1973 In Games
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1973 In Games
This page lists board and card games, wargames, and miniatures games published in 1973. For video games, see 1973 in video gaming. Games released or invented in 1973 Significant games-related events of 1973 *Game Designers' Workshop founded. *TSR, Inc. founded. TSR will later release ''Dungeons & Dragons'', the first role-playing game. See also * 1973 in video gaming References {{DEFAULTSORT:1973 In Games Games A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such ... Games by year ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ...
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Panzer Armee Afrika (board Game)
''PanzerArmee Afrika'', subtitled "Rommel in the Desert, April 1941 - November 1942", is a board wargame published by Simulations Publications, Inc. (SPI) in 1973 that simulates the World War II North African Campaign that pitted the Axis forces commanded by Erwin Rommel against Allied forces. The game was revised and republished in 1984 by Avalon Hill. Description In February 1941, Erwin Rommel was ordered to stabilize the situation in North Africa after British troops routed the Italian army. This game simulates Rommel's campaign from April 1941 until his defeat at the Battle of El Alamein in November 1942. Components The magazine pull-out edition had the following components: *One 22 x 34" paper hex grid map, scaled at 12 mi (19 km) per hex *200 die-cut counters *12-page rules booklet SPI also published the game in a "flat-pack" box with integral counter tray and clear plastic lid. In the Avalon Hill boxed set, the map was mounted, and a 6-sided die was included. Gameplay ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game Chainmail (game), ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Mas ...
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TSR, Inc
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Game Designers' Workshop
Game Designers' Workshop (GDW) was a wargame and role-playing game publisher from 1973 to 1996. Many of their games are now carried by other publishers. History Game Designers' Workshop was originally established June 22, 1973. The founding members consisted of Frank Chadwick, Rich Banner, Marc Miller, and Loren Wiseman. GDW acquired the Conflict Games Company from John Hill in the early 1970s. GDW published a new product approximately every twenty-two days for over twenty years. In an effort to bridge the gap between role players, board wargamers and miniature wargamers, the company published RPGs with fantastic settings alongside games with realistic themes including rulesets for 15mm and 20mm miniatures set during the American Civil War, World War I, World War II, and the modern era; and boardgames involving these eras such as the ''Air Superiority'' series and ''Harpoon''. The company disbanded February 29, 1996 after suffering financial troubles. Products Role-pla ...
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Galactic Warfare
Galactic is an American jam band from New Orleans, Louisiana. Origins and background Formed in 1994 as an octet (under the name Galactic Prophylactic) and including singer Chris Lane and guitarist Rob Gowen, the group was soon pared down to a sextet of: guitarist Jeff Raines, bassist Robert Mercurio, drummer Stanton Moore, Hammond organist Rich Vogel, Theryl DeClouet on vocals, and later adding saxophonist Ben Ellman. The group was started when Raines and Mercurio, childhood friends from affluent Chevy Chase, Maryland, moved to New Orleans together to attend college at Tulane and Loyola Universities, became enamored of the local funk scene, populated by such legendary acts as The Meters and Dirty Dozen Brass Band and inspired by local legends such as Professor Longhair. There they teamed with noted New Orleans drummer Stanton Moore, saxophonist/harmonica (now producer) Ben Ellman, Rich Vogel, and Theryl de Clouet. In 2004, the band parted ways with vocalist DeClouet, and co ...
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Triplanetary
''Triplanetary'' is a science fiction board wargame originally published by Game Designers' Workshop in 1973. The game is a simulation of space ship travel and combat within the Solar System in the early 21st Century. History First edition ''Triplanetary'' was designed by Marc W. Miller and John Harshman, loosely based on novels and short stories from the Golden Age of Science Fiction, particularly the ''Future History'' works of Robert Heinlein. ''Triplanetary'' was originally conceived as the first part of a proposed series of games that was to be named ''"The Stars! The Stars!"'' As Miller related, a late-night session of ''Lensman'' with Harshman using blank hex-grid battle board combat "inspired the design for ''Triplanetary'', with its image of our solar system and use of vector movement". In 1976, GDW released ''Triplanetary Variant V/2'', an expansion of the suggested "Prospecting" scenario that was part of the original Errata sheets. Second edition GDW published a s ...
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Sniper! (board Game)
''Sniper!'', subtitled "House-to-House Fighting in World War II", is a two-player board wargame about man-to-man combat in urban environments during WWII, originally released in 1973 by Simulations Publications Inc. (SPI). After TSR purchased SPI in 1982, TSR released an expanded edition of ''Sniper!'' in 1986, and followed up that up with releases of various "companion games" and a videogame. Original edition (SPI) ''Sniper!'' was released by SPI in 1973 as a two-person combat boardgame designed by James Dunnigan, with additional material provided by developers Hank Zucker, John Young, Ed Curran, Bob Felice, Bill Sullivan, Angel Gomez, and Hal Vaughn, cover art by Rodger B. MacGowan, and graphic design and cartography by Redmond A. Simonsen. Subtitled ''House to House Fighting in World War Two'', the game simulates man-to-man urban combat in the Second World War. The game was significant for being the first commercial tactical board wargaming treatment of man-to-man combat i ...
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Railway Rivals
''Railway Rivals'' is a train game, railroad-themed board game that was originally published by Rostherne Games in 1973. A German language edition was released by Bütehorn in 1979, and a mass-market edition in the UK by Games Workshop in 1985. The game involves railway building and operations. Description ''Railway Rivals'' is a boardgame for 2–6 players, in which each is a railway owner, and is striving to build track in order to join up cities and deliver profitable loads. Gameplay The game is in two stages; in the first part players draw tracks on the card using washable finetip pens (allowing the board to be cleaned for reuse). Players have a building allowance each turn; building through difficult terrain costs more moves. Players earn money for connecting cities to their railway network, and pay other players for connecting to or building alongside their track. Once all cities are joined by railway tracks, the second part of the game starts. Players race their tra ...
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Perfection (game)
''Perfection'', originally produced by the Pennsylvania company Reed Toys, is a game by the Milton Bradley company. The object is to put all the pieces into matching holes on the board (pushed down) before the time limit runs out. When time runs out, the board springs up, causing many, if not all, of the pieces to fly out. In the most common version, there are 25 pieces to be placed into a 5×5 grid within 60 seconds. History The original ''Perfection'' game was patented by the Harmonic Reed Company (later Reed Toys) in 1973. The patent was later transferred to Lakeside Industries who, several years later, was purchased by Coleco in 1986. When Coleco went bankrupt in 1988 the remaining assets and IPs were purchased by Hasbro in 1989, who continues to manufacture the game under their Milton Bradley brand. Gameplay In the original version, one player at a time attempts to fit all 25 shapes into the holes in the game tray. The shapes are mixed and placed next to the game unit ...
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NORAD (board Game)
''NORAD'' is a board game originally published in 1973, and later published in 1977 by the Mishler Company. Gameplay ''NORAD'' is a game in which a massive Russian nuclear attack occurs against the United States which must defend itself. Reception Steve Jackson reviewed ''NORAD'' in ''The Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...'' No. 32. Jackson commented that "Recommended (mostly for components) if you like the subject and want to develop your own variants. Otherwise, nothing more than an introductory game for the young or inexperienced." References {{reflist Board games introduced in 1973 ...
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