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Military deception

Military deception (MILDEC) is an attempt by a military unit to gain an advantage during warfare by misleading adversary decision makers into taking action or inaction that creates favorable conditions for the deceiving force. This is usually achieved by creating or amplifying an artificial fog of war via psychological operations, information warfare, visual deception, or other methods. As a form of disinformation, it overlaps with psychological warfare.

Information warfareInformation warfareInformation warfare (IW) is the battlespace use and management of information and communication technology (ICT) in pursuit of a competitive advantage over an opponent. It is different from cyberwarfare that attacks computers, software, and command control systems.Psychological warfarePsychological warfarePsychological warfare (PSYWAR), also termed psychological operations (PSYOPs), is a term which refers to the attempts of a military to gain an advantage via affecting the psychological state of others. The term is often used "to denote any action which is practiced mainly by psychological methods with the aim of evoking a planned psychological reaction in other people".DisinformationDisinformationDisinformation is false or misleading information deliberately spread to deceive people, or to secure economic or political gain and which may cause public harm. Disinformation is an orchestrated adversarial activity in which actors employ strategic deceptions and media manipulation tactics to advance political, military, or commercial goals.The Art of WarThe Art of WarThe Art of War is an ancient Chinese military treatise dating from the late Spring and Autumn period (roughly 5th century BC). The work, which is attributed to the ancient Chinese military strategist Sun Tzu ("Master Sun"), is composed of 13 chapters. Each chapter is devoted to a different set of skills or arts related to warfare, finance and how they apply to military strategy and tactics.Fog of warFog of warThe fog of war is the uncertainty in situational awareness experienced by participants in military operations. The term seeks to capture the uncertainty regarding one's own capability, adversary capability, and adversary intent during an engagement, operation, or campaign. Military forces try to reduce the fog of war through military intelligence and friendly force tracking systems. The term has become commonly used to define uncertainty mechanics in wargames.Ancient RomeAncient RomeIn modern historiography, ancient Rome is the Roman civilisation from the founding of the Italian city of Rome in the 8th century BC to the collapse of the Western Roman Empire in the 5th century AD. It encompasses the Roman Kingdom (753–509 BC), the Roman Republic (509‍–‍27 BC), and the Roman Empire (27 BC – 476 AD) until the fall of the western empire.Operational securityOperational securityOperational security (OPSEC) or operations security is a process that identifies critical information to determine whether friendly actions can be observed by enemy intelligence, determines if information obtained by adversaries could be interpreted to be useful to them, and then executes selected measures that eliminate or reduce adversary exploitation of friendly critical information.Middle AgesMiddle AgesA medieval stained glass panel from Canterbury Cathedral, c. 1175 – c. 1180, depicting the Parable of the Sower, a biblical narrativeDurationc.Ancient EgyptAncient EgyptCradle of civilization in North AfricaAncient Egypt was a cradle of civilization concentrated along the lower reaches of the Nile River in the eastern part of North Africa. It emerged from prehistoric Egypt around 3150 BC (according to conventional Egyptian chronology), when Upper and Lower Egypt were united by Menes, who is believed by the majority of Egyptologists to have been the same person as Narmer.Ancient GreeceAncient GreeceGreek civilization from 1200 BC to 600 ADThe Parthenon, a temple of Athena on the Acropolis in Athens.Ancient Greece (Ancient Greek: Ἑλλάς, romanized: Hellás) was an ancient civilization existing from the Greek Dark Ages of the 12th–9th centuries BC to the end of classical antiquity (c. 600 AD), comprising a loose collection of culturally and linguistically related city-states and regions, primarily centered in the northeastern area of the .RenaissanceRenaissanceEuropean cultural period of the 14th to 17th centuriesThe Renaissance (UK: , US: ) was a European period of history and cultural movement taking place at the end of the Late Middle Ages and the beginning of the early modern era. It is variously defined as covering the 15th and 16th centuries or, more broadly, as lasting from the 14th century to the 17th.WarWarIntense armed conflictClockwise from top-left:Ancient warfare: Stele of the Vultures, c. 2500 BCEMedieval warfare: Battle of Hastings, 1066Early modern warfare: Retreat from Moscow, 1812Industrial age warfare: Battle of the Somme, 1916Modern warfare: Normandy landings, 1944Nuclear warfare: Atomic bombing of Nagasaki, 1945War is an armed conflict between the armed forces of states, or between governmental forces and armed groups that are organized under a certain command structure and have the capacity to sustain military operations, or between such organized groups.

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