Topic summary
Pausable real-time
Extracted from the Wikipedia article Timekeeping in games.
Pausable real-time
In real-time games with an active pause system (also called "pausable real-time" or "real-time with pause"), players can pause the game and issue orders. When the game is un-paused, the orders automatically execute. This offers additional tactical options, such as letting players issue orders to multiple units at the same time.