Topic summary
System Shock 3

Extracted from the Wikipedia article System Shock 2.
Sequel projects
Starbreeze Studios was originally planning to provide a $12 million "publishing-only" investment in System Shock 3, allowing OtherSide to retain all rights while seeking a 120% return on investment followed by equal shares of revenue splitting. Starbreeze's investment would allow the game to be developed for consoles in addition to the planned personal computer versions. However, in the wake of several financial problems in late 2018, Starbreeze has given back the publishing rights to System Shock 3 to OtherSide, and separated itself from the project. OtherSide stated they had the capability to self-publish System Shock 3 should they be unable to find a publishing partner but would prefer to have a publishing partner. At least twelve OtherSide employees working on System Shock 3, including several in lead roles, left the studio between late 2019 and early 2020. One former employee stated that the game's development team was "no longer employed"; however, in April 2020, OtherSide's vice president of marketing and development, Walter Somol, stated that the team was "still here" and progress on the project was "coming along nicely", but they were working remotely, due to the COVID-19 pandemic. After several journalists noted that the System Shock 3 websites had been transferred to ownership under Tencent in May 2020, Otherside confirmed that they had been unable to continue the series as a smaller studio and transferred the licensed rights to Tencent to continue its development, though Spector affirmed that OtherSide was still involved in its development alongside Tencent.