Topic summary

Alpha-beta pruning

Alpha-beta pruning

Extracted from the Wikipedia article Alpha–beta pruning.

References

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  16. ^ 467, doi:10.1146/annurev.cs.02.060187.002315, Like its A* counterpart for single-player games, SSS* is optimal in terms of the average number of nodes examined; but its superior pruning power is more than offset by the substantial storage space and bookkeeping required.