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Concurrency (computer science)

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In computer science, concurrency refers to the ability of a system to execute multiple tasks through simultaneous execution or time-sharing (context switching), sharing resources and managing interactions. Concurrency improves responsiveness, throughput, and scalability in modern computing, including: Operating systems and embedded systemsDistributed systems, parallel computing, and high-performance computingDatabase systems, web applications, and cloud computingRelated conceptsConcurrency is a broader concept that…

Calculus of communicating systemsCalculus of communicating systemsThe calculus of communicating systems (CCS) is a process calculus introduced by Robin Milner around 1980 and the title of a book describing the calculus. Its actions model indivisible communications between exactly two participants. The formal language includes primitives for describing parallel composition, summation between actions and scope restriction. CCS is useful for evaluating the qualitative correctness of properties of a system such as deadlock or livelock.Indeterminacy in concurrent computationIndeterminacy in concurrent computationIndeterminacy in concurrent computation is concerned with the effects of indeterminacy in concurrent computation. Computation is an area in which indeterminacy is becoming increasingly important because of the massive increase in concurrency due to networking and the advent of many-core computer architectures. These computer systems make use of arbiters which gives rise to indeterminacy.Concurrency controlConcurrency controlIn information technology and computer science, especially in the fields of computer programming, operating systems, multiprocessors, and databases, concurrency control ensures that correct results for concurrent operations are generated, while getting those results as quickly as possible. Computer systems, both software and hardware, consist of modules, or components. Each component is designed to operate correctly, i.e., to obey or to meet certain consistency rules.Multithreading (computer architecture)Multithreading (computer architecture)Ability of a CPU to provide multiple threads of execution concurrently A process with two threads of execution, running on a single processor In computer architecture, multithreading is the ability of a central processing unit (CPU) (or a single core in a multi-core processor) to provide multiple threads of execution.Communicating sequential processesCommunicating sequential processesIn computer science, communicating sequential processes (CSP) is a formal language for describing patterns of interaction in concurrent systems. It is a member of the family of mathematical theories of concurrency known as process algebras, or process calculi, based on message passing via channels.Parallel computingParallel computingLarge supercomputers such as IBM's Blue Gene/P are designed to heavily exploit parallelism.Parallel computing is a type of computation in which many calculations or processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. There are several different forms of parallel computing: bit-level, instruction-level, data, and task parallelism.MultiprocessingMultiprocessing (MP) is the use of two or more central processing units (CPUs) within one computer system. The term also refers to the ability of a system to support more than one processor or the ability to allocate tasks between them.Computer scienceComputer scienceStudy of computationFundamental areas of computer scienceProgramming language theoryComputer architectureArtificial intelligenceComputational complexity theoryComputer science is the study of computation, information, and automation, together with their associated phenomena.SynchronizationSynchronizationSynchronization is the coordination of events to operate a system in unison. For example, the conductor of an orchestra keeps the orchestra synchronized or in time. Systems that operate with all parts in synchrony are said to be synchronous or in sync—and those that are not are asynchronous. Today, time synchronization can occur between systems around the world through satellite navigation signals and other time and frequency transfer techniques.ScalabilityScalabilityScalability is the property of a system to handle a growing amount of work. One definition for software systems specifies that this may be done by adding resources to the system. In an economic context, a scalable business model implies that a company can increase sales given increased resources. For example, a package delivery system is scalable because more packages can be delivered by adding more delivery vehicles.Inter-process communicationInter-process communicationIn computer science, interprocess communication (IPC) is the sharing of data between running processes in a computer system, or between multiple such systems. Mechanisms for IPC may be provided by an operating system. Applications which use IPC are often categorized as clients and servers, where the client requests data and the server responds to client requests. Many applications are both clients and servers, as commonly seen in distributed computing.Process calculusProcess calculusIn computer science, the process calculi (or process algebras) are a diverse family of related approaches for formally modelling concurrent systems. Process calculi provide tools for high-level descriptions of interactions, communications, and synchronizations between a collection of independent processes.

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