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Modular programming

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Modular programming is a programming paradigm that emphasizes organizing the functions of a codebase into independent modules, each providing an aspect of a computer program in its entirety without providing other aspects. A module interface expresses the elements that are provided and required by the module. The elements defined in the interface are detectable by other modules. The implementation contains the working code that corresponds to the elements declared in the interface.

Java (programming language)Java (programming language)Object-oriented programming languageJava is a high-level, general-purpose, memory-safe, object-orientedprogramming language. It is intended to let programmerswrite once, run anywhere (WORA), meaning that compiled Java code can run on all platforms that support Java without the need to recompile. Java applications are usually compiled to bytecode that can run on any Java virtual machine (JVM) regardless of the underlying computer architecture.Dart (programming language)Dart (programming language)Dart is a programming language designed by Lars Bak and Kasper Lund and developed by Google. It can be used to develop web and mobile apps as well as server and desktop applications. Dart is an object-oriented, class-based, garbage-collected language with C-style syntax. It can compile to machine code, JavaScript, or WebAssembly. It supports interfaces, mixins, abstract classes, reifiedgenerics and type inference. The latest version of Dart is 3.13.3 .ModulaModulaProgramming language ModulaParadigmsImperative, structured, modularFamilyWirth ModulaDesigned byNiklaus WirthDeveloperNiklaus WirthFirst appeared1975; 51 years ago (1975)Typing disciplineStatic, strong, safeScopeLexicalPlatformPDP-11, LSI-11Influenced byPascalInfluencedAlma-0, Go, Modula-2 The Modula programming language is a descendant of the Pascal language.C Sharp (programming language)C Sharp (programming language)C# ( see SHARP) is a general-purpose high-level programming language supporting multiple paradigms. C# encompasses static typing, strong typing, lexically scoped, imperative, declarative, functional, generic, object-oriented (class-based), and component-oriented programming disciplines. The principal designers of the C# programming language were Anders Hejlsberg, Scott Wiltamuth, and Peter Golde from Microsoft.Go (programming language)Go (programming language)Programming languageGo (often referred to as Golang) is a high-level, general-purpose programming language that is statically typed and compiled. Originally designed in 2007 by Robert Griesemer, Rob Pike, and Ken Thompson, Go was publicly announced in November 2009, and is developed by Google and community contributors. Go has a simple syntax similar to C++, as well as garbage collection, structural typing, CSP-style concurrency, and a broad standard library.Interface (computing)Interface (computing)In computing, an interface is a shared boundary across which two or more separate components of a computer system exchange information. The exchange can be between software, computer hardware, peripheral devices, humans, and combinations of these. Some computer hardware devices, such as a touchscreen, can both send and receive data through the interface, while others such as a mouse or microphone may only provide an interface to send data to a given system.Programming paradigmProgramming paradigmA programming paradigm is a relatively high-level way to conceptualize and structure the implementation of a computer program. A programming language can be classified as supporting one or many paradigms. Paradigms are separated along and described by different dimensions of programming. Some paradigms are about implications of the execution model, such as allowing side effects, or whether the sequence of operations is defined by the execution model.Computer programComputer programInstructions a computer can executeSource code for a computer program written in the JavaScript language. It demonstrates the appendChild() method. The method adds a new child node to an existing parent node. It is commonly used to dynamically modify the structure of an HTML document.A computer program is a sequence or set of instructions in a programming language for a computer to execute.Separation of concernsSeparation of concerns (SoC) is a design principle in computer science and software engineering; it holds that a complex problem should be divided into distinct concerns — aspects or issues — that can be analyzed, addressed or managed individually, even when they belong to the same system. This allows focusing on one issue at a time, reducing cognitive load and complexity.ImplementationImplementation is the realization of an application, execution of a plan, idea, model, design, specification, standard, algorithm, policy, or the administration or management of a process or objective.CodebaseCodebaseA codebase (or code base) is a collection of source code that is maintained as a unit. Typically, it is used to build one or more software components including applications and libraries. A codebase is often stored in a source control repository of a version control system. A repository can contain build-generated files (which are therefore not source code), but typically such files are excluded from a repository, and therefore the codebase.Function (computer programming)Function (computer programming)In computer programming, a function (also procedure, method, subroutine, routine, or subprogram) is a callable unit of software logic that has a well-formed interface and behavior and can be invoked multiple times. Callable units provide a powerful programming tool. The primary purpose is to enable the decomposition of a large and/or complicated problem into chunks that have relatively low cognitive load.

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