.ra
   HOME
*





.ra
RealAudio, or also spelled as Real Audio is a proprietary audio format developed by RealNetworks and first released in April 1995. It uses a variety of audio codecs, ranging from low-bitrate formats that can be used over dialup modems, to high-fidelity formats for music. It can also be used as a streaming audio format, that is played at the same time as it is downloaded. In the past, many internet radio stations used RealAudio to stream their programming over the internet in real time. In recent years, however, the format has become less common and has given way to more popular audio formats. RealAudio was heavily used by the BBC websites until 2009, though it was discontinued due to its declining use. BBC World Service, the last of the BBC websites to use RealAudio, discontinued its use in March 2011. File extensions RealAudio files were originally identified by a filename extension of .ra (for Real Audio). In 1997, RealNetworks also began offering a video format called RealVideo ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


RealPlayer SP
RealPlayer, formerly RealAudio Player, RealOne Player and RealPlayer G2, is a cross-platform media player app, developed by RealNetworks. The media player is compatible with numerous container file formats of the multimedia realm, including MP3, MP4, QuickTime File Format, Windows Media format, and the proprietary RealAudio and RealVideo formats. RealPlayer is also available for other operating systems; Linux, Unix, Palm OS, Windows Mobile, and Symbian versions have been released. The program is powered by an underlying open-source media engine called Helix. History The first version of RealPlayer was introduced on April 3, 1995 as "RealAudio Player" and was one of the first media players capable of streaming media over the Internet. Then, version 4.01 of RealPlayer was included as a selectable Internet tool in Windows 98's installation package. Subsequent versions of the software were titled "RealPlayer G2" (version 6) and "RealOne Player" (version 9), while free "Basic" ver ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Real Alternative
RealPlayer, formerly RealAudio Player, RealOne Player and RealPlayer G2, is a cross-platform media player app, developed by RealNetworks. The media player is compatible with numerous container file formats of the multimedia realm, including MP3, MP4, QuickTime File Format, Windows Media format, and the proprietary RealAudio and RealVideo formats. RealPlayer is also available for other operating systems; Linux, Unix, Palm OS, Windows Mobile, and Symbian versions have been released. The program is powered by an underlying open-source media engine called Helix. History The first version of RealPlayer was introduced on April 3, 1995 as "RealAudio Player" and was one of the first media players capable of streaming media over the Internet. Then, version 4.01 of RealPlayer was included as a selectable Internet tool in Windows 98's installation package. Subsequent versions of the software were titled "RealPlayer G2" (version 6) and "RealOne Player" (version 9), while free "Basic" ve ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Dynamic Link Library
Dynamic-link library (DLL) is Microsoft's implementation of the shared library concept in the Microsoft Windows and OS/2 operating systems. These libraries usually have the file extension DLL, OCX (for libraries containing ActiveX controls), or DRV (for legacy system drivers). The file formats for DLLs are the same as for Windows EXE files – that is, Portable Executable (PE) for 32-bit and 64-bit Windows, and New Executable (NE) for 16-bit Windows. As with EXEs, DLLs can contain code, data, and resources, in any combination. Data files with the same file format as a DLL, but with different file extensions and possibly containing only resource sections, can be called ''resource DLLs''. Examples of such DLLs include ''icon libraries'', sometimes having the extension ICL, and font files, having the extensions FON and FOT. Background The first versions of Microsoft Windows ran programs together in a single address space. Every program was meant to co-operate by yielding the C ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Helix Community
Helix DNA is a project to produce computer software that can play audio and video media in various formats and aid in producing such media. It is intended as a largely free and open-source digital media framework that runs on numerous operating systems and processors (including mobile phones) and was started by RealNetworks which contributed much of the code. The Helix Community is an open collaborative effort to develop and extend the Helix DNA platform. Helix DNA Client is a software package for multi-platform multi-format media playback. Helix Player is a media player that runs on Linux, Solaris, Symbian and FreeBSD and uses the Helix DNA Client. The Helix DNA Producer application aids in the production of media files, and Helix DNA Server can stream media files over a network. Licenses The code is released in binary and source code form under various licenses, notably the proprietary RealNetworks Community Source License and the free and open source software RealNetworks ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


