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Connection-oriented communication

In telecommunications and computer networking, connection-oriented communication is a communication protocol where a communication session or a semi-permanent connection is established before any useful data can be transferred. The established connection ensures that data is delivered in the correct order to the upper communication layer.

Virtual circuitVirtual circuitA virtual circuit (VC) is a means of transporting data over a data network, based on packet switching and in which a connection is first established across the network between two endpoints. The network, rather than having a fixed data rate reservation per connection as in circuit switching, takes advantage of the statistical multiplexing on its transmission links, an intrinsic feature of packet switching.Connectionless communicationConnectionless communicationConnectionless communication, often referred to as CL-mode communication, is a data transmission method used in packet switching networks, using data packets that are frequently called datagrams, in which each data packet is individually addressed and routed based on information carried in each packet, rather than in the setup information of a prearranged, fixed data channel as in connection-oriented communication.Transmission Control ProtocolTransmission Control ProtocolPrincipal protocol used to stream data across an IP networkThe Transmission Control Protocol (TCP) is one of the main protocols of the Internet protocol suite, providing reliable, ordered, and error-checked delivery of a stream of octets (bytes) between applications running on hosts communicating via an IP network. It originated in the initial network implementation in which it complemented the Internet Protocol (IP).Communication protocolCommunication protocolA communication protocol is a system of rules that allows two or more entities of a communications system to transmit information. The protocol defines the rules, syntax, semantics, and synchronization of communication and possible error recovery methods. Protocols may be implemented by hardware, software, or a combination of both. Communicating systems use well-defined formats for exchanging various messages.Network packetNetwork packetIn telecommunications and computer networking, a network packet is a formatted unit of data carried by a packet-switched network. A packet consists of control information and user data; the latter is also known as the payload. Control information provides data for delivering the payload (e.g., source and destination network addresses, error detection codes, or sequencing information). Typically, control information is found in packet headers and trailers.Internet ProtocolInternet ProtocolThe Internet Protocol (IP) is the network layercommunications protocol in the Internet protocol suite for relaying datagrams across network boundaries. Its routing function enables internetworking, and essentially establishes the Internet. IP has the task of delivering packets from the source host to the destination host solely based on the IP addresses in the packet headers. For this purpose, IP defines packet structures that encapsulate the data to be delivered.User Datagram ProtocolIn computer networking, the User Datagram Protocol (UDP) is one of the core communication protocols of the Internet protocol suite used to send messages (transported as datagrams in packets) to other hosts on an Internet Protocol (IP) network. Within an IP network, UDP does not require prior communication to set up communication channels or data paths.Circuit switchingCircuit switching is a method of implementing a telecommunications network in which two network nodes establish a dedicated communications channel (circuit) through the network before the nodes may communicate. The circuit guarantees the full bandwidth of the channel and remains connected for the duration of the communication session. The circuit functions as if the nodes were physically connected as with an electrical circuit.DatagramA datagram is a basic transfer unit associated with a packet-switched network. Datagrams are typically structured in header and payload sections. Datagrams provide a connectionless communication service across a packet-switched network. The delivery, arrival time, and order of arrival of datagrams need not be guaranteed by the network.Session (computer networking)Session (computer networking)In computer science and networking, a session is a two-way link, a relatively high layer in the OSI stack enabling interactive information exchange between two or more communication devices or ends – be they computers, automated systems, or live active users (see login session). A session is established at a certain point in time, and then 'torn down' - brought to an end - at some later point. A session may involve more than one message in each direction.TelecommunicationsTelecommunicationsTransmission of information electromagneticallyEarth station at the satellite communication facility Raisting Earth Station in Raisting, Weilheim-Schongau, Bavaria, GermanyTelecommunication, often used in its plural form or abbreviated as telecom, is the transmission of information over a distance using electrical or electronic means, typically through cables, radio waves, or other communication technologies.Computer networkComputer networkNetwork that allows computers to share resources and communicate with each otherMetricsAlgorithmsCentralityGroup centralityDegreeMotifClusteringDegree distributionAssortativityDistanceModularityEfficiency ModelsListsCategoriesTopicsSoftwareNetwork scientistsIn computer science, computer engineering, and telecommunications, a network is a group of communicating computers and peripherals known as hosts, which communicate data to other hosts via communication protocols, as facilitated by networking hardware.

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