2005 World Cyber Games
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2005 World Cyber Games
The World Cyber Games 2005 was held in Singapore at Suntec Singapore International Convention and Exhibition Centre from 16 to 20 November 2005. There were over 800 players from 67 countries. Over 39,000 spectators turned up at the games to cheer for the players. The grand prize for the game is US$435,000. Games played at WCG 2005 Official games '' PC games'' * Counter-Strike: Source *FIFA Football 2005 * Need For Speed: Underground 2 * StarCraft: Brood War * Warcraft III: The Frozen Throne * Warhammer 40,000: Dawn of War ''Xbox games'' *Dead or Alive Ultimate *Halo 2 Special tournament game * freestyle Mobile tournament games *Bruce Lee * Chopper Rescue * Goolie *Midtown Madness 3 Promotional event game * Carom 3D Awards and medals Players' village The Costa Sands Resort (Downtown East) in Singapore served as the WCG 2005 Players' Village. About 800 national representatives who advanced from the WCG 2005 national championships stayed at the Players' Village during the W ...
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World Cyber Games, Singapore, 2005
In its most general sense, the term "world" refers to the totality of entities, to the whole of reality or to everything that is. The nature of the world has been conceptualized differently in different fields. Some conceptions see the world as unique while others talk of a "plurality of worlds". Some treat the world as one simple object while others analyze the world as a complex made up of many parts. In ''scientific cosmology'' the world or universe is commonly defined as " e totality of all space and time; all that is, has been, and will be". '' Theories of modality'', on the other hand, talk of possible worlds as complete and consistent ways how things could have been. ''Phenomenology'', starting from the horizon of co-given objects present in the periphery of every experience, defines the world as the biggest horizon or the "horizon of all horizons". In ''philosophy of mind'', the world is commonly contrasted with the mind as that which is represented by the mind. ''Th ...
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Samsung Electronics
Samsung Electronics Co., Ltd. (, sometimes shortened to SEC and stylized as SΛMSUNG) is a South Korean multinational corporation, multinational electronics corporation headquartered in Yeongtong-gu, Suwon, South Korea. It is the pinnacle of the Samsung chaebol, accounting for 70% of the group's revenue in 2012. Samsung Electronics has played a key role in the group's corporate governance due to circular ownership. Samsung Electronics has Assembly line, assembly plants and sales networks in 74 countries and employs around 290,000 people. It is majority-owned by foreign investors. Samsung Electronics is the world's List of largest technology companies by revenue, second-largest technology company by revenue, and its market capitalization stood at US$520.65 billion, the 12th largest in the world. Samsung is a major manufacturer of Electronic component, Electronic Components such as lithium-ion batteries, semiconductors, image sensors, camera modules, and Display device, d ...
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EA Sports
EA Sports is a division of Electronic Arts that develops and publishes sports video games. Formerly a marketing gimmick of Electronic Arts, in which they tried to imitate real-life sports networks by calling themselves the "EA Sports Network" (EASN) with pictures or endorsements with real commentators such as John Madden, it soon grew up to become a sub-label on its own, releasing game series such as ''FIFA'', ''NHL'', ''NBA Live'' and ''Madden NFL''. Most games under this brand are developed by EA Vancouver, the Electronic Arts studio in Burnaby, British Columbia as well as EA Tiburon in Maitland, Florida. The main rival to EA Sports is 2K Sports. Notably, both companies compete over the realm of NBA games, with 2K releasing the ''NBA 2K'' series. Konami is its rival in association football games with their own series, ''eFootball''. For several years after the brand was created, all EA Sports games began with a stylized five-second video introducing the brand with Andrew ...
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Blizzard Entertainment
Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California. A subsidiary of Activision Blizzard, the company was founded on February 8, 1991, under the name Silicon & Synapse, Inc. by three graduates of the University of California, Los Angeles: Michael Morhaime, Frank Pearce and Allen Adham. The company originally concentrated on the creation of game ports for other studios' games before beginning development of their own software in 1993 with games like ''Rock n' Roll Racing'' and ''The Lost Vikings''. In 1993, the company became Chaos Studios, Inc., and eventually Blizzard Entertainment after being acquired by distributor Davidson & Associates. Shortly thereafter, Blizzard released '' Warcraft: Orcs & Humans''. Since then, Blizzard Entertainment has created several ''Warcraft'' sequels, including highly influential massively multiplayer online role-playing game ''World of Warcraft'' in 2004, as well as three other multi-million s ...
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PC Magazine
''PC Magazine'' (shortened as ''PCMag'') is an American computer magazine published by Ziff Davis. A print edition was published from 1982 to January 2009. Publication of online editions started in late 1994 and have continued to the present day. Overview ''PC Magazine'' provides reviews and previews of the latest hardware and software for the information technology professional. Articles are written by leading experts including John C. Dvorak, whose regular column and "Inside Track" feature were among the magazine's most popular attractions. Other regular departments include columns by long-time editor-in-chief Michael J. Miller ("Forward Thinking"), Bill Machrone, and Jim Louderback, as well as: * "First Looks" (a collection of reviews of newly released products) * "Pipeline" (a collection of short articles and snippets on computer-industry developments) * "Solutions" (which includes various how-to articles) * "User-to-User" (a section in which the magazine's experts answ ...
