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19th Game Developers Choice Awards
The ''19th Game Developers Choice Awards'' is an annual awards ceremony by Game Developers Choice Awards held at the Game Developers Conference, for outstanding game developers and video games. It was hosted by Tim Schafer. American video game director, Amy Hennig (''Naughty Dog'') received the Lifetime Achievement Award.Rieko Kodama received the Pioneer Award for her contributions during her time with Sega and video games such as Alex Kidd, Phantasy Star and Sonic the Hedgehog. Winners and Nominees Game of the Year *''God of War (Santa Monica Studio/ Sony Interactive Entertainment)'' **'' Celeste (Matt Makes Games)'' **''Red Dead Redemption 2 (Rockstar Games)'' **''Return of the Obra Dinn (3909 LLC)'' **'' Spider-Man (Insomniac Games)'' Best Audio *'' Celeste (Matt Makes Games)'' **''Red Dead Redemption 2 (Rockstar Games)'' **''God of War (Santa Monica Studio/ Sony Interactive Entertainment)'' **'' Spider-Man (Insomniac Games)'' **''Tetris Effect (Monstars/Resonair)'' Best ...
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Florence (video Game)
''Florence'' is an interactive story and video game developed by the Australian studio Mountains and published by Annapurna Interactive. The game was released on February 14, 2018 (Valentine's Day) for iOS, on March 14, 2018 for Android, and for macOS, Nintendo Switch, and Windows on February 13, 2020. In ''Florence'', the player follows the story of 25-year-old Florence Yeoh as she lives her daily routine and meets Krish, a cellist she sees in the park. The game features little written dialogue and tells Florence's story through a series of brief chapters. Puzzles are used to reinforce pieces of Florence's life as players progress through her story. Lead designer Ken Wong wanted to create games that eschewed violence and was inspired by his work on ''Monument Valley'' to have a more narrative-focused experience that included puzzles. The game received critical acclaim that praised the game's art-style, music, and narrative structure, but received some criticism for its endin ...
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Game Developers Conference
The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutorials, lectures, and round Table, roundtables by industry professionals on game-related topics covering Video game programmer, programming, game design, design, audio, production, business and management, and visual arts. History Originally called the Computer Game Developers Conference, the first conference was organized in April 1988 by Chris Crawford (game designer), Chris Crawford in his San Jose, California-area living room. About twenty-seven designers attended, including Don Daglow, Brenda Laurel, Brian Moriarty, Gordon Walton, Tim Brengle, Cliff Johnson (game designer), Cliff Johnson, Dave Menconi, and Carol and Ivan Manley. The second conference, held that same year at a Holiday Inn at Milpitas, California, Milpitas, attracted abou ...
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Game Developers Choice Award For Game Of The Year
The Game Developers Choice Award for the Game of the Year, also known as GDCA Game of the Year is the main video game award presented at the Game Developers Conference (GDC), the largest annual gathering of professional video game developers. The conference, usually held in or around March in San Francisco, presents the award as part of the Game Developers Choice Awards (GDCA), a series of awards honoring outstanding achievements in video game design for games released during the previous calendar year. It has been awarded since 2001. Only four studios have won the award more than once: *Valve, for ''Half-Life 2'' (2004) and ''Portal'' (2007) *Bethesda Game Studios, for ''Fallout 3'' (2008) and '' The Elder Scrolls V: Skyrim'' (2011) *Naughty Dog, for '' Uncharted 2: Among Thieves'' (2009) and ''The Last of Us'' (2013) *Rockstar Games, for '' Grand Theft Auto III'' (2001) and ''Red Dead Redemption'' (2010) The most successful video game publisher to date is Sony Interactive Entertai ...
