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Distributed object
In distributed computing, distributed objects are objects (in the sense of object-oriented programming) that are distributed across different address spaces, either in different processes on the same computer, or even in multiple computers connected via a network, but which work together by sharing data and invoking methods. This often involves location transparency, where remote objects appear the same as local objects.
Distributed object communicationIn a distributed computing environment, distributed object communication realizes communication between distributed objects. The main role is to allow objects to access data and invoke methods on remote objects (objects residing in non-local memory space). Invoking a method on a remote object is known as remote method invocation (RMI) or remote invocation, and is the object-oriented programming analog of a remote procedure call (RPC).
Object (computer science)In software development, an object is a semanticentity that has state, behavior, and identity. An object can model some part of reality or can be an invention of the design process whose collaborations with other such objects serve as the mechanisms that provide some higher-level behavior. Put another way, an object represents an individual, identifiable item, unit, or entity, either real or abstract, with a well-defined role in the problem domain.
Distributed computingDistributed computing is a field of computer science that studies distributed systems, defined as computer systems whose inter-communicating components are located on different networked computers. The components of a distributed system communicate and coordinate their actions by passing messages to one another in order to achieve a common goal.
Object-oriented programmingObject-oriented programming (OOP) is a programming paradigm based on objects – software entities that encapsulatedata and function(s). An OOP computer program consists of objects that interact with one another. An OOP language is one that provides object-oriented programming features, but as the set of features that contribute to OOP is contested, classifying a language as OOP – and the degree to which it supports OOP – is debatable.
Cap'n ProtoCap’n Proto is a data serialization format and Remote Procedure Call (RPC) framework for exchanging data between computer programs. The high-level design focuses on speed and security, making it suitable for network as well as inter-process communication. Cap'n Proto was created by the former maintainer of Google's popular Protocol Buffers framework Kenton Varda, and was designed to avoid some of its perceived shortcomings.
Computer networkMetricsAlgorithmsCentralityGroup centralityDegreeMotifClusteringDegree distributionAssortativityDistanceModularityEfficiency ModelsListsCategoriesTopicsSoftwareNetwork scientistsIn computer science, computer engineering, and telecommunications, a network is a group of communicating computers and peripherals known as hosts, which communicate data to other hosts via communication protocols, as facilitated by networking hardware.
Internet protocol suiteThe Internet protocol suite, commonly known as TCP/IP, is a framework for organizing the communication protocols used in the Internet and similar computer networks according to functional criteria. The foundational protocols in the suite are the Transmission Control Protocol (TCP), the User Datagram Protocol (UDP), and the Internet Protocol (IP).
Address spaceIn computing, an address space defines a range of discrete addresses, each of which may correspond to a network host, a peripheral device, a disk sector, a physical memory location, a virtual memory location, or another logical or physical entity. Address spaces are created by combining enough uniquely identified qualifiers to make an address unambiguous within the address space.
Process (computing)In computing, a process is the instance of a computer program that is being executed by one or many threads. There are many different process models, some of which are lightweight, but almost all processes (even entire virtual machines) are rooted in an operating system (OS) process which comprises the program code, assigned system resources, physical and logical access permissions, and data structures to initiate, control and coordinate execution activity.
ComputerProgrammable machine that processes dataComputers and computing devices from different eras—left to right, top to bottom: Early vacuum-tube computer (ENIAC)Mainframe computer (IBM System/360)Smartphone (LYF Water 2)Desktop computer (IBM ThinkCentre S50 with monitor)Supercomputer (IBM Summit)A computer is a machine that can be programmed to automatically carry out sequences of arithmetic or logical operations (computation).
Location transparencyIn computer networks, location transparency is the use of names to identify network resources, rather than their actual location. For example, files are accessed by a unique file name, but the actual data is stored in physical sectors scattered around a disk in either the local computer or in a network. In a location transparency system, the actual location where the file is stored doesn't matter to the user.
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