Topic summary
Deathmatch (video games)

Video game mode Team deathmatch mode in Red Eclipse. Two players on the red team confront two players from the blue team. Deathmatch, also known as free-for-all, is a gameplay mode used in many shooter games, including first-person shooter (FPS) and real-time strategy (RTS) video games, in which the objective is to eliminate opposing players as many times as possible. A deathmatch session typically ends when a predefined frag limit or time limit is reached, with victory awarded to the player who achieves the highest number of frags. The deathmatch is an evolution of competitive multiplayer modes found in game genres such as fighting games and racing games moving into other genres. Gameplay In a typical first-person shooter (FPS) deathmatch session, players connect to a shared computer network in a peer-to-peer model or a client–server model, either locally or over the Internet. Players may also communicate with one another during gameplay, commonly through voice chat systems. Deathmatches have different rules and goals depending on the game, but a common format in FPS games is a free-for-all structure, where each player competes against all others. The game begins with each playe