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HardwareZone
HardwareZone is an information technology, IT-oriented Internet portal based in Singapore. It is operated by Hardware Zone Private Limited, which is a wholly owned subsidiary of SPH Media Trust. Some features of the portal are: IT price lists for several countries, feature articles on technology and Internet forum, forums on a variety of topics. History HardwareZone was started as an online magazine in August 1998 by five engineering students from the National University of Singapore: Lee Choon Yau, Eugene Low, Poh Swee Hong, Ang Chi Hoe and Jereme Wong. After a year, it had become a popular gathering place for Singapore's computer-savvy to discuss hardware and software news. By 2000, the website was attracting two million page views a month. The founders made plans to turn the website into a full-fledged portal and launch an initial public offering (IPO) to raise capital. Had the IPO gone ahead, they would have been the first undergraduates in Singapore to launch one. In 2006, ...
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MediaCorp
Mediacorp Pte. Ltd., doing business as Mediacorp and stylised as mediacorp, is a media conglomerate in Singapore. Owned by Temasek Holdings—the holding company of the Government of Singapore—it owns television, radio, and digital media properties in the country. Mediacorp forms one half of the Mass media in Singapore, mass media duopoly in the country, alongside SPH Media Trust. Its logo is the geometric M with rainbow palette. History 1925–1965: Pre-independence era Radio broadcasting The history of radio broadcasting in Singapore began with the formation of the Amateur Wireless Society of Malaya (AWSM) in April 1925, which launched shortwave transmission from a studio in the Union Building at Collyer Quay using a 100-watt transmitter lent by the Marconi Company under callsign 1SE (One Singapore Experimental). The transmissions could be received from as far as Penang, albeit with atmospheric interferences at times. In 1930, Sir Earl from the Singapore Port Authority com ...
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Foxconn
Hon Hai Precision Industry Co., Ltd., trading as Hon Hai Technology Group in China and Taiwan and Foxconn internationally, is a Taiwanese multinational electronics contract manufacturer established in 1974 with headquarters in Tucheng, New Taipei City, Taiwan. In 2021, the company's annual revenue reached () and was ranked 20th in the 2022 Fortune Global 500. It is the world's largest technology manufacturer and service provider. While headquartered in Taiwan, the company is the largest private employer in the People's Republic of China and one of the largest employers worldwide. Terry Gou is the company founder and former chairman. Foxconn manufactures electronic products for major American, Canadian, Chinese, Finnish, and Japanese companies. Notable products manufactured by Foxconn include the BlackBerry, iPad, iPhone, iPod, Kindle, all Nintendo gaming systems since the GameCube (except subsequent Nintendo DS models), Nokia devices, Sony devices (including the PlayStati ...
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Seagate Technology
Seagate Technology Holdings plc is an American data storage company. It was incorporated in 1978 as Shugart Technology and commenced business in 1979. Since 2010, the company has been incorporated in Dublin, Ireland, with operational headquarters in Fremont, California, United States. Seagate developed the first 5.25-inch hard disk drive (HDD), the 5-megabyte ST-506, in 1980. They were a major supplier in the microcomputer market during the 1980s, especially after the introduction of the IBM XT in 1983. Much of their growth has come through their acquisition of competitors. In 1989, Seagate acquired Control Data Corporation's Imprimis division, the makers of CDC's HDD products. Seagate acquired Conner Peripherals in 1996, Maxtor in 2006, and Samsung's HDD business in 2011. Today, Seagate, along with its competitor Western Digital, dominates the HDD market. History Founding as Shugart Technology Seagate Technology (then called Shugart Technology) was incorporated on No ...
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Kingston Technology
Kingston Technology Corporation is an American multinational computer technology corporation that develops, manufactures, sells and supports flash memory products, other computer-related memory products, as well as the HyperX gaming division (now owned by HP Inc., HP). Headquartered in Fountain Valley, California, United States, Kingston Technology employs more than 3,000 employees worldwide as of Q1 2016. The company has manufacturing and logistics facilities in the United States, United Kingdom, Ireland, Taiwan, and China. It is the largest independent producer of Dynamic random access memory, DRAM memory modules, owning approximately 68% of the third-party worldwide DRAM module market share in 2017, according to DRAMeXchange. In 2018 the company generated $7.5 billion in revenue and made #53 on the Forbes Lists of "America's Largest Private Companies 2019." Kingston serves an international network of distributors, resellers, retailers and OEM customers on six continents. T ...
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ProCurve
HP ProCurve was the name of the networking division of Hewlett-Packard from 1998 to 2010 and associated with the products that it sold. The name of the division was changed to HP Networking in September 2010 after HP bought 3Com Coporation. History The HP division that became the HP ProCurve division began in Roseville, California, in 1979. Originally it was part of HP's Data Systems Division (DSD) and known as DSD-Roseville. Later, it was called the Roseville Networks Division (RND), then the Workgroup Networks Division (WND), before becoming the ProCurve Networking Business (PNB). The trademark filing date for the ProCurve name was February 25, 1998. On August 11, 2008 HP announced the acquisition of Colubris Networks, a maker of wireless networking products. This completed on October 1, 2008. In November 2008, HP ProCurve was moved into HP's largest business division, the Technology Services Group organization, with HP Enterprise Account Managers being compensated for sales. ...
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