1975 In Games
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1975 In Games
This page lists board and card games, wargames, miniatures games, and tabletop role-playing games published in 1975. For video games, see 1975 in video gaming. Games released or invented in 1975 Significant games-related events of 1975 * Chaosium Inc. founded by Greg Stafford. * Fantasy Games Unlimited founded by Scott Bizar. * Games Workshop founded by Ian Livingstone and Steve Jackson. *Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ... founded. Deaths See also * 1975 in video gaming References {{DEFAULTSORT:1975 In Games Games Games by year ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ...
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Tactical Combat Vietnam 1965-1966
Tactic(s) or Tactical may refer to: * Tactic (method), a conceptual action implemented as one or more specific tasks ** Military tactics, the disposition and maneuver of units on a particular sea or battlefield ** Chess tactics ** Political tactics * TACTIC (military program), a U.S. military research program conducted by DARPA Computer science * TACTIC (web framework), a smart process application by Southpaw Technology Geography * Tactic, Guatemala, a municipality in the Alta Verapaz department Entertainment * Tactics, a dart game similar to cricket * "Tactics", a 1995 song by The Yellow Monkey * ''Tactics'' (album), a 1996 album by John Abercrombie * Tactics (band), an Australian band * ''Tactics'' (game), generally credited as the first board wargame * ''Tactics'' (manga), a Japanese manga series * ''Tactic'' (video game), a puzzle video game * Tactics (video games studio) is a Japanese software publishing company specializing in the publishing and distribution of ...
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Fantasy Games Unlimited
Fantasy Games Unlimited (FGU) is a publishing house for tabletop and role-playing games. The company has no in-house design teams and relies on submitted material from outside talent. History Founded in the summer of 1975 in Jericho, New York by Scott Bizar, the company's first publications were the wargames ''Gladiators'' and ''Royal Armies of the Hyborean Age''. Upon the appearance and popularity of ''Dungeons & Dragons'' from TSR, the company turned its attentions to role-playing games, seeking and producing systems from amateurs and freelancers, paying them 10% of the gross receipts. FGU also copyrighted their games in the name of the designer so that the designer would receive any additional royalties for licensed figurines and other uses. Rather than focusing on one line and supporting it with supplements, FGU produced a stream of new games. Because of the disparate authors, the rules systems were incompatible. FGU Incorporated published dozens of role-playing games. Fant ...
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Greg Stafford
Francis Gregory Stafford (February 9, 1948 – October 10, 2018), usually known as Greg Stafford, was an American game designer, publisher, and practitioner of shamanism. Stafford is most famous as the creator of the fantasy world of Glorantha, but he was also a prolific games designer. He was designer of ''Pendragon'', he was co-designer of the ''RuneQuest'', ''Ghostbusters'', Prince Valiant and ''HeroQuest'' role-playing systems, founder of the role-playing game companies Chaosium and Issaries, designer of the '' White Bear and Red Moon'', '' Nomad Gods'', '' King Arthur's Knights'' and '' Elric'' board games, and co-designer of the ''King of Dragon Pass'' computer game. Gaming industry career 1970s: Chaosium Greg Stafford began wargaming after picking up a copy of ''U-Boat'' by Avalon Hill, and in 1966 as a freshman at Beloit College he started writing about the fantasy world of Glorantha. After rejection from a publisher, Stafford created '' White Bear and Red Moon'' set ...
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Chaosium
Chaosium Inc. is a publisher of tabletop role-playing games established by Greg Stafford in 1975. Chaosium's major titles include '' Call of Cthulhu'', based on the horror fiction stories of H. P. Lovecraft'', RuneQuest Glorantha'', ''Pendragon'', based on Thomas Mallory's ''Le Morte d'Arthur'', and '' 7th Sea'', "swashbuckling and sorcery" set in a fantasy 17th century Europe. Many of Chaosium’s product lines are based upon literary sources. While Stafford himself has been described as "one of the most decorated game designers of all time" and "the grand shaman of gaming", multiple other notable game designers have written for Chaosium. These include David Conyers, Matthew Costello, Larry DiTillio, Paul Fricker, David A. Hargrave, Rob Heinsoo, Keith Herber, Jennell Jaquays, Katharine Kerr, Reiner Knizia, Charlie Krank, Robin Laws, Penelope Love, Mark Morrison, Steve Perrin, Sandy Petersen, Ken Rolston, Ken St. Andre, Jonathan Tweet, John Wick, and Lynn Willis, among others. ...
