2D-plus-depth
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2D-plus-depth
2D-plus-Depth is a stereoscopic video coding format that is used for 3D displays, such as Philips WOWvx. Philips discontinued work on the WOWvx line in 2009, citing "current market developments". Currently, this Philips technology is used by SeeCubic company, led by former key 3D engineers and scientists of Philips. They offer autostereoscopic 3D displays which use the 2D-plus-Depth format for 3D video input. Overview The 2D-plus-Depth format is described in a Philips' white paper and articles. Each 2D image frame is supplemented with a greyscale depth map which indicates if a specific pixel in the 2D image needs to be shown in front of the display (white) or behind the screen plane (black). The 256 greyscales can build a smooth gradient of depth within the image. Processing within the monitor used this input to render the multiview images. Supported by various companies across the display industry, 2D-plus-Depth has been standardized in MPEG as an extension for 3D filed under ...
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2D-to-stereo 3D Conversion
2D to 3D video conversion (also called 2D to stereo 3D conversion and stereo conversion) is the process of transforming 2D ("flat") film to 3D form, which in almost all cases is stereo, so it is the process of creating imagery for each eye from one 2D image. Overview 2D-to-3D conversion adds the binocular disparity depth cue to digital images perceived by the brain, thus, if done properly, greatly improving the immersive effect while viewing stereo video in comparison to 2D video. However, in order to be successful, the conversion should be done with sufficient accuracy and correctness: the quality of the original 2D images should not deteriorate, and the introduced disparity cue should not contradict other cues used by the brain for depth perception. If done properly and thoroughly, the conversion produces stereo video of similar quality to "native" stereo video which is shot in stereo and accurately adjusted and aligned in post-production.Barry Sandrew"2D – 3D Conversion C ...
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Depth Map
In 3D computer graphics and computer vision, a depth map is an image or image channel that contains information relating to the distance of the surfaces of scene objects from a viewpoint. The term is related (and may be analogous) to ''depth buffer'', ''Z-buffer'', ''Z-buffering'', and ''Z-depth''. tp://ftp.futurenet.co.uk/pub/arts/Glossary.pdf Computer Arts / 3D World Glossary Document retrieved 26 January 2011. The "Z" in these latter terms relates to a convention that the central axis of view of a camera is in the direction of the camera's Z axis, and not to the absolute Z axis of a scene. Examples File:Cubic Structure.jpg, Cubic Structure File:Cubic Frame Stucture and Floor Depth Map.jpg, Depth Map: Nearer is darker File:Cubic Structure and Floor Depth Map with Front and Back Delimitation.jpg, Depth Map: Nearer the Focal Plane is darker Two different depth maps can be seen here, together with the original model from which they are derived. The first depth map shows lu ...
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Multiview Video Coding
Multi view Video Coding (MVC, also known as MVC 3D) is a stereoscopic video coding standard for video compression that allows for the efficient encoding of video sequences captured simultaneously from multiple camera angles in a single video stream. It uses the 2D plus Delta method and is an amendment to the H.264 (MPEG-4 AVC) video compression standard, developed jointly by MPEG and VCEG, with contributions from a number of companies, primarily Panasonic and LG Electronics. MVC formatting is intended for encoding stereoscopic (two-view) 3D video, as well as free viewpoint television and multi-view 3D television. The Stereo High profile has been standardized in June 2009; the profile is based on the MVC tool set and is used in stereoscopic Blu-ray 3D releases. Technical overview MVC is based on the idea that video recordings of the same scene from multiple angles share many common elements. It is possible to encode all simultaneous frames captured in the same elementary strea ...
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2D Plus Depth
2D-plus-Depth is a stereoscopic video coding format that is used for 3D displays, such as Philips WOWvx. Philips discontinued work on the WOWvx line in 2009, citing "current market developments". Currently, this Philips technology is used by SeeCubic company, led by former key 3D engineers and scientists of Philips. They offer autostereoscopic 3D displays which use the 2D-plus-Depth format for 3D video input. Overview The 2D-plus-Depth format is described in a Philips' white paper and articles. Each 2D image frame is supplemented with a greyscale depth map which indicates if a specific pixel in the 2D image needs to be shown in front of the display (white) or behind the screen plane (black). The 256 greyscales can build a smooth gradient of depth within the image. Processing within the monitor used this input to render the multiview images. Supported by various companies across the display industry, 2D-plus-Depth has been standardized in MPEG as an extension for 3D filed under ...
