12 Step Foot Controller
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12 Step Foot Controller
The 12 Step foot controller is a bass pedal-style programmable MIDI controller pedal keyboard made by Keith McMillen Instruments which was released in 2011. It has small, soft, rubbery keys that are played with the feet. As a MIDI controller, it does not make or output any musical sounds by itself; rather, it sends MIDI (Musical Instrument Digital Interface) messages about which notes are played (and with which types of expression or pressure) to an external synth module or computer music program running on a laptop or other computer. Each key on the 12 Step senses the velocity, aftertouch pressure, and the amount of tilt the player is applying with her feet. The messages from the player's foot presses can be sent via USB to a computer-based virtual instrument or to a synthesizer or other electronic or digital musical instrument. The expressive nuances in playing the 12 Step can be used to make a virtual instrument or synthesizer's melodic line change in sound or timbre. For exam ...
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12step-top-web-72dpi-RGB
1 (one, unit, unity) is a number representing a single or the only entity. 1 is also a numerical digit and represents a single unit of counting or measurement. For example, a line segment of ''unit length'' is a line segment of length 1. In conventions of sign where zero is considered neither positive nor negative, 1 is the first and smallest positive integer. It is also sometimes considered the first of the infinite sequence of natural numbers, followed by  2, although by other definitions 1 is the second natural number, following  0. The fundamental mathematical property of 1 is to be a multiplicative identity, meaning that any number multiplied by 1 equals the same number. Most if not all properties of 1 can be deduced from this. In advanced mathematics, a multiplicative identity is often denoted 1, even if it is not a number. 1 is by convention not considered a prime number; this was not universally accepted until the mid-20th century. Additionally, 1 is the s ...
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Backing Track
A backing track is an audio recording on audiotape, CD or a digital recording medium or a MIDI recording of synthesized instruments, sometimes of purely rhythmic accompaniment, often of a rhythm section or other accompaniment parts that live musicians play along with or sing along to. Backing tracks enable singers and bands to add parts to their music which would be impractical or impossible to perform live, such as string section or choir parts which were recorded in the studio. A backing track can be used by a one person band (e.g., a singer-guitarist) to add any amount of bass, drums and keyboards to their live shows without the cost of hiring extra musicians. A small pop group or rock band (e.g., a power trio) can use backing tracks to add a string section, horn section, drumming or backing vocals to their live shows. Uses Bands or solo musicians may use backing tracks to add extra instrumental or vocal tracks to a live performance, to enhance the sound (as in the employment ...
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Polyphony
Polyphony ( ) is a type of musical texture consisting of two or more simultaneous lines of independent melody, as opposed to a musical texture with just one voice, monophony, or a texture with one dominant melodic voice accompanied by chords, homophony. Within the context of the Western musical tradition, the term ''polyphony'' is usually used to refer to music of the late Middle Ages and Renaissance. Baroque forms such as fugue, which might be called polyphonic, are usually described instead as contrapuntal. Also, as opposed to the ''species'' terminology of counterpoint, polyphony was generally either "pitch-against-pitch" / "point-against-point" or "sustained-pitch" in one part with melismas of varying lengths in another. In all cases the conception was probably what Margaret Bent (1999) calls "dyadic counterpoint", with each part being written generally against one other part, with all parts modified if needed in the end. This point-against-point conception is opposed to " ...
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Glissando
In music, a glissando (; plural: ''glissandi'', abbreviated ''gliss.'') is a glide from one pitch to another (). It is an Italianized musical term derived from the French ''glisser'', "to glide". In some contexts, it is distinguished from the continuous portamento. Some colloquial equivalents are slide, sweep (referring to the "discrete glissando" effects on guitar and harp, respectively), bend, smear, rip (for a loud, violent gliss to the beginning of a note), lip (in jazz terminology, when executed by changing one's embouchure on a wind instrument), plop, or falling hail (a glissando on a harp using the back of the fingernails). On wind instruments, a scoop is a glissando ascending to the onset of a note achieved entirely with the embouchure. Portamento Prescriptive attempts to distinguish the glissando from the portamento by limiting the former to the filling in of discrete intermediate pitches on instruments like the piano, harp, and fretted stringed instruments have run u ...
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Three Keith McMillen MIDI Expander Boxes , Which Convert USB To MIDI 5-pin
3 is a number, numeral, and glyph. 3, three, or III may also refer to: * AD 3, the third year of the AD era * 3 BC, the third year before the AD era * March, the third month Books * ''Three of Them'' (Russian: ', literally, "three"), a 1901 novel by Maksim Gorky * ''Three'', a 1946 novel by William Sansom * ''Three'', a 1970 novel by Sylvia Ashton-Warner * ''Three'' (novel), a 2003 suspense novel by Ted Dekker * ''Three'' (comics), a graphic novel by Kieron Gillen. * ''3'', a 2004 novel by Julie Hilden * ''Three'', a collection of three plays by Lillian Hellman * ''Three By Flannery O'Connor'', collection Flannery O'Connor bibliography Brands * 3 (telecommunications), a global telecommunications brand ** 3Arena, indoor amphitheatre in Ireland operating with the "3" brand ** 3 Hong Kong, telecommunications company operating in Hong Kong ** Three Australia, Australian telecommunications company ** Three Ireland, Irish telecommunications company ** Three UK, British telecom ...
