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This is a list of games for the Atari Video Computer System, a console renamed to the Atari 2600 in November 1982. Sears licensed the console and many games from Atari, Inc., selling them under different names. A few cartridges were Sears exclusives. The list contains games, divided into three sections: #Games published by Atari and Sears #Games published by third parties # Hobbyist-developed games after the system was discontinued. The Atari VCS was first released in North America on September 11, 1977 with nine cartridges: ''Air-Sea Battle'', '' Basic Math'', ''Blackjack'', ''Combat'', ''Indy 500'', '' Star Ship'', '' Street Racer'', ''Surround'' and ''Video Olympics''. The final licensed Atari 2600 games released in North America were ''Ikari Warriors'', ''MotoRodeo'', ''Sentinel'', and '' Xenophobe'' in early 1991, and the final licensed games released in Europe were '' Klax'' and ''Acid Drop'' in 1990 and 1992 respectively. Games published by Atari and Sears All o ...
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Klax (video Game)
''Klax'' is a puzzle video game released in arcades in 1990 by Atari Games while Namco distributed the game in Japanese markets. It was designed by Dave Akers and Mark Stephen Pierce. The object is to catch colored blocks tumbling down a machine and arrange them in colored rows and patterns to make them disappear. ''Klax'' was originally published as a coin-op follow-up to ''Tetris'', about which Atari Games was in a legal dispute at the time. The Atari 2600 version, released in mid 1990, and ''Fatal Run'', are the final releases for the console which was discontinued in early 1992. Gameplay Controls consist of a four-position joystick and a button. The player controls a small paddle at the lower end of a constantly running conveyor belt. Using the joystick, the player can move the paddle left or right to catch tiles in various colors as they advance down the conveyor. Below the paddle is a well that can hold up to 25 tiles in five columns of five; pressing the button causes th ...
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Adventure (1980 Video Game)
''Adventure'' is a video game developed by Warren Robinett for the Atari Video Computer System (later renamed Atari 2600) and released in 1980 in video gaming, 1980 by Atari, Inc. The player controls a square avatar (computing), avatar whose quest is to explore an open-ended environment to find a magical chalice and return it to the golden castle. The game world is populated by roaming enemies: three dragons that can eat the avatar and a bat that randomly steals and hides items around the game world. ''Adventure'' introduced new elements to console games, including a play area spanning multiple screens and enemies that continue to move when offscreen. The game was conceived as a graphical version of the 1977 text adventure ''Colossal Cave Adventure''. Warren Robinett spent approximately one year designing and coding the game, while overcoming a variety of technical limitations in the Atari 2600 console hardware, as well as difficulties with management within Atari. As a result of ...
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Carol Shaw
Carol Shaw (born 1955) is one of the first female game designers and programmers in the video game industry. She is best known for creating the Atari 2600 vertically scrolling shooter ''River Raid'' (1982) for Activision. She worked for Atari, Inc. from 1978 to 1980 where she designed multiple games including ''3-D Tic-Tac-Toe'' (1978) and ''Video Checkers'' (1980), both for the Atari VCS before it was renamed to the 2600. She left game development in 1984 and retired in 1990. Early life and education Shaw was born in 1955 and was raised in Palo Alto, California. Her father was a mechanical engineer and worked at the Stanford Linear Accelerator Center. In a 2011 interview, she said she did not like playing with dolls as a child, but learned about model railroading from playing with her brother's set, a hobby she continued until college. Shaw first used a computer in high school and discovered she could play text-based games on the system. Shaw attended the University of California, ...
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3D Tic-tac-toe
3D tic-tac-toe, also known by the trade name Qubic, is an abstract strategy board game, generally for two players. It is similar in concept to traditional tic-tac-toe but is played in a cubical array of cells, usually 4x4x4. Players take turns placing their markers in blank cells in the array. The first player to achieve four of their own markers in a row wins. The winning row can be horizontal, vertical, or diagonal on a single board as in regular tic-tac-toe, or vertically in a column, or a diagonal line through four boards. As with traditional tic-tac-toe, several commercial sets of apparatus have been sold for the game, and it may also be played with pencil and paper with a hand-drawn board. The game has been analyzed mathematically and a first-player-win strategy was developed and published. However, the strategy is too complicated for most human players to memorize and apply. Pencil and paper Like traditional 3x3 tic-tac-toe, the game may be played with pencil and paper. ...
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US Games
U.S. Games Corporation was a video game company founded by Donald Yu, which originally produced handheld electronic sports games. It pivoted to focus exclusively on video game software in 1981, and was acquired by cereal company Quaker Oats in 1982 to develop games for the Atari 2600. U.S. Games released their first game, ''Space Jockey'' for the Atari 2600, in January 1982, followed by 13 more cartridges in 1982 and 1983. ''Space Jockey'' and other early titles used the Vidtec brand name. Although sometimes cited as an example of non-technology companies attempting to produce video games, Quaker purchased U.S. Games to work with its Fisher-Price toy brand and compete with rival cereal company General Mills's Parker Brothers division. Unlike U.S. Games, Parker Brothers was experienced in producing family and licensed games. It had a very successful 1982 in the video game market, with hits like ''Frogger'' and '' The Empire Strikes Back''. U.S. Games's titles sold poorly, and Qu ...
