Arithmetic (IEEE 754) is a technical standard for floating-point arithmetic established in 1985 by the Institute of Electrical and Electronics Engineers (IEEE). The standard addressed many problems found in the diverse floating-point implementations that made them difficult to use reliably and portably. Many hardware floating-point units use the IEEE 754 standard. The standard defines: * ''arithmetic formats:'' sets of binary and decimal floating-point data, which consist of finite numbers (including signed zeros and subnormal numbers), infinities, and special "not a number" values (NaNs) * ''interchange formats:'' encodings (bit strings) that may be used to exchange floating-point data in an efficient and compact form * ''rounding rules:'' properties to be satisfied when rounding numbers during arithmetic and conversions * ''operations:'' arithmetic and other operations (such as trigonometric functions) on arithmetic formats * ''excepti ...
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Image Processing
An image is a visual representation of something. It can be two-dimensional, three-dimensional, or somehow otherwise feed into the visual system to convey information. An image can be an artifact, such as a photograph or other two-dimensional picture, that resembles a subject. In the context of signal processing, an image is a distributed amplitude of color(s). In optics, the term “image” may refer specifically to a 2D image. An image does not have to use the entire visual system to be a visual representation. A popular example of this is of a greyscale image, which uses the visual system's sensitivity to brightness across all wavelengths, without taking into account different colors. A black and white visual representation of something is still an image, even though it does not make full use of the visual system's capabilities. Images are typically still, but in some cases can be moving or animated. Characteristics Images may be two or three-dimensional, such as a pho ...
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3D Graphics
3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later (possibly as an animation) or displayed in real time. 3D computer graphics, contrary to what the name suggests, are most often displayed on two-dimensional displays. Unlike 3D film and similar techniques, the result is two-dimensional, without visual depth. More often, 3D graphics are being displayed on 3D displays, like in virtual reality systems. 3D graphics stand in contrast to 2D computer graphics which typically use completely different methods and formats for creation and rendering. 3D computer graphics rely on many of the same algorithms as 2D computer vector graphics ...
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2D Graphics
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. It may refer to the branch of computer science that comprises such techniques or to the models themselves. 2D computer graphics are mainly used in applications that were originally developed upon traditional printing and drawing technologies, such as typography, cartography, technical drawing, advertising, etc. In those applications, the two-dimensional image is not just a representation of a real-world object, but an independent artifact with added semantic value; two-dimensional models are therefore preferred, because they give more direct control of the image than 3D computer graphics (whose approach is more akin to photography than to typography). In many domains, such as desktop publishing, engineering, and business, a description of a document based on 2D computer graph ...
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SIMD
Single instruction, multiple data (SIMD) is a type of parallel processing in Flynn's taxonomy. SIMD can be internal (part of the hardware design) and it can be directly accessible through an instruction set architecture (ISA), but it should not be confused with an ISA. SIMD describes computers with multiple processing elements that perform the same operation on multiple data points simultaneously. Such machines exploit data level parallelism, but not concurrency: there are simultaneous (parallel) computations, but each unit performs the exact same instruction at any given moment (just with different data). SIMD is particularly applicable to common tasks such as adjusting the contrast in a digital image or adjusting the volume of digital audio. Most modern CPU designs include SIMD instructions to improve the performance of multimedia use. SIMD has three different subcategories in Flynn's 1972 Taxonomy, one of which is SIMT. SIMT should not be confused with software thr ...
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