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DX-7
The Yamaha DX7 is a synthesizer manufactured by the Yamaha Corporation from 1983 to 1989. It was the first successful digital synthesizer and is one of the best-selling synthesizers in history, selling more than 200,000 units. In the early 1980s, the synthesizer market was dominated by analog synthesizers. FM synthesis, a means of generating sounds via frequency modulation, was developed by John Chowning at Stanford University, California. FM synthesis created brighter, "glassier" sounds, and could better imitate acoustic sounds such as brass. Yamaha licensed the technology to create the DX7, combining it with very-large-scale integration chips to lower manufacturing costs. With its complex menus and lack of conventional controls, few learned to program the DX7 in depth. However, its preset sounds became staples of 1980s pop music, used by artists including A-ha, Kenny Loggins, Kool & the Gang, Whitney Houston, Chicago, Phil Collins, Luther Vandross, and Billy Ocean. Its electri ...
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Keith McMilllen MIDI Expander MIDI Breakout Box For 12 Step
Keith may refer to: People and fictional characters * Keith (given name), includes a list of people and fictional characters * Keith (surname) * Keith (singer), American singer James Keefer (born 1949) * Baron Keith, a line of Scottish barons in the late 18th century * Clan Keith, a Scottish clan associated with lands in northeastern and northwestern Scotland Places Australia * Keith, South Australia, a town and locality Scotland * Keith, Moray, a town ** Keith railway station * Keith Marischal, East Lothian United States * Keith, Georgia, an unincorporated community * Keith, Ohio, an unincorporated community * Keith, West Virginia, an unincorporated community * Keith, Wisconsin, a ghost town * Keith County, Nebraska Other uses * Keith F.C., a football team based in Keith, Scotland * , a ship of the British Royal Navy * Hurricane Keith, a 2000 hurricane that caused extensive damage in Central America * ''Keith'' (film), a 2008 independent film directed by Todd Kessler * ' ...
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Software Synthesizer
A software synthesizer or softsynth is a computer program that generates digital audio, usually for music. Computer software that can create sounds or music is not new, but advances in processing speed now allow softsynths to accomplish the same tasks that previously required the dedicated hardware of a conventional synthesizer. Softsynths may be readily interfaced with other music software such as music sequencers typically in the context of a digital audio workstation. Softsynths are usually less expensive and can be more portable than dedicated hardware. Types Softsynths can cover a range of synthesis methods, including subtractive synthesis (including analog modeling, a subtype), FM synthesis (including the similar phase distortion synthesis), physical modelling synthesis, additive synthesis (including the related resynthesis), and sample-based synthesis. Many popular hardware synthesizers are no longer manufactured but have been emulated in software. The emulation can ...
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Plug-and-play
In computing, a plug and play (PnP) device or computer bus is one with a specification that facilitates the recognition of a hardware component in a system without the need for physical device configuration or user intervention in resolving resource conflicts. The term "plug and play" has since been expanded to a wide variety of applications to which the same lack of user setup applies. Expansion devices are controlled and exchange data with the host system through defined memory or I/O space port addresses, direct memory access channels, interrupt request lines and other mechanisms, which must be uniquely associated with a particular device to operate. Some computers provided unique combinations of these resources to each slot of a motherboard or backplane. Other designs provided all resources to all slots, and each peripheral device had its own address decoding for the registers or memory blocks it needed to communicate with the host system. Since fixed assignments made expansi ...
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Pipe Organ
The pipe organ is a musical instrument that produces sound by driving pressurized air (called ''wind'') through the organ pipes selected from a keyboard. Because each pipe produces a single pitch, the pipes are provided in sets called ''ranks'', each of which has a common timbre and volume throughout the keyboard compass. Most organs have many ranks of pipes of differing timbre, pitch, and volume that the player can employ singly or in combination through the use of controls called stops. A pipe organ has one or more keyboards (called '' manuals'') played by the hands, and a pedal clavier played by the feet; each keyboard controls its own division, or group of stops. The keyboard(s), pedalboard, and stops are housed in the organ's ''console''. The organ's continuous supply of wind allows it to sustain notes for as long as the corresponding keys are pressed, unlike the piano and harpsichord whose sound begins to dissipate immediately after a key is depressed. The smallest po ...
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Musical Keyboard
A musical keyboard is the set of adjacent depressible levers or keys on a musical instrument. Keyboards typically contain keys for playing the twelve notes of the Western musical scale, with a combination of larger, longer keys and smaller, shorter keys that repeats at the interval of an octave. Pressing a key on the keyboard makes the instrument produce sounds—either by mechanically striking a string or tine ( acoustic and electric piano, clavichord), plucking a string ( harpsichord), causing air to flow through a pipe organ, striking a bell (carillon), or, on electric and electronic keyboards, completing a circuit (Hammond organ, digital piano, synthesizer). Since the most commonly encountered keyboard instrument is the piano, the keyboard layout is often referred to as the ''piano keyboard''. Description The twelve notes of the Western musical scale are laid out with the lowest note on the left. The longer keys (for the seven "natural" notes of the C major scale: C, D, E ...
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