HOME

TheInfoList



OR:

''Yoshi's Island DS'', known in Japan as is a 2006
platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
developed by
Artoon Artoon Co., Ltd. (株式会社アートゥーン Kabushiki-Gaisha Ātūn) was a Japanese video game developer established in 1999. It became a subsidiary of AQ Interactive in May 2004 and became a wholly owned subsidiary in June 2005. The team w ...
and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
for the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
. It was released in North America and Australia in November 2006, in Europe in December 2006, and in Japan in March 2007. It is a sequel to the 1995
SNES The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania an ...
game, '' Super Mario World 2: Yoshi's Island''. Announced at Nintendo's E3 press conference in May 2006, the game was well received by critics. The game was originally to be titled ''Yoshi's Island 2'', though its name was changed one month before its North American release. In April and May 2015, the game was made available for the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
via the
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
service, shortly after a
Nintendo Direct Nintendo Direct is a series of online presentations or live shows produced by Nintendo, where information regarding the company's upcoming content or franchises is presented, such as information about games and consoles. The presentations began ...
presentation. The game's story focuses on the
Yoshi Yoshi is a fictional dinosaur who appears in video games published by Nintendo. Yoshi debuted in '' Super Mario World'' (1990) on the SNES as Mario and Luigi's sidekick. Throughout the mainline '' Super Mario'' series, Yoshi typically serves ...
clan as they attempt to rescue newborn children who have been kidnapped by Kamek. ''Yoshi's Island DS'' uses the same updated graphical style as ''
Yoshi Touch & Go ''Yoshi Touch & Go'', known in Japan as , is a video game that was developed and published by Nintendo for the Nintendo DS. It debuted in Japan on January 27, 2005, in North America on March 14, 2005, in Europe on May 6, 2005, and in Australia on ...
'', but retains the same core gameplay as its
Super Nintendo Entertainment System The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
predecessor; but whereas the SNES game featured only Baby Mario and Baby Luigi, ''DS'' introduces Baby Peach, Baby