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System Shock

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System Shock is a 1994 first-person action-adventure video game developed by LookingGlass Technologies and published by Origin Systems. It was directed by Doug Church with Warren Spector serving as producer. The game is set aboard a space station in a cyberpunk vision of the year 2072. Assuming the role of a nameless security hacker, the player attempts to hinder the plans of a malevolent artificial intelligence called SHODAN.

SHODANSHODANSHODAN (), an acronym for Sentient Hyper-Optimized Data Access Network, is the main antagonist of Looking Glass Studios's cyberpunk-horror themed video gameSystem Shock. An artificial intelligence originally in charge of a research and mining space station, after her ethical constraints are removed, she develops a god complex and goes rogue, killing almost everyone on board before being stopped by the hacker that originally removed her limitations.System Shock 2System Shock 21999 video game1999 video gameSystem Shock 2 is a 1999 action role-playing and survival horror video game designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 game System Shock. The alterations were made when Electronic Arts—who owned the System Shock franchise rights—signed on as publisher.Warren SpectorWarren SpectorWarren Evan Spector (born October 2, 1955) is an American retired role-playing and video gamedesigner, director, writer, producer and production designer. He is known for creating immersive sim games, which give players a wide variety of choices in how to progress. Consequences of those choices are then shown in the simulated game world in subsequent levels or missions.Doug ChurchDoug ChurchDoug Church (born November 16, 1968, in Evanston, Illinois) is an American video game designer and producer. He started out at MIT in the late 1980s. Instead of finishing up there, he left and joined Looking Glass Studios, where the team was producing MS-DOS-based immersive sim games like Ultima Underworld, Ultima Underworld II, System Shock and the Thief series.Emergent gameplayEmergent gameplayEmergent gameplay refers to complex situations in video games, board games, or role-playing games that emerge from the interaction of relatively simple game mechanics.Immersive simImmersive simVideo game genre Part of a series onAdventure games Subgenres Escape room Graphic adventure Interactive fiction Interactive film Visual novel Walking sim Related genres Action-adventure Metroidvania Survival horror Role-playing Topics Immersive sim Interactive Fiction Competition Interactive storytelling Syntax guessing Text parser Tools and engine ADRIFT AGS Clickteam Fusion GameMaker Glulx IMUSE Inform KiriKiri Ren'Py SCUMM TADS Wintermute Engine Z-machine Lists Graphic adventure Text-based games Websites Adventure Gamers Just Adventure vte Part of a series onSimulation video games Subgenres Construction and management Business City-builder Government Life God game Social sim Dating Farm life Virtual pet Sports Fishing Racing Kart Sim Vehicle Flight Combat flight sim Space flight sim Space combat Space trading Submarine Train Vehicular combat Other Immersive sim Job sim Related genres Digital tabletop Deck-building Roguelike deck-building DCCG Topics Eroge Bishōjo game Otome game Lists Simulation Business sim City-builder God game Racing Space flight sim vte An immersive sim (simulation) is a video game genre that emphasizes player choice.Origin SystemsOrigin SystemsOrigin Systems, Inc. was an American video game developer based in Austin, Texas. It was founded on March 3, 1983, by Richard Garriott, his brother Robert and their father Owen. Origin is best known for the Ultima and Wing Commander series. The company was purchased by Electronic Arts in 1992.Looking Glass StudiosLooking Glass StudiosLooking Glass Studios, Inc. (formerly Blue Sky Productions and LookingGlass Technologies, Inc.) was an American video game developer based in Cambridge, Massachusetts. The company was founded by Paul Neurath with Ned Lerner as Blue Sky Productions in 1990, and merged with Lerner's Lerner Research in 1992 to become LookingGlass Technologies. Between 1997 and 1999, the company was part of Intermetrics and was renamed Looking Glass Studios.Security hackerSecurity hackerA security hacker or security researcher is someone who explores methods for breaching or bypassing defenses and exploiting weaknesses in a computer system or network. Hackers may be motivated by a multitude of reasons, such as profit, protest, sabotage, information gathering, challenge, recreation, or evaluation of a system weaknesses to assist in formulating defenses against potential hackers.Action-adventure gameAn action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres.3D computer graphics3D computer graphics3D computer graphics, sometimes called 3D computer-generated imagery (3D-CGI), refers to computer graphics that use a three-dimensional (3D) representation of geometric data (often Cartesian) stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later (possibly as an animation) or displayed in real time.CyberpunkCyberpunkCyberpunk is a subgenre of science fiction set in a dystopian future. It is characterized by its focus on a combination of "lowlife and high tech". It features a range of futuristic technological and scientific achievements, including artificial intelligence and cyberware, which are juxtaposed with societal collapse, dystopia or decay.

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