Topic summary
Advanced chess

Advanced chess is a form of chess in which each human player uses a computer chessengine to explore the possible results of candidate moves. With this computer assistance, the human player controls and decides the game.
Also called cyborg chess or centaur chess, advanced chess was introduced for the first time by grandmasterGarry Kasparov, with the aim of bringing together human and computer skills to achieve the following results:
- increasing the level of play to heights never before seen in chess;
- producing blunder-free games with the qualities and the beauty of both perfect tactical play and highly meaningful strategic plans;
- offering the public an overview of the mental processes of strong human chess players and powerful chess computers, and the combination of their forces.
A variant or superset of advanced chess is freestyle chess, in which teams are also allowed, and every possible form of consultation is allowed within the established time limits. Freestyle chess was introduced by Ingo Althoefer and Timo Klaustermeyer with a Blitz tournament in August 2004.