1970 In Games
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1970 In Games
This page lists board and card games, wargames, and miniatures games published in 1970. Games released or invented in 1970 References {{DEFAULTSORT:1970 In Games Games A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such ... Games by year ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ...
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Card Game
A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules vary by region, culture, and person. Traditional card games are played with a ''deck'' or ''pack'' of playing cards which are identical in size and shape. Each card has two sides, the ''face'' and the ''back''. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player. In some cases several decks are shuffled together to form a single ''pack'' or ''shoe''. Modern card games usually have bespoke decks, often with a vast amount of cards, and can include number or action cards. This ...
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Wargame
A wargame is a strategy game in which two or more players command opposing armed forces in a realistic simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts. Many wargames recreate specific historic battles, and can cover either whole wars, or any campaigns, battles, or lower-level engagements within them. Many simulate land combat, but there are wargames for naval and air combat as well. Generally, activities where the participants actually perform mock combat actions (e.g. friendly warships firing dummy rounds at each other) are not considered wargames. Some writers may refer to a military's field training exercises as "live wargames", but certain institutions such as the US Navy do not accept this.''War Gamer's Handbook'' (US Naval War College), p. 4: "The .S. Naval War College's War Gaming Departmentuses the Perla (1990) definition, which describes w ...
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Miniature Wargaming
Miniature wargaming is a form of wargaming in which military units are represented by miniature physical models on a model battlefield. The use of physical models to represent military units is in contrast to other tabletop wargames that use abstract pieces such as counters or blocks, or computer wargames which use virtual models. The primary benefit of using models is aesthetics, though in certain wargames the size and shape of the models can have practical consequences on how the match plays out. Miniature wargaming is typically a recreational form of wargaming because issues concerning scale can compromise realism too much for most serious military applications. A historical exception to this is naval wargaming before the advent of computers. Overview A miniature wargame is played with miniature models of soldiers, artillery, and vehicles on a model of a battlefield. The benefit of using models as opposed to abstract pieces is primarily an aesthetic one. Models offer a vis ...
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Aggravation (board Game)
''Aggravation'' is a board game for up to four players and later versions for up to six players, whose object is to be the first player to have all four playing pieces (usually represented by marbles) reach the player's home section of the board. The game's name comes from the action of capturing an opponent's piece by landing on its space, which is known as "aggravating". Captioned by one of the creators, Lois Elaine, who did not always enjoy defeat. ''Aggravation'' was originally created by BERL Industries and sold for royalties of 1 penny per game sold. It was previously owned by Milton Bradley and Parker Bros. Today, it is manufactured by Hasbro. The children and grandchildren of the creators still hold rights to all game boards and sales. Its distinctive features are that the track accommodates from four to six players, unlike other Pachisi-like games which only allow four; that it is normally drilled to accept colored glass marbles A marble is a small spherical object ...
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Buckaroo!
''Buckaroo!'' is a game of physical skill, intended for players aged four and above. ''Buckaroo!'' is made by Milton Bradley, a division of the toy company Hasbro. Description The game centers on an articulated plastic model of a mule named "Roo" (or "Buckaroo"). The mule begins the game standing on all four feet, with a blanket on its back. Players take turns placing various items onto the mule's back without causing the mule to buck up on its front legs, throwing off all the accumulated items (the toy has a spring mechanism that is triggered by significant vibration). There are 12 different items players can stack onto the Mule. The player who triggered this buck is knocked out of the game, and play resumes. The winner is the last player remaining in the game. In the (unlikely) event that a player manages to place the last item onto the mule's back without it bucking, that player is the winner. The toy has three sensitivity levels that are adjustable via a switch located o ...
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Game Of The Generals
The ''Game of the Generals'', also called ''GG'' or ''GOG'' as it is most fondly called, or simply ''The Generals'', is an educational War gaming, war game invented in the Philippines by Sofronio H. Pasola Jr. in 1970 in games, 1970. Its Filipino name is "Salpakan." It can be played within twenty to thirty minutes. It is designed for two players, each controlling an army, and a neutral arbiter (sometimes called a referee or an adjutant) to decide the results of "challenges" between opposing playing pieces, that like playing cards, have their identities hidden from the opponent. The game simulates armies at war trying to overpower, misinform, outflank, outmaneuver and destroy each other. It optimizes the use of logic, memory, and spatial skills. It simulates the "fog of war" because the identities of the opposing pieces are hidden from each player and can only be guessed at by their location, movements, or from the results of challenges. The game allows only one side's plan to s ...
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Masterpiece (game)
''Masterpiece'' is a board game by Parker Brothers, now a brand of Hasbro. Players participate in auctions for famous works of art. It was designed by Joseph M. Burck of Marvin Glass and Associates and originally published in 1970 by Parker Brothers, and then published again in 1976 and 1996. The game is now out of print. In this game, players compete with other players to bid on potentially valuable paintings, and negotiate with other players to trade these works of art, build a portfolio, amass money, and win the game. The top value of a painting in the 1970 edition is $1 million, and $10 million in the 1996 edition; however, getting the full value for the painting requires some luck in landing on the right square on the board to sell a painting to the bank. The game utilizes bluffing skills because the players possess asymmetrical information about the value of the paintings they possess. Some pictures are known to their owners to be 'forgeries' with an actual value of ze ...
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Matchwitz
''Matchwitz'' is a 1970 Milton Bradley Company version of the classic nim Nim is a mathematical two player game. Nim or NIM may also refer to: * Nim (programming language) * Nim Chimpsky, a signing chimpanzee Acronyms * Network Installation Manager, an IBM framework * Nuclear Instrumentation Module * Negative index met ... game, presented in a green tray. The game is for players age eight to adult. Gameplay First ensure that all pins are exposed on one side of the board. Pins are in 3 rows. Top row has 7 pins, middle row has 5 pins, and the bottom row has 3 pins. Players alternate taking turns. In each turn a player may push down any number of pegs in a single row (they can't play in more than one row at a time). The player forced to push down the last remaining peg loses the game. References External links *{{bgg, 14074, ''Matchwitz'' Board games introduced in 1970 Milton Bradley Company games ...
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PanzerBlitz
''PanzerBlitz'' is a tactical-scale board wargame published by Avalon Hill in 1970 that simulates armored combat set in the Eastern Front of the Second World War. The game is notable for being the first true board-based tactical-level, commercially available conflict simulation (wargame). It also pioneered concepts such as isomorphic mapboards and open-ended design, in which multiple unit counters were provided from which players could fashion their own free-form combat situations rather than simply replaying pre-structured scenarios. Description ''PanzerBlitz'' was designed to simulate a clash between two opposing regiments or battalions, at the level of company-sized infantry for Russian units, and platoon-sized infantry for German units, as well as individual mechanized or motorized vehicles. Although not envisioned for division-sized battles, with units that represented either Soviet companies or German platoons, because of unique game design, multiple players combining se ...
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Ploy (board Game)
Ploy is an abstract strategy Abstract strategy games admit a number of definitions which distinguish these from strategy games in general, mostly involving no or minimal narrative theme, outcomes determined only by player choice (with no randomness), and perfect information. ... board game for two or four players, played on a 9x9 board with a set of 15 pieces (2-handed) or 9 pieces (4-handed and partnership games) per player. Pieces have various horizontal, vertical or diagonal Chess piece#Moves of the pieces, moves somewhat like chess pieces, except directions of movement are limited; pieces change directions of movement by "rotating". Object of the game is to capture the opponent's ''Commander'' (analogous to the King (chess), king in chess), or all of his other pieces. It was invented by Frank Thibault and commercially released by 3M Company in 1970, as part of the 3M bookshelf game series. The game is said to have a "chess-like feel". The game set includes a board and fi ...
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Thirteen Against One
Thirteen or 13 may refer to: * 13 (number), the natural number following 12 and preceding 14 * One of the years 13 BC, AD 13, 1913, 2013 Music * 13AD (band), an Indian classic and hard rock band Albums * ''13'' (Black Sabbath album), 2013 * ''13'' (Blur album), 1999 * ''13'' (Borgeous album), 2016 * ''13'' (Brian Setzer album), 2006 * ''13'' (Die Ärzte album), 1998 * ''13'' (The Doors album), 1970 * ''13'' (Havoc album), 2013 * ''13'' (HLAH album), 1993 * ''13'' (Indochine album), 2017 * ''13'' (Marta Savić album), 2011 * ''13'' (Norman Westberg album), 2015 * ''13'' (Ozark Mountain Daredevils album), 1997 * ''13'' (Six Feet Under album), 2005 * ''13'' (Suicidal Tendencies album), 2013 * ''13'' (Solace album), 2003 * ''13'' (Second Coming album), 2003 * ''13'' (Ces Cru EP), 2012 * ''13'' (Denzel Curry EP), 2017 * ''Thirteen'' (CJ & The Satellites album), 2007 * ''Thirteen'' (Emmylou Harris album), 1986 * ''Thirteen'' (Harem Scarem album), 2014 * ''Thirte ...
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