LD-CELP
G.728 is an ITU-T standard for speech coding operating at 16  kbit/s. It is officially described as ''Coding of speech at 16 kbit/s using low-delay code excited linear prediction''. Technology used is LD-CELP, low-delay code excited linear prediction. Delay of the codec is only 5 samples (0.625 ms). The linear prediction is calculated backwards with a 50th order linear predictive coding filter. The excitation is generated with gain scaled VQ. The standard was finished in 1992 in the form of algorithm exact floating point code. In 1994 a bit exact fixed point codec was released. G.728 passes low bit rate modem signals up to 2400 bit/s. Also network signaling goes through. The complexity of the codec is 30 MIPS. 2 kilobytes of RAM is needed for codebooks. Mean opinion score for G.728 is 3.61. The essence of CELP techniques, which is an analysis-by-synthesis approach to codebook search, is retained in LD-CELP. The LD-CELP however, uses backward adaptation of predictors an ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


VSELP
Vector sum excited linear prediction (VSELP) is a speech coding method used in several cellular standards. The VSELP algorithm is an analysis-by-synthesis coding technique and belongs to the class of speech coding algorithms known as CELP (Code Excited Linear Prediction).ETSIEN 300 969 - Half rate speech transcoding (GSM 06.20 version 8.0.1 Release 1999) Retrieved on 2009-07-11 Variations of this codec have been used in several 2G cellular telephony standards, including IS-54, IS-136 (D-AMPS), GSM (Half Rate speech) and iDEN. It was also used in the first version of RealAudio for audio over the Internet. The IS-54 VSELP standard was published by the Telecommunications Industry Association in 1989. D-AMPS (IS-54 and IS-136) VSELP specifies an encoding of each 20 ms of speech into 159-bit frames, thus achieving a raw data rate of 7.95 kbit/s. In an actual TDMA cell phone, the vocoder output is packaged with error correction and signaling information, resulting in an over-the-air da ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


IS-54
IS-54 and IS-136 are second-generation ( 2G) mobile phone systems, known as Digital AMPS (D-AMPS), and a further development of the North American 1G mobile system Advanced Mobile Phone System (AMPS). It was once prevalent throughout the Americas, particularly in the United States and Canada since the first commercial network was deployed in 1993. D-AMPS is considered end-of-life, and existing networks have mostly been replaced by GSM/GPRS or CDMA2000 technologies. This system is most often referred to as TDMA. That name is based on the abbreviation for time-division multiple access, a common multiple access technique which is used in most 2G standards, including GSM, as well as in IS-54 and IS-136. D-AMPS competed against GSM and systems based on code-division multiple access (CDMA). D-AMPS uses existing AMPS channels and allows for smooth transition between digital and analog systems in the same area. Capacity was increased over the preceding analog design by dividing each ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




FourCC
A FourCC ("four-character code") is a sequence of four bytes (typically ASCII) used to uniquely identify data formats. It originated from the OSType or ResType metadata system used in classic Mac OS and was adopted for the Amiga/Electronic Arts Interchange File Format and derivatives. The idea was later reused to identify compressed data types in QuickTime and DirectShow. History In 1984, the earliest version of a Macintosh OS, Apple System 1, was released. It used the single-level Macintosh File System with metadata fields including file types, creator (application) information, and forks to store additional resources. All these fields are four-character codes known as OSType. It was possible to change this information without changing the data itself, so that they could be interpreted differently. Identical codes were used throughout the system, as type tags for all kinds of data. In 1985, Electronic Arts introduced the Interchange File Format (IFF) meta-format (family of f ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Text File
A text file (sometimes spelled textfile; an old alternative name is flatfile) is a kind of computer file that is structured as a sequence of lines of electronic text. A text file exists stored as data within a computer file system. In operating systems such as CP/M and MS-DOS, where the operating system does not keep track of the file size in bytes, the end of a text file is denoted by placing one or more special characters, known as an end-of-file marker, as padding after the last line in a text file. On modern operating systems such as Microsoft Windows and Unix-like systems, text files do not contain any special EOF character, because file systems on those operating systems keep track of the file size in bytes. Most text files need to have end-of-line delimiters, which are done in a few different ways depending on operating system. Some operating systems with record-orientated file systems may not use new line delimiters and will primarily store text files with lines separat ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Audio Codec
An audio codec is a device or computer program capable of encoding or decoding a digital data stream (a codec) that encodes or decodes audio. In software, an audio codec is a computer program implementing an algorithm that compresses and decompresses digital audio data according to a given audio file or streaming media audio coding format. The objective of the algorithm is to represent the high-fidelity audio signal with minimum number of bits while retaining quality. This can effectively reduce the storage space and the bandwidth required for transmission of the stored audio file. Most software codecs are implemented as libraries which interface to one or more multimedia players. Most modern audio compression algorithms are based on modified discrete cosine transform (MDCT) coding and linear predictive coding (LPC). In hardware, audio codec refers to a single device that encodes analog audio as digital signals and decodes digital back into analog. In other words, it contains bo ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]