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Doom II

Doom II, also known as Doom II: Hell on Earth, is a 1994 first-person shooter video game developed and published by id Software for MS-DOS. It was released on Mac OS the following year. Whereas the original Doom was initially only available through shareware and mail order, Doom II was the first Doom game released initially in stores. Doom II features larger levels, new enemies, a new Super Shotgun weapon, and a new power-up.

Doom (franchise)Doom (franchise)Doom (stylized in all uppercase) is an American media franchise created by John Carmack, John Romero, Adrian Carmack, Kevin Cloud, and Tom Hall. The series usually focuses on the exploits of an unnamed space marine (often referred to as Doomguy, Doom Marine, or Doom Slayer) operating under the auspices of the Union Aerospace Corporation (UAC), who fights hordes of demons and the undead to save Earth from an apocalyptic invasion.Doom (1993 video game)Doom (1993 video game)Doom is a 1993 first-person shooter game developed and published by id Software for MS-DOS. It is the first installment in the Doom franchise. The player assumes the role of a space marine, later unofficially referred to as Doomguy, fighting through hordes of undead humans and invading demons. The game begins on the moons of Mars and finishes in hell, with the player traversing each level to find its exit or defeat its final boss.Unity (game engine)Unity (game engine)Cross-platform video game and simulation engineUnity is a cross-platformgame engine developed by Unity Technologies, first announced and released in June 2005 at the Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms.Game Boy AdvanceGame Boy AdvanceThe Game Boy Advance (GBA) is a handheld game console developed and marketed by Nintendo, which was released in Japan on March 21, 2001, and in other regions in June. It was later released in mainland China in 2004, under the name iQue Game Boy Advance. Compared to the Game Boy Color it succeeded, the console offered a significantly more powerful ARM7 processor and improved graphics, while retaining backward compatibility with games initially developed for its predecessor.Xbox Live ArcadeXbox Live ArcadeXbox Live Arcade (or XBLA) was a video gamedigital distribution service that was available for the Xbox and Xbox 360 consoles. It focused on smaller downloadable games from both major publishers and independent game developers. Titles on the service ranged from previously released arcade and console games to brand new games designed for the service, and were priced from a range of 5 to 20 US dollars.Power-upPower-upVideo game element In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen by the player. Although often collected directly through touch, power-ups can sometimes only be gained by collecting several related items, such as the floating letters of the word 'EXTEND' in Bubble Bobble.Classic Mac OSMac OS (originally System Software; retronymically Classic Mac OS) is the series of operating systems developed for the Macintosh family of personal computers by Apple Computer, Inc. from 1984 to 2001, starting with System 1 and ending with Mac OS 9. The Macintosh operating system is credited with having popularized the graphical user interface concept.Expansion packExpansion packAn expansion pack, expansion set, supplement, or simply expansion is an addition to an existing role-playing game, tabletop game, video game, collectible card game or miniature wargame. An expansion may introduce new rules or game mechanics that augment the original game and add more variety to playing it. In the case of video games, they typically add new game areas, weapons, objects, characters, adventures or an extended storyline to an already-released game.Id Softwareid Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack. id Software made important technological developments in video game technologies for the PC (running MS-DOS and Windows), including work done for the Wolfenstein, Doom, and Quake franchises at the time.First-person shooterFirst-person shooterA first-person shooter (FPS) is a video game focused on weapon-based combat seen from a first-person perspective, with the player experiencing the action directly through the eyes of the main character. This genre shares multiple common traits with other shooter games, and in turn falls under the action games category.MS-DOSMS-DOSMicrosoft computer operating systemOperating systemMS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its alternate branding as IBM PC DOS, and a few operating systems attempting to be compatible with MS-DOS, are sometimes referred to as "DOS" (which is also the generic acronym for disk operating system).PortingPortingIn software development, porting is the process of adapting software to run in a different context. Often it involves modifying source code so that a program can run on a different platform (i.e. on a different CPU or operating system) or in a different environment (i.e. with a different library or framework). It also describes adapting a change or feature from one codebase to another – even between different versions of the same software.SharewareSharewareShareware is proprietary software that is initially shared by the owner for trial use at little or no cost. Often the software has limited functionality or incomplete documentation until the user sends payment to the owner. Shareware is often offered as a download from a website.

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