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Cropping (image)

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Cropping is the removal of unwanted outer areas from a photographic or illustrated image. The process usually consists of the removal of some of the peripheral areas of an image to remove extraneous visual data from the picture, improve its framing, change the aspect ratio, or accentuate or isolate the subject matter from its background. Depending on the application, this can be performed on a physical photograph, artwork, or film footage, or it can be achieved digitally by using software.

Aspect ratio (image)Aspect ratio (image)The aspect ratio of an image is the ratio of its width to its height. It is expressed as two numbers separated by a colon, in the format width:height. Common aspect ratios are 1.85:1 and 2.39:1 in cinematography, 4:3 (originally) and 16:9 in television, and 3:2 in still photography. Other common display aspect ratios include 5:4 and 16:10.WidescreenWidescreenWidescreen images are displayed within a set of aspect ratios (relationship of image width to height) used in film, television and computer screens. For TV, the original screen ratio for broadcasts was in 4:3 (1.33:1). Largely between the 1990s and early 2000s, at varying paces in different countries, 16:9 (e.g. 1920×1080p 60p) widescreen displays came into increasingly common use by high definitions.ImageImageAn image or picture is a visual representation. An image can be two-dimensional, such as a drawing, painting, or photograph, or three-dimensional, such as a carving or sculpture. Images may be displayed through other media, including a projection on a surface, activation of electronic signals, or digital displays; they can also be reproduced through mechanical means, such as photography, printmaking, or photocopying.Image editingImage editing encompasses the processes of altering images, whether they are digital photographs, traditional photo-chemical photographs, or illustrations. Traditional analog image editing is known as photo retouching, using tools such as an airbrush to modify photographs or edit illustrations with any traditional art medium.PhotographyPhotographyPhotography is the art, application, and practice of creating images by recording light, either electronically by means of an image sensor, or chemically by means of a light-sensitive material such as photographic film. It is employed in many fields of science, manufacturing (e.g., photolithography), and business, as well as its more direct uses for art, film and video production, recreational purposes, hobby, and mass communication.FilmFilmVisual art consisting of moving imagesA Trip to the Moon (1902) is considered to be a turning point in the development of narrative and science fiction films.A film, movie, or motion picture is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, emotions, or atmosphere through the use of moving images that are generally, since the 1930s, synchronized with sound and sometimes feature other sensory stimuli.BroadcastingBroadcastingBroadcasting is the distribution of audio and audiovisual content to dispersed audiences via an electronic mass communications medium, typically using radio waves in a model. Broadcasting began with AM radio, which became popular around 1920 with the spread of vacuum tuberadio transmitters and receivers. Before this, most implementations of electronic communication (early radio, telephone, and telegraph) were , with the message intended for a single recipient.Graphic designGraphic designGraphic design is a profession, academic discipline and applied art that involves creating visual communications intended to transmit specific messages to social groups, with specific objectives. Graphic design is an interdisciplinary branch of design and of the fine arts. Its practice involves creativity, innovation and lateral thinking using manual or digital tools, where it is usual to use text and graphics to communicate visually.SoftwareSoftwareSoftware (SW) consists of computer programs that instruct the execution of a computer. Software also includes design documents and specifications. The history of software is closely tied to the development of digital computers in the mid-20th century. Early programs were written in the machine language specific to the hardware.Offset printingOffset printingOffset printing (offset lithography) is a common printing technique in which the inked image is transferred (or "offset") from a plate to a rubber blanket and then to the printing surface. When used in combination with the lithographic process, which is based on the repulsion of oil and water, the offset technique employs a flat (planographic) image carrier.Framing (visual arts)Framing (visual arts)In visual arts and particularly cinematography, framing is the presentation of visual elements in an image, especially the placement of the subject in relation to other objects. Framing can make an image more aesthetically pleasing and keep the viewer's focus on the framed object(s). It can also be used as a repoussoir, to direct attention back into the scene.WorkstationWorkstationA workstation is a special computer designed for technical or scientific applications. Intended primarily to be used by a single user, they are commonly connected to a local area network and run multi-useroperating systems.

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