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Gris (video Game)
''Gris'' is a platform-adventure game by Spanish developer Nomada Studio and published by Devolver Digital. The game was released for macOS, Nintendo Switch, and Windows in December 2018, for iOS in August 2019, for PlayStation 4 in November 2019, for Android in April 2020, for Amazon Luna in November 2021, and for PlayStation 5, Xbox One and Xbox Series X/S in December 2022. The game has sold over 1 million copies. Synopsis The game follows a girl named Gris, who wakes up in the palm of a crumbling statue of a woman. She attempts to sing out, but quickly becomes choked up and the statue's hands crumble, dropping her to the colourless earth below. After landing, she continues walking forward and discovers a number of strange structures that seem to be powered by mysterious points of light resembling stars. Gris can collect these lights to gain new abilities, such as turning into a heavy block of stone, and creating new pathways made of constellations. After reaching a cen ...
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Moss (video Game)
''Moss'' is a virtual reality adventure game developed and published by American video game development studio Polyarc. The game is presented from a blend of first-person and third-person perspectives, with a primary focus on solving puzzles. ''Moss'' was released for the PlayStation 4 in February 2018. In June, a PC version featuring high-resolution graphics was released. A PlayStation 5 version was released on February 2023. A sequel, '' Moss: Book II'', was announced by Polyarc during Sony's ''State of Play'' in 2021, and was released on March 31, 2022. Plot While in a library, the reader finds an old book. As they flip through pages, the reader is transported to a fantasy land contained within the book. The reader meets Quill, a young mouse, and begins an adventure. The kingdom where Quill lives has been overthrown by Sarffog, a fire-breathing snake. After Quill's uncle is captured, the reader guides Quill on an adventure to defeat Sarffog and save her uncle. Gameplay ' ...
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Tetris Effect
The ''Tetris'' effect (also known as ''Tetris'' syndrome) occurs when people devote so much time and attention to an activity that it begins to pattern their thoughts, mental images, and dreams. It takes its name from the video game ''Tetris''. People who have played ''Tetris'' for a prolonged amount of time can find themselves thinking about ways different shapes in the real world can fit together, such as the boxes on a supermarket shelf or the buildings on a street. They may see colored images of pieces falling into place on an invisible layout at the edges of their visual fields or when they close their eyes. They may see such colored, moving images when they are falling asleep, a form of hypnagogic imagery. Those experiencing the effect may feel they are unable to prevent the thoughts, images, or dreams from happening.Stickgold, R., interviewed 30 October 2000 by Norman Swan for ''The Health Report'' on Australia's Radio Nationaltranscript. Retrieved 15 January 2020. A m ...
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Insomniac Games
Insomniac Games, Inc. is an American video game developer based in Burbank, California and a studio of PlayStation Studios. It was founded in 1994 by Ted Price as Xtreme Software, and was renamed Insomniac Games a year later. The company is most known for developing several early PlayStation mascots, Spyro the Dragon, Ratchet and Clank, as well as the '' Resistance'' franchise, 2014's ''Sunset Overdrive'' and the '' Marvel's Spider-Man'' series with Marvel Games. In 2019, the studio was acquired by Sony Interactive Entertainment, becoming a part of SIE Worldwide Studios (now known as PlayStation Studios). The company's first project was '' Disruptor'', for PlayStation, whose poor sales almost led to the company's bankruptcy. Insomniac's next project was ''Spyro the Dragon'', a successful video game that spawned two sequels within two years. Insomniac closely collaborated with Sony Computer Entertainment (later renamed Sony Interactive Entertainment) and created two game franch ...
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Spider-Man (2018 Video Game)
''Marvel's Spider-Man'' is a 2018 action-adventure game developed by Insomniac Games and published by Sony Interactive Entertainment. Based on the Marvel Comics character Spider-Man, it tells an original narrative that is inspired by the long-running comic book mythology, while also drawing from various adaptations in other media. In the main story, the super-human crime lord Mister Negative orchestrates a plot to seize control of New York City's criminal underworld. When Mister Negative threatens to release a deadly virus, Spider-Man must confront him and protect the city while dealing with the personal problems of his civilian persona, Peter Parker. Gameplay is presented from the third-person perspective with a primary focus on Spider-Man's traversal and combat abilities. Spider-Man can freely move around New York City, interacting with characters, undertaking missions, and unlocking new gadgets and suits by progressing through the main story or completing tasks. Outside t ...