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The Ythri
''The Ythri'' is a board wargame published by Metagaming Concepts in 1975 that is based on the 1973 science fiction novel ''The People of the Wind'' by Poul Anderson. Background In Anderson's novel, set on the planet Avalon, human settlers have, for many generations, lived in peace with the Ythri, an indigenous winged race. A Terran space fleet invades the planet, forcing the humans to choose between Ythri and Terrans. Description ''The Ythri'' is a two-player wargame in which one player takes the role of the residents of Avalon, and the other controls the Terran space fleet. Play is divided between space combat using a space map, and land combat using the planetary map. Components The ziplock bag contains: *14" x 17" paper hex grid space map *17" x 18" paper hex grid map of Avalon *242 die-cut counters *rulebook *Combat Results Table Publication history In 1974, Howard Thompson designed a science fiction space combat game titled ''Stellar Conquest'', and formed Metagaming ...
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White Bear And Red Moon
''White Bear and Red Moon'' is a fantasy board wargame set in the world of Glorantha, created by Greg Stafford and published in 1975. Stafford first tried to sell the game to established publishers, but despite being accepted by three different game companies, each attempt ended in failure; eventually he founded his own game company in 1974, the influential Chaosium, to produce and market the game. The game depicts the wars between the mighty Lunar Empire and the barbarian nation of Sartar, led by Prince Argrath, with many smaller countries and individuals available as allies to either side. Like other games of the board wargame genre, it has a hex map, many cardstock unit counters, and a number of rules themes. ''White Bear and Red Moon'' went through three printings with minor differences. It was substantially revised and republished in 1981 under the name Dragon Pass, first by Chaosium and then in a nearly identical reprint from the Avalon Hill Game Company in 1983. The ma ...
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Tunnels & Trolls
''Tunnels & Trolls'' (abbreviated ''T&T'') is a fantasy role-playing game designed by Ken St. Andre and first published in 1975 by Flying Buffalo. The second modern role-playing game published, it was written by Ken St. Andre to be a more accessible alternative to ''Dungeons & Dragons'' and is suitable for solitaire, group, and play-by-mail gameplay. History Ken St. Andre, a public librarian in Phoenix, Arizona, liked the idea of fantasy role-playing after reading a friend's ''D&D'' rule books but found the actual rules confusing, so he wrote his own. "I just wanted something I could play with my friends at a reasonable price, with reasonable equipment,” he said. The first edition of ''Tunnels & Trolls'' was self-published in April 1975. In June 1975, publisher Flying Buffalo Inc. released a second edition of the game, and ''Tunnels & Trolls'' quickly became ''D&Ds biggest competitor. ''Tunnels & Trolls'' had similar statistics, classes, and adventures to ''Dungeons & Dragons'' b ...
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Tank Battle
''Tank Battle'' is a Milton Bradley board game of strategy where players attempt to out-guess and out-maneuver their opponent in a contest of armored warfare, and includes the extra strategy brought by fuel and ammunition dumps as well as anti-tank guns and mines. The playing pieces are modeled after actual World War II tanks of the Americans and Germans , native_name_lang = de , region1 = , pop1 = 72,650,269 , region2 = , pop2 = 534,000 , region3 = , pop3 = 157,000 3,322,405 , region4 = , pop4 = ..., these being the M4A3 Sherman Medium Tank and the Panzerkampfwagen V Panther Ausf. G. Milton Bradley touted this game as "The game of planning and strategy". Game play The players take turns moving tanks across a 10x10 grid of 100 numbered rectangles, while attempting to take out the ammunition dump, the fuel depot, the headquarters, the anti-tank guns and the tanks of the oppos ...
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Stellar Conquest
''Stellar Conquest'' is a science fiction board game designed by Howard M. Thompson that was published in 1974.Preface to the third printing, Stellar Conquest rule book, Howard Thompson, June 1978. It is a prototype of the 4X strategy game genre. The game was rejected by the Avalon Hill Company in 1973, and was published the following year as the first release from Thompson's own company, Metagaming Concepts. It was eventually republished by Avalon Hill in 1984. The game featured various interstellar ship types represented by counters, those of which were used to transfer populations around the game's universe, populate planets, and ultimately defeat opponents by slowly improving technology, movement, and offensive capabilities. The board The board is a hex grid map, with certain hexes containing stars of varying colors. Stars in a hex may have planets that are suitable for colonization. Blue stars could feature stellar nurseries or areas undergoing accretion, which impedes ...
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The Game Of Space Contact
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pron ...
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Star Probe (game)
''Star Probe'' is a science fiction game written by John Snider and published in 1975 by TSR, Inc. with artwork by Paul Snider. It was to be the first of a series of interconnected space games, followed ''Star Empires''. The game consists of a 36-page rulebook with a map and counters that players use in their quest for interstellar exploration. Gameplay The object of the game is to discover new worlds with potential for colonization. Each player has a ship which they must equip with personnel, weapons, fuel, and rations, funded by an initial grant and later by cash gained through exploration. These are lost or consumed during the course of play. The star systems on the map have numbers indicating how far above or below the plane of the map they are; hence the ships are free to move in three dimensions. The generic type (amoeboid, insect, feline, avian, etc.) of inhabitants on a planet can be determined by a roll of percentile dice—a similar system appears in '' Traveller''. Pla ...
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