Topic summary
Object graph

Network representation of the relationships between objects in a program In computer science, in an object-oriented program, groups of objects form a network through their relationships with each other, either through a direct reference to another object or through a chain of intermediate references. These groups of objects are referred to as object graphs, after the mathematical objects called graphs studied in graph theory. An object graph is a view of an object system at a particular point in time. Unlike a normal data model such as a Unified Modeling Language (UML) class diagram, which details the relationships between classes, the object graph relates their instances. Object diagrams are subsets of the overall object graph. Object-oriented applications contain complex webs of interrelated objects. Objects are linked to each other by one object either owning or containing another object or holding a reference to another object. This web of objects is called an object graph and it is the more abstract structure that can be used in discussing an application's state. Physical representation An object graph is a directed graph, which might be cyclic. When stored in RAM, objects occ