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2D Plus Delta
2D Plus Delta (also 2D+Delta) is a method of encoding 3D image listed as a part of MPEG2 and MPEG4 standards, specifically on the H.264 implementation of the Multiview Video Coding extension. This technology originally started as a proprietary method for Stereoscopic Video Coding and content deployment that utilizes the Left or Right channel as the 2D version and the optimized difference or disparity (Delta) between that image channel view and a second eye image view is injected into the video stream as user_data, secondary stream, independent stream, enhancement layer or NALu for deployment. The Delta data can be either a spatial stereo disparity, temporal predictive, bidirectional, or optimized motion compensation. Overview The technology was originally filed for protection World Wide via WIPO in 2003, submitted the patent statements to ISO in 2007 and listed as part of the MVC standard in 2008 and is now considered an Open Standard available for licensing and usage under a wo ...
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Philips
Koninklijke Philips N.V. (), commonly shortened to Philips, is a Dutch multinational conglomerate corporation that was founded in Eindhoven in 1891. Since 1997, it has been mostly headquartered in Amsterdam, though the Benelux headquarters is still in Eindhoven. Philips was formerly one of the largest electronics companies in the world, but is currently focused on the area of health technology, having divested its other divisions. The company was founded in 1891 by Gerard Philips and his father Frederik, with their first products being light bulbs. It currently employs around 80,000 people across 100 countries. The company gained its royal honorary title (hence the ''Koninklijke'') in 1998 and dropped the "Electronics" in its name in 2013, due to its refocusing from consumer electronics to healthcare technology. Philips is organized into three main divisions: Personal Health (formerly Philips Consumer Electronics and Philips Domestic Appliances and Personal Care), Connecte ...
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MPEG
The Moving Picture Experts Group (MPEG) is an alliance of working groups established jointly by International Organization for Standardization, ISO and International Electrotechnical Commission, IEC that sets standards for media coding, including compression coding of audio compression (data), audio, video compression, video, graphics, and Compression of Genomic Sequencing Data, genomic data; and transmission and Container format (digital), file formats for various applications.John Watkinson, ''The MPEG Handbook'', p. 1 Together with Joint Photographic Experts Group, JPEG, MPEG is organized under ISO/IEC JTC 1/ISO/IEC JTC 1/SC 29, SC 29 – ''Coding of audio, picture, multimedia and hypermedia information'' (ISO/IEC Joint Technical Committee 1, Subcommittee 29). MPEG formats are used in various multimedia systems. The most well known older MPEG media formats typically use MPEG-1, MPEG-2, and MPEG-4 AVC media coding and MPEG-2 systems MPEG transport stream, transport streams an ...
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Bandwidth (computing)
In computing, bandwidth is the maximum rate of data transfer across a given path. Bandwidth may be characterized as network bandwidth, data bandwidth, or digital bandwidth. This definition of ''bandwidth'' is in contrast to the field of signal processing, wireless communications, modem data transmission, digital communications, and electronics, in which ''bandwidth'' is used to refer to analog signal bandwidth measured in hertz, meaning the frequency range between lowest and highest attainable frequency while meeting a well-defined impairment level in signal power. The actual bit rate that can be achieved depends not only on the signal bandwidth but also on the noise on the channel. Network capacity The term ''bandwidth'' sometimes defines the net bit rate 'peak bit rate', 'information rate,' or physical layer 'useful bit rate', channel capacity, or the maximum throughput of a logical or physical communication path in a digital communication system. For example, bandwidth test ...
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2d Plus DOT
D, or d, is the fourth letter in the Latin alphabet, used in the modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is ''dee'' (pronounced ), plural ''dees''. History The Semitic letter Dāleth may have developed from the logogram for a fish or a door. There are many different Egyptian hieroglyphs that might have inspired this. In Semitic, Ancient Greek and Latin, the letter represented ; in the Etruscan alphabet the letter was archaic, but still retained (see letter B). The equivalent Greek letter is Delta, Δ. Architecture The minuscule (lower-case) form of 'd' consists of a lower-story left bowl and a stem ascender. It most likely developed by gradual variations on the majuscule (capital) form 'D', and today now composed as a stem with a full lobe to the right. In handwriting, it was common to start the arc to the left of the vertical stroke, resulting in a serif at the top of the arc. This serif w ...
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