TheInfoListRev V5.1.84
Xfr/
SummaryRelatedTreeNews

Related topics

Object-oriented analysis and design

Sponsored
Shop Amazon for mechanic tool sets
Browse products on Amazon.
Search Amazon →
As an Amazon Associate I earn from qualifying purchases.

Software development methodology Object-oriented analysis and design (OOAD) is an approach to analyzing and designing a computer-based system by applying an object-oriented mindset and using visual modeling throughout the software development process. It consists of object-oriented analysis (OOA) and object-oriented design (OOD) – each producing a model of the system via object-oriented modeling (OOM).

Object modelObject modelIn computing, object model has two related but distinct meanings: The properties of objects in general in a specific computer programming language, technology, notation or methodology that uses them. Examples are the object models of Java, the Component Object Model (COM), or Object-Modeling Technique (OMT). Such object models are usually defined using concepts such as class, generic function, message, inheritance, polymorphism, and encapsulation.Software development processSoftware development processA software development process prescribes a process for developingsoftware. It typically divides an overall effort into smaller steps or sub-processes that are intended to ensure high-quality results. The process may describe specific deliverables – artifacts to be created and completed.Object-oriented modelingObject-oriented modelingObject-oriented modeling (OOM) is an approach to modeling a system as objects. It is primarily used for developingsoftware, but can be and is used for other types of systems such as business process. Unified Modeling Language (UML) and SysML are two popular international standard languages used for OOM. For software development, OOM is used for analysis and design and is a key practice of object-oriented analysis and design (OOAD).Systems development life cycleSystems development life cycleThe systems development life cycle (SDLC) describes the typical phases and progression between phases during the development of a computer-based system. These phases progress from inception to retirement. At base, there is just one life cycle, but the taxonomy used to describe it may vary; the cycle may be classified into different numbers of phases and various names may be used for those phases.Waterfall modelThe waterfall model is the process of performing the typical software development life cycle (SDLC) phases in sequential order. Each phase is completed before the next is started, and the result of each phase drives subsequent phases.Use caseIn both software and systems engineering, a use case is a structured description of a system’s behavior as it responds to requests from external actors, aiming to achieve a specific goal. The term is also used outside software/systems engineering to describe how something can be used. In software (and software-based systems) engineering, it is used to define and validate functional requirements.DesignDesignA design is the concept or proposal for an object, process, or system. The word design refers to something that is or has been intentionally created by a thinking agent, and is sometimes used to refer to the inherent nature of something – its design. The verb to design expresses the process of developing a design. In some cases, the direct construction of an object without an explicit prior plan may also be considered to be a design, such as in arts and crafts.Object (computer science)Object (computer science)In software development, an object is a semanticentity that has state, behavior, and identity. An object can model some part of reality or can be an invention of the design process whose collaborations with other such objects serve as the mechanisms that provide some higher-level behavior. Put another way, an object represents an individual, identifiable item, unit, or entity, either real or abstract, with a well-defined role in the problem domain.Requirements analysisRequirements analysisEngineering process A systems engineering perspective on requirements analysis In systems engineering and software engineering, requirements analysis focuses on the tasks that determine the needs or conditions to meet the new or altered product or project, taking account of the possibly conflicting requirements of the various stakeholders, analyzing, documenting, validating, and managing software or system requirements.Visual modelingVisual modeling is practice of representing a system graphically. The result, a visual model, can provide an artifact that describes a complex system in a way that can be understood by experts and novices alike. Via visual models, complex ideas are not held to human limitations, allowing for greater complexity without a loss of comprehension. Visual modeling can also be used to bring a group to a consensus.ComputerComputerProgrammable machine that processes dataComputers and computing devices from different eras—left to right, top to bottom: Early vacuum-tube computer (ENIAC)Mainframe computer (IBM System/360)Smartphone (LYF Water 2)Desktop computer (IBM ThinkCentre S50 with monitor)Supercomputer (IBM Summit)A computer is a machine that can be programmed to automatically carry out sequences of arithmetic or logical operations (computation).Open–closed principleOpen–closed principleIn object-oriented programming, the open–closed principle (OCP) states "software entities (classes, modules, functions, etc.) should be open for extension, but closed for modification"; that is, such an entity can allow its behaviour to be extended without modifying its source code. The name open–closed principle has been used in two ways.

*As an Amazon Associate I earn from qualifying purchases.

AboutPrivacyContact

TheInfoList organizes topic information and links to original sources.

Loading topic…