Topic summary

Destiny 2: The Edge of Fate

Destiny 2: The Edge of Fate

Destiny 2: The Edge of Fate is a medium-sized expansion for Destiny 2, a first-person shooter video game developed by Bungie. Representing the ninth expansion for the game, it was released on July 15, 2025, for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. The expansion was also the start of the eighth year of extended content for Destiny 2, referred to as the "Year of Prophecy", which included the following expansion, Renegades, in December 2025.

Following the conclusion of the "Light and Darkness" saga (2014–2024), the expansion sees the player's Guardian exploring the planetoid Kepler in the Solar System's Oort cloud, as they were invited by the Nine, a celestial pantheon of mysterious, dark matter-based entities that had been tracking the Guardian's journey throughout the franchise, intermittently making their presence known, either through their Emissary or the exotic items merchant Xûr. In The Edge of Fate, the Guardian teams up with Warlock Vanguard Ikora Rey, the Drifter, former Emissary of the Nine Orin, and new character Lodi to stop the collapse of a singularity on Kepler that would destroy the entire Solar System, while also trying to circumvent The Conductor, Maya Sundaresh (introduced as a villain in Episode: Echoes), from gaining the power of the Nine. The Edge of Fate was originally intended to be the beginning of a new major multi-year narrative for the franchise called the "Fate" saga; however, these plans were scrapped as Bungie announced they were ending support for Destiny 2 following the Monument of Triumph update in June 2026, but with the game remaining online and playable.

The expansion had a major overhaul on the game, essentially resetting players back to a base level with a rework on gear and how it affects the players' stats. It also added new content across the game, including new missions, Player versus Environment (PvE) locations, Player versus Player (PvP) maps, player gear, weaponry, and a new raid. This release also changed Bungie's delivery of content for the year, and for a final time, as Year 8 was divided into two large seasons that lasted several months, with each season beginning with one mid-sized expansion and then receiving what the developer called a "Major Update" midway through the season, rather than the previous year-long large expansions with multiple seasons/episodes. While each expansion still required purchasing, the narrative quests and activities of the major updates were free for all players.

The Edge of Fate began Season: Reclamation for Year 8, with the season's major update, Ash & Iron, releasing in September 2025. In Ash & Iron, the Guardian sets out to reclaim territories from Maya Sundarash and her forces that they had seized on Earth's Cosmodrome and Plaguelands, the latter of which was a returning area from the original Destiny's (2014) final expansion, Rise of Iron (2016). The Plaguelands, however, is not a free roam patrol zone as it was in the original game, as it can only be accessed from the major update's respective missions.