Topic summary
Pocketwatch Games

Extracted from the Wikipedia article Andy Schatz.
2004–2014: Pocketwatch Games' inception and Monaco
Schatz founded Pocketwatch Games, an independent video game development studio as a sole proprietorship in December 2004, before TKO shut down in 2005. The first game Schatz developed and released was Wildlife Tycoon: Venture Africa (2005), a tycoon game designed to appeal to the same audience as Zoo Tycoon (2001). Set in the African wilderness, the game focused on a number of themes including balancing the ecosystem, species' relationships and weather cycles. It was a success and became an Independent Games Festival (IGF) finalist helping Schatz' secure the budget for the sequel: Venture Arctic (2007). Venture Arctic had the same premise as Venture Africa. While some critics praised it, and it won Gametunnel's simulation game of the year in 2007, it had complications that players did not enjoy. As a result, it was a commercial failure compared to Venture Africa. Schatz was then hired by Jim Safka, co-founder of Match.com, to develop a flash game for Green.com. This contract slowly waned, and Schatz began to work on Venture Dinosauria. It was cancelled before its 2009 release date. Looking back Schatz said he had failed to find "a way to make it both fun and open-ended, but also a small, self-contained experience at the same time". Throughout this period Schatz wanted to expand Pocketwatch Games from a studio to a business and applied for enrollment in various business schools. He was never accepted, something he now considers "the biggest blessing of [his] entire career".