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CommaVid
CommaVid Inc. was a game developer and publisher for the Atari 2600 that released six games between 1981 and 1983, plus a programming tool for the console. The company was founded by Dr. Irwin Gaines, Dr. John Bronstein, and Dr. Joseph Biel under the name Computer Magic Video, which was shortened to Com Ma Vid, or CommaVid. It was based in Aurora, Illinois. In addition to developing its own titles, CommaVid ported the arcade game ''Venture'' to the 2600 for Coleco. Products Games The following games were released by CommaVid: *''Cakewalk'', similar to '' Tapper'' in gameplay *''Cosmic Swarm'' *''Mines of Minos'' *''Room of Doom'' *''Stronghold'' MagicCard ''MagiCard'' is an Atari 2600 programming tool on a cartridge that originally came with a 100-page manual and was only available via mail order. According to CommaVid co-owner Gaines, 50 to 100 ''MagiCard'' cartridges were produced. Video Life ''Video Life'' is a version of the cellular automaton known as Conway's Game of Life ...
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Activision
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016. The company was founded as Activision, Inc. on October 1, 1979 in Sunnyvale, California, by former Atari game developers upset at their treatment by Atari in order to develop their own games for the popular Atari 2600 home video game console. Activision was the first independent, third-party, console video game developer. The video game crash of 1983, in part created by too many new companies trying to follow in Activision's footsteps without the expertise of Activision's founders, hurt Activision's position in console games and forced the company to diversify into games for home computers, including the acquisition of Infocom. ...
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AtariAge
AtariAge is a website focusing on classic Atari video games. The site features gaming news, historical archives, discussion forums, and an online store. It was founded in 1998. Taking its name from the 1982–84 '' Atari Age'' magazine, the site also houses a comprehensive, searchable database of Atari video games, including manuals, packaging art, estimated rarity, screenshots, reviews, and other details, as well as an ''Atari Age'' magazine archive. The site is also home to a community of homebrew developers for Atari and other classic video game systems. Carless 2005, p. 15: "As discussed earlier, the Atari 2600 itself has a vibrant homebrew scene oriented around such sites as Atari Age." Some of the homebrew games originally published by AtariAge have been included in official video game compilations such as ''Activision Anthology ''Activision Anthology'' is a compilation of most of the Atari 2600 games by Activision for various game systems. It also includes games that wer ...
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Submarine Commander (Atari 2600)
''Submarine Commander'' is a 1982 shoot 'em up for the Atari 2600 developed by Matthew Hubbard at Atari, Inc.. It was released under the Sears Tele-Games label. Gameplay The player controls a submarine going through enemy territory. The player must shoot targets in order to win the game. The player views the action via a periscope that can be rotated through 360 degrees - a rarity for the time. Information provided to the player includes a radar scope, a depth-charge-detector, a fuel gauge, and an engine temperature gauge for detecting engine-overheating. There are eight modes of play, made up of single and two-player mode and four different levels of difficulty for each. Development The game was one of three developed by Atari exclusively for Sears, the others being ''Stellar Track ''Stellar Track'' is an Atari VCS (later the Atari 2600) game developed by Rob Zdybel of Atari, Inc. and published by Sears under the "Tele-Games" brand in 1980. It is one of three such games that ...
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Steeplechase (video Game)
''Steeplechase'' is an sports video game by released in arcades 1975 by Atari, Inc. Developed by Atari subsidiary Kee Games, it simulates a steeplechase-style horse race. It was distributed in Japan by Nakamura Seisakusho (Namco) in 1976. Gameplay Up to six players can play against each other, each choosing a horse while the computer controls the seventh horse on the bottom. Each player's horse begins galloping, and the players must jump over obstacles in their lanes by pressing their colored buttons. The horse that successfully jumps all obstacles smoothly becomes the fastest horse and wins. Development The game was originally called ''AstroTurf'', and all printed circuit boards still have the name on the board. The game is housed in a custom extra wide cabinet that six individually colored and lit buttons used to make a player's horse jump. The monitor is a 23" black and white CRT monitor with 6 color overlays to make each of the 6 horizontally stacked lanes match their color ...
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M Network
M Network was a video game division of Mattel that, in the 1980s, produced games in cartridge format for the Atari 2600 video game system. History In the early 1980s, Mattel's Intellivision video game console was a direct competitor to Atari's Video Computer System (VCS), better known as the Atari 2600. Although Mattel designed and produced video game cartridges for their own system, the company surprised the industry by also releasing simplified versions of its games for the 2600 under the M Network label. M Network produced home ports of popular arcade games, including ''BurgerTime'', ''Bump 'n' Jump'' and '' Lock 'n' Chase'' (all 1982) as well as original titles such as '' Tron: Deadly Discs'' (1982 – based on the Disney movie) and '' Kool-Aid Man'' (1983), one of the earliest "promogames", originally available only via mail order by sending in UPC symbols from Kool-Aid containers. Mattel programmers (named by ''TV Guide'' as the "Blue Sky Rangers") were also encourage ...
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