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1950s In Games
Games released or invented in the 1950s Significant games-related events in the 1950s * Avalon Hill Game Company founded by Charles S. Roberts to publish the first board wargame, ''Tactics Tactic(s) or Tactical may refer to: * Tactic (method), a conceptual action implemented as one or more specific tasks ** Military tactics, the disposition and maneuver of units on a particular sea or battlefield ** Chess tactics ** Political tact ...''. For many years Avalon Hill was a dominant maker of wargames.Avalon Hill's General Magazine Index and Company History 1952-1980 Volume 1- Volume 16 page5 References {{DEFAULTSORT:1950s In Games Games Games by decade ...
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Afrikan Tähti
''Afrikan tähti'' (; Finnish for 'Star of Africa'), known in Swedish as ''Den försvunna diamanten'' ('The Missing Diamond') or Afrikas stjärna ('The Star of Africa'), is a Finnish board game designed by Kari Mannerla originally in 1951. It has been one of the most popular board games in the Nordic countries for decades. History The board game was first published year 1951 in Helsinki, Finland. Stories of the world's largest diamond – the Star of Africa – had inspired the imagination of young Kari Mannerla. He managed to get a hold of a map of Africa in the English language and picked exotic sounding places. He then drafted land, sea and air routes arbitrarily across and around the continent. During his design process, an important innovation was that players could pick their route of choice, instead of following a pre-set course. A further revelation was the tokens that are shuffled before each game and placed randomly throughout the board. None of the players know which ...
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Yahtzee
Yahtzee is a dice game made by Milton Bradley (a company that has since been acquired and assimilated by Hasbro). It was first marketed under the name of Yahtzee by game entrepreneur Edwin S. Lowe in 1956. The game is a development of earlier dice games such as Poker Dice, Yacht and Generala. It is also similar to Yatzy, which is popular in Scandinavia. The objective of the game is to score points by rolling five dice to make certain combinations. The dice can be rolled up to three times in a turn to try to make various scoring combinations and dice must remain in the box. A game consists of thirteen rounds. After each round, the player chooses which scoring category is to be used for that round. Once a category has been used in the game, it cannot be used again. The scoring categories have varying point values, some of which are fixed values and others for which the score depends on the value of the dice. A Yahtzee is five-of-a-kind and scores 50 points, the highest of any ca ...
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Tactics (game)
''Tactics'' is a board wargame published in 1954. Primitive by modern standards, it was nonetheless the birth of modern wargaming for the commercial market, and generally credited as being the first commercially successful printed (ie. board) wargame. History ''Tactics'' was designed by Charles S. Roberts in 1953, and self-published in 1954 under the company name of The Avalon Game Company. Roberts sold the game on a mail order basis from his home in Catonsville (outside Baltimore) for the next six years, selling 2,000 copies and barely breaking even. The design was similar to other wargames published in England and elsewhere over the previous half-century. It was unique as a self-contained printed product for the commercial market not requiring miniatures or building a map. ''Tactics II'' is a revised version published by Avalon Hill in 1958, then reissued in 1961 and 1973. It is nearly identical in all respects, albeit with a slightly revised map and more detailed unit count ...
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Careers (board Game)
''Careers'' is a board game first manufactured by Parker Brothers in 1955 for $2.97 US, and was most recently produced by Winning Moves Games. It was devised by the sociologist James Cooke Brown. Victory conditions (a secret "Success Formula") consist of a minimum amount of fame, happiness and money (designated as fortune and counted in thousands of dollars), that the player must gain. Players (from two to six) set their own victory conditions before the game begins, the total of which must be sixty, or one hundred, recommended when only two are playing. So for example in a regular multi-player game you can set your goal to 20 hearts of happiness, 20 stars of fame, and 20 thousand dollars of fortune, or you could decide for example that you want 45 hearts, 15 thousand dollars and you are not interested in any fame.
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Jotto
{{Short description, Logic-oriented word game Jotto (or Giotto) is a logic-oriented word game played with two players, a writing implement, and a piece of paper with the alphabet on it. Each player writes a secret word and attempts to guess the other player's word. Gameplay Each player picks a secret word of five letters and writes it down privately. Words must appear in a dictionary; generally no proper nouns are allowed. The object of the game is to correctly guess the other player's word first. Players take turns: on a player's turn, they guess some five-letter word, and the other player announces how many letters in that guess match a unique letter in their secret word. For example, if the secret word is OTHER and the guess is PEACH, the E and H in PEACH match an E and an H in OTHER, so the announced result is "2". (Letters don't need to occur in the same position.) On the next turn, players reverse roles. Players keep track on paper of each guess and result, crossing out lett ...
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Perquackey
''Perquackey'' is a word game played with dice, produced by Cardinal Industries, Inc. of Long Island City, New York. It was previously produced by Lakeside Toys, a division of Lakeside Industries, Inc. of Minneapolis, Minnesota, and originally by The Shreve Company of Los Angeles, California. It is similar to the 1956 game ''Spill & Spell''. Gameplay The game is played with 10 black-lettered dice and three red-lettered dice. Each player, initially, rolls the 10 black-lettered dice. The player must rearrange them into as many words as possible within a certain time, reusing the letters repeatedly. Points are scored according to the length of each word and the number of words made. Once a player reaches 2,500 points, all 13 dice are used; all words must now contain at least four letters. A player with at least 2,500 points is considered "vulnerable"; at least 500 points must be scored in a turn, or 500 points are deducted from their score. The first player to reach 5,000 points is ...
