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Dungeon Master

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In the Dungeons & Dragons (D&D) role-playing game, the Dungeon Master (DM) is the game organizer and participant in charge of creating the details and challenges of a given adventure, while maintaining a realistic continuity of events. In effect, the Dungeon Master controls all aspects of the game, except for the actions of the player characters (PCs), and describes to the players what their characters experience. Regular Dungeons & Dragons groups consist of a Dungeon Master and several players.

Dungeons & DragonsDungeons & DragonsFantasy role-playing gameDungeons & Dragons (commonly abbreviated as D&D or DnD) is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules (TSR). It has been published by Wizards of the Coast, later a subsidiary of Hasbro, since 1997. The game was derived from miniature wargames, with a variation of the 1971 game Chainmail serving as the initial rule system.GamemasterGamemasterA gamemaster (GM), also known as a game master, game manager, game moderator, referee, storyteller, or master of ceremonies, is a person who acts as a facilitator, organizer, officiant regarding rules, arbitrator, and moderator for a multiplayer role-playing game. The act performed by a gamemaster is sometimes referred to as "gamemastering" or simply "GM-ing."Player characterPlayer characterA player character (PC), also known as a playable character, is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs).Role-playing gameRole-playing gameA role-playing game (sometimes spelled as roleplaying game or abbreviated as RPG) is a game in which players assume and play out the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal system of rules and guidelines.Blackmoor (supplement)Blackmoor (supplement)Blackmoor is a supplementary (product designation TSR 2004) of the of the Dungeons & Dragonsfantasyrole-playing game written by Dave Arneson (with a foreword by Gary Gygax). ContentsBlackmoor, the second supplement to the original Dungeons & Dragons rules, is known for its introduction of rules for underwater adventures and hit location, and the addition of the monk and assassincharacter classes.Call of Cthulhu (role-playing game)Call of Cthulhu (role-playing game)Call of Cthulhu is a horror fictionrole-playing game based on H. P. Lovecraft's story of the same name and the associated Cthulhu Mythos. The game, often abbreviated as CoC, is published by Chaosium and was originally created by Sandy Petersen; it was first released in 1981 and is in its seventh edition, with licensed foreign language editions available as well. Its game system is based on Chaosium's Basic Role-Playing (BRP) with additions for the horror genre.Sword and sorcerySword and sorcerySword and sorcery (S&S), or heroic fantasy, is a sub-genre of fantasyliterature characterized by sword-wielding heroes engaged in exciting and violent adventures. Elements of romance, magic, and the supernatural are also often present. Unlike works of high fantasy, the tales, though dramatic, focus on personal battles rather than world-endangering matters. The genre originated from the early 1930s works of Robert E. Howard.TrademarkTrademarkTrade identifier of products or services A trademark (also written trade mark or trade-mark) is a type of intellectual property that consists of a word, phrase, symbol, design, or combination thereof that identifies a product or service from a particular source and distinguishes it from others.GodGodSupreme deity in theistic belief systemsLeft to right, top to bottom: representations of God in Christianity, Islam, Judaism, Baháʼí Faith, Zoroastrianism, and HinduismA supreme deity, supreme being, supreme god, or simply just God (often with capital G), is a deity within theisticbelief systems which is believed to be the ultimate cause of all things in existence. As such, it is seen as the creator, sustainer, and ruler of the universe.BackronymBackronymA backronym treats an already existing word as an acronym and expands its letters into the words of a phrase, and so is effectively an acrostic. The word is a portmanteau of back and acronym. Backronyms may be invented with either serious or humorous intent, or they may be a type of false etymology or folk etymology. A normal acronym is a word derived from the initial letter(s) of the words of a phrase, such as radar from "RAdio Detection And Ranging".TSR, Inc.TSR, Inc.TSR, Inc. (Tactical Studies Rules) was an American game publishing company, best known as the original publisher of Dungeons & Dragons (D&D). Its earliest incarnation was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for D&D, a new type of game he and Dave Arneson were co-developing, so he founded the new company with Kaye to self-publish their products.Storytelling SystemThe Storytelling System is a role-playing game system created by White Wolf, Inc. for the Chronicles of Darkness (formerly known as the New World of Darkness), a game world with several tabletop role-playing games tied in. The Storytelling System is largely based on the Storyteller System, the rule set used for White Wolf's older game setting, the World of Darkness (for a time known as old or classic World of Darkness).

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