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Return Of The Obra Dinn
''Return of the Obra Dinn'' is an adventure game, adventure and puzzle video game created by American video game designer Lucas Pope, and published by Japanese studio 3909. It was his second commercial game, following 2013's ''Papers, Please'', and was released for macOS and Microsoft Windows in October 2018 and for the Nintendo Switch, PlayStation 4, and Xbox One a year later. The game is set in 1807 with the player assuming the role of insurance inspector for the East India Company. The ''Obra Dinn'', a merchant ship missing for five years, has reappeared off the coast of England with no one alive aboard. The player is dispatched to the ghost ship to perform an appraisal, reconstruct the events of the voyage, and determine the fates of all sixty souls aboard, providing a cause of death for those deceased or a probable current location for those presumed living. Investigation is accomplished through the use of the "Memento Mortem", a pocket watch capable of transporting its user ...
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Rockstar Games
Rockstar Games, Inc. is an American video game publisher based in New York City. The company was established in December 1998 as a subsidiary of Take-Two Interactive, using the assets Take-Two had previously acquired from BMG Interactive. Founding members of the company were Terry Donovan, Gary Foreman, Dan and Sam Houser, and Jamie King, who worked for Take-Two at the time, and of which the Houser brothers were previously executives at BMG Interactive. Sam Houser heads the studio as president. Since 1999, several companies acquired by or established under Take-Two have become part of Rockstar Games, such as Rockstar Canada (later renamed Rockstar Toronto) becoming the first one in 1999, and Rockstar Dundee the most recent in 2020. All companies organized under Rockstar Games bear the "Rockstar" name and logo. In this context, Rockstar Games is sometimes also referred to as Rockstar New York, Rockstar NY or Rockstar NYC. Rockstar Games also sports a motion capture studio in ...
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Red Dead Redemption 2
''Red Dead Redemption 2'' is a 2018 action-adventure game developed and published by Rockstar Games. The game is the third entry in the ''Red Dead'' series and a prequel to the 2010 game ''Red Dead Redemption''. The story is set in 1899 and follows the exploits of outlaw Arthur Morgan (Red Dead), Arthur Morgan, a member of the Van der Linde gang, in a fictionalized representation of the Western United States, Western, Midwestern United States, Midwestern, and Southern United States. Arthur must deal with the decline of the Wild West whilst attempting to survive against government forces, rival gangs, and other adversaries. The game's epilogue follows fellow gang member John Marston (Red Dead), John Marston, the protagonist of ''Red Dead Redemption''. The game is presented through both First-person (video games), first and Third-person view, third-person perspectives, and the player may Nonlinear gameplay, freely roam in its interactive open world. Gameplay elements include sho ...
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Celeste (video Game)
''Celeste'' is a 2018 platform game developed and published by indie developer Matt Makes Games. It stars Madeline, a young girl with anxiety and depression who aims to climb Celeste Mountain. During her climb, she encounters several characters, including a personification of her self-doubt known as Badeline, who attempts to stop her from climbing the mountain. Development of ''Celeste'' began in August 2015, when Maddy Thorson and Noel Berry participated in a four-day-long game jam, in which they created ''Celeste'' for the PICO-8. Thorson, who served as the game's producer, and Berry, who served as the lead programmer, wanted to expand the PICO-8 game into a full release. Inspired in part by Thorson's own ''TowerFall'' (2013) and '' Super Mario Bros. 3'' (1988), the gameplay was designed to be minimal, while mirroring Thorson's experiences with bouldering. ''Celeste'' was also designed to be accessible, featuring game mechanics intended to make the game more forgiving in a ...
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