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Doom 3

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Doom 3 is a 2004 first-person shootersurvival horror game developed by id Software and published by Activision. It was originally released for Windows on August 3, 2004, before being adapted for Linux later that year, and ported by Aspyr Media for Mac OS X in 2005. Vicarious Visions ported the game to the Xbox, releasing it worldwide on April 4, 2005.

Survival horrorSurvival horrorVideo game subgenre Survival horror is a subgenre of action-adventure games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and vision, or through various obstructions of the player's interaction with the game mechanics. The player is also challenged to find items that unlock the path to new areas and solve puzzles to proceed in the game.Id Tech 4Id Tech 4id Tech 4, originally known as the Doom 3 engine, is a game engine developed by id Software and first used in the video gameDoom 3. The engine was designed by John Carmack, who also created previous game engines, such as those for Doom and Quake, which are widely recognized as significant advances in the field. This OpenGL-based game engine has also been used in Quake 4, Prey, Enemy Territory: Quake Wars, Wolfenstein, and Brink.Id SoftwareId SoftwareAmerican video game developerid Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: programmersJohn Carmack and John Romero, game designerTom Hall, and artist Adrian Carmack.ActivisionActivisionAmerican video game publisherActivision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It is the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016.Space marineSpace marineIn military science fiction, a space marine is a character archetype describing a technologically advanced spacefaring soldier. Fictional space marine forces operate in conjunction with a space navy or other spacecraft fleet, comparable to real-life overseas operations by watercraft-based marines or naval infantry.LinuxLinuxFamily of Unix-like operating systems that use the Linux kernelOperating systemLinux ( ) is a family of free and open-source softwareUnix-like operating systems based on the Linux kernel, which was first released on 17 September 1991 by Linus Torvalds.First-person shooterFirst-person shooterA first-person shooter (FPS) is a video game genre focused on weapon-based combat seen from a first-person perspective, with the player experiencing the action directly through the eyes of the main character. This genre shares multiple common traits with other shooter games, and in turn falls under the action games category.Xbox (console)Xbox (console)Home video game consoleThe Xbox is a home video game console developed and marketed by Microsoft. It was released on November 15, 2001, in North America, followed by Australia, Europe, and Japan in 2002. It was the first major American-produced console since the Atari Jaguar in 1993, and as a sixth-generation console, competed with Sony's PlayStation 2 and Nintendo's GameCube.MarsMarsFourth planet from the SunSurface absorbed doserate8.8 μGy/hSurface equivalent doserate27 μSv/hApparent magnitude−2.94 to +1.86Absolute magnitude (H)−1.5Angular diameter3.5–25.1 arcsecondsAtmosphereSurface pressure0.636 (0.4–0.87) kPa0.00628 atmComposition by volume95.97% carbon dioxide1.93% argon1.89% nitrogen0.146% oxygen0.0557% carbon monoxide0.0210% water vaporMars is the fourth planet from the Sun.Conglomerate (company)Conglomerate (company)Large company involved in many industries A conglomerate (/kəŋ.ˈɡlɒm(.ə).rət/, kəng-GLOMM-(ə)-rət) is a type of multi-industry company that consists of several different and unrelated business entities that operate in various industries. A conglomerate usually is a parent company that owns and controls many subsidiaries, which are legally independent but financially and strategically dependent on the parent company.Blizzard AlbanyBlizzard AlbanyBlizzard Albany (formerly Vicarious Visions, Inc.) is an American video game development division of Blizzard Entertainment based in Albany, New York. Founded in 1991, the company was acquired by Activision in January 2005. In January 2021, Vicarious Visions became part of Activision's sister company Blizzard Entertainment and was merged into it in April 2022.PortingPortingIn software development, porting is the process of adapting software to run in a different context. Often it involves modifying source code so that a program can run on a different platform (i.e. on a different CPU or operating system) or in a different environment (i.e. with a different library or framework). It also describes adapting a change or feature from one codebase to another – even between different versions of the same software.

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