Unreal Engine 5
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Unreal Engine 5
Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games. It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that automatically adjusts the Level of detail (computer graphics), level of detail of Polygon mesh, meshes, and Lumen, a dynamic global illumination and Reflection (computer graphics), reflections system that leverages software as well as hardware accelerated Ray tracing (graphics), ray tracing. History Unreal Engine 5 was revealed on May 13, 2020, supporting all existing systems that could run Unreal Engine 4, including the PlayStation 5 and Xbox Series X/S. It was released in early access on May 26, 2021, and formally launched for developers on April 5, 2022. Epic Games worked with Sony to optimize Unreal Engine 5 for the PlayStation 5. To demonstrate the ease of use of the engine, both companies collaborated on a demo called "Lumen in ...
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Tim Sweeney (game Developer)
Timothy Dean Sweeney (born 1970) is an American video game programmer and businessman. He is the founder and Chief executive officer, CEO of Epic Games, and the creator of Unreal Engine, a game development platform. Early life Sweeney was raised in Potomac, Maryland, the youngest of three brothers. At a young age, he became interested in tinkering with mechanical and electrical devices, and stated he had taken apart a lawnmower as early as five or six, and later built his own go-kart. He became interested in arcade games when they began to become popular in the late 1970s, knowing that like the mechanics devices he took apart and repaired, there were those that had programmed the games in the machines. Though the family got an Atari 2600, Sweeney was not as interested in the games for that, outside of ''Adventure (1980 video game), Adventure'', and later said he had not played many video games in his life and very few to completion. At the age of 11, Sweeney visited his older ...
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GamesIndustry
Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. It began hosting the video game trade show EGX in 2008. ReedPop acquired Gamer Network in 2018 and sold it to IGN Entertainment in 2024. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the internationa ...
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Draw Distance
Draw, drawing, draws, or drawn most commonly refer to: * Draw (terrain), a terrain feature formed by two parallel ridges or spurs with low ground in between them * Draw (tie), in a competition, where competitors achieve equal outcomes * Drawing, the imparting or production of an image on a surface * To select, pull, or take: ** A part of a card game, to "draw" a card ** A part of a lottery, to "draw" a lottery number ** A part of venipuncture, to "draw" a blood sample ** The act of wielding a weapon by removing it from a scabbard, to "draw" a knife, dagger, or sword ** The act of wielding a weapon by removing it from a holster, to "draw" a handgun Draw and related terms may also refer to: Arts, entertainment, and media Music * Drawn (album), ''Drawn'' (album), a 1998 album by Regina Velasquez * ''Draw'', the 2001 debut album of Matthew Jay * "The Draw", a 2013 song by Bastille (band) * "Draw", a 2022 song by Ichillin' Other arts, entertainment, and media * ''Draw!'', a 198 ...
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Normal Mapping
In 3D computer graphics, normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It is used to add details without using more polygonal modeling, polygons. A common use of this technique is to greatly enhance the appearance and details of a low poly, low polygon model by generating a normal map from a high polygon model or Heightmap, height map. Normal maps are commonly stored as regular RGB images where the RGB components correspond to the X, Y, and Z coordinates, respectively, of the surface normal. History In 1978 Jim Blinn described how the normals of a surface could be perturbed to make geometrically flat faces have a detailed appearance. The idea of taking geometric details from a high polygon model was introduced in "Fitting Smooth Surfaces to Dense Polygon Meshes" by Krishnamurthy and Levoy, Proc. SIGGRAPH 1996, where this approach was used for creating displacement mappi ...
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Photogrammetry
Photogrammetry is the science and technology of obtaining reliable information about physical objects and the environment through the process of recording, measuring and interpreting photographic images and patterns of electromagnetic radiant imagery and other phenomena. While the invention of the method is attributed to Aimé Laussedat, the term "photogrammetry" was coined by the German architect , which appeared in his 1867 article "Die Photometrographie." There are many variants of photogrammetry. One example is the extraction of three-dimensional measurements from two-dimensional data (i.e. images); for example, the distance between two points that lie on a plane parallel to the photographic image plane can be determined by measuring their distance on the image, if the scale (map), scale of the image is known. Another is the extraction of accurate color ranges and values representing such quantities as albedo, specular reflection, Metallicity#Photometric colors, metallicity ...
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Immortals Of Aveum
''Immortals of Aveum'' is a 2023 first-person shooter game developed by Ascendant Studios and published by Electronic Arts. The game was released for PlayStation 5, Windows, and Xbox Series X/S on August 22, 2023. It received mixed reviews from critics and sold poorly, which led to Ascendant Studios laying off almost half their staff with severance. The game was one of the first non-Epic published Unreal Engine 5 game to use all its new features including Nanite micro-geometry, ray-traced Lumen lighting, and virtual shadowmaps. Gameplay ''Immortals of Aveum'' is played from a first-person perspective. The game features around 25 spells, ranging from offensive and defensive magic divided between red, blue, and green types. Additionally, the game features a talent tree with over 80 nodes. At normal difficulty, the game can be completed in 12–16 hours, while full completion at the highest difficulty requires roughly 25 hours of playtime. Plot Following a successful pickpocke ...
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Remnant 2
''Remnant 2'' is a third-person shooter action role-playing video game developed by Gunfire Games and published by Gearbox Publishing. A sequel to '' Remnant: From the Ashes,'' the game was released for PlayStation 5, Windows and Xbox Series X/S on July 25, 2023. ''Remnant 2'' received generally positive reviews from critics. The game sold over 1 million units during its first week after launch, and over 2 million units by September 2023. Three downloadable content, DLC packs for the game were released. Gameplay Like its predecessor, ''Remnant 2'' is a third-person shooter inspired by Soulslike video games. Players can wield up to two guns, alongside their melee weapon. At the beginning of the game, players can select their character archetypes. For instance, the Gunslinger class replaces the Ex-cultist class from the first game, and focuses on the use of firearms. The Challenger class can unleash a shockwave that disintegrates enemies, while the Handler class has a dog compani ...
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