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Risk (game)
''Risk'' is a strategy board game of diplomacy, conflict and conquest for two to six players. The standard version is played on a board depicting a political map of the world, divided into forty-two territories, which are grouped into six continents. Turns rotate among players who control armies of playing pieces with which they attempt to capture territories from other players, with results determined by dice rolls. Players may form and dissolve alliances during the course of the game. The goal of the game is to occupy every territory on the board and, in doing so, eliminate the other players. The game can be lengthy, requiring several hours to multiple days to finish. European versions are structured so that each player has a limited "secret mission" objective that shortens the game. ''Risk'' was invented in 1957 by Albert Lamorisse, a French filmmaker, and it became one of the most popular board games in history, inspiring other popular games such as ''Axis & Allies ...
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Gettysburg (game)
''Gettysburg'' is a board wargame produced by Avalon Hill in 1958 that re-enacts the American Civil War battle of Gettysburg. The game rules were groundbreaking in several respects, and the game, revised several times, was a bestseller for Avalon Hill for several decades. History ''Gettysburg'' was originally published in 1958, and was the first board wargame based on a historical battle. ''Gettysburg'' has game mechanics similar to Avalon Hill's ground-breaking '' Tactics II'' (1958). In particular, the combat results table favors attacking where one has a local superiority of numbers. Unlike ''Tactics II'', ''Gettysburg'' gives each unit an orientation, and an attacker can improve his odds by attacking a defender from the side or from the rear. The defender, meanwhile, can improve his odds by entrenching himself atop a hill. Charles S. Roberts, the founder of Avalon Hill, made the following comment about the game in 1983: In its original form, ''Gettysburg'' played som ...
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RSVP (board Game)
''RSVP'' was a vertical version of ''Scrabble'' introduced by Selchow and Righter in 1958 Events January * January 1 – The European Economic Community (EEC) comes into being. * January 3 – The West Indies Federation is formed. * January 4 ** Edmund Hillary's Commonwealth Trans-Antarctic Expedition completes the third ... and promoted as " 3-D Scrabble". Two players spelled words using cubical tiles with letters on an upright grid board. ''RSVP'' was sold in the UK under the Spear's Games label as item #1051 (Copyright 1966 by Production and Marketing Company, 1968 J. W. Spear & Sons Ltd) with the how to play/rules printed inside the box lid. The playing space is a dark blue vertical frame, held upright by two detachable black feet, with 11 x 11 square holes with 75 wooden block lettered playing pieces available to place within that frame. The letter blocks are similar to regular Scrabble tiles showing a large letter and a small number for their scoring point ...
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Diplomacy (game)
''Diplomacy'' is a strategy game, strategic board game created by Allan B. Calhamer in 1954 and released commercially in the United States in 1959. Its main distinctions from most wargaming, board wargames are its negotiation phases (players spend much of their time forming and betraying alliances with other players and forming beneficial strategies)Parlett, David. ''The Oxford History of Board Games''. Oxford University Press, UK, 1999. . pp. 361–362. and the absence of dice and other game elements that produce random effects. Set in Europe in the years leading to the World War I, Great War, ''Diplomacy'' is played by two to seven players, each controlling the armed forces of a major European power (or, with fewer players, multiple powers). Each player aims to move their few starting units and defeat those of others to win possession of a majority of strategic cities and provinces marked as "supply centers" on the map; these supply centers allow players who control them to produ ...
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Avalon Hill
Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the company's "Hasbro Gaming" division. Avalon Hill introduced many of the concepts of modern recreational wargaming, including the use of a hexagonal grid (a.k.a. hexgrid) overlaid on a flat folding board, zones of control (ZOC), stacking of multiple units at a location, and board games based upon historical events. History The Avalon Game Company Avalon Hill was started in 1952 outside Baltimore in Catonsville, Maryland by Charles S. Roberts under the name of "The Avalon Game Company" for the publication of his game ''Tactics''. It is considered the first of a new type of war game, consisting of a self-contained printed map, pieces, rules and box designed for the mass-market. Other war games published over the prior half-century, which Rober ...
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Charles S
Charles is a masculine given name predominantly found in English language, English and French language, French speaking countries. It is from the French form ''Charles'' of the Proto-Germanic, Proto-Germanic name (in runic alphabet) or ''*karilaz'' (in Latin alphabet), whose meaning was "free man". The Old English descendant of this word was ''Churl, Ċearl'' or ''Ċeorl'', as the name of King Cearl of Mercia, that disappeared after the Norman conquest of England. The name was notably borne by Charlemagne (Charles the Great), and was at the time Latinisation of names, Latinized as ''Karolus'' (as in ''Vita Karoli Magni''), later also as ''Carolus (other), Carolus''. Some Germanic languages, for example Dutch language, Dutch and German language, German, have retained the word in two separate senses. In the particular case of Dutch, ''Karel'' refers to the given name, whereas the noun ''kerel'' means "a bloke, fellow, man". Etymology The name's etymology is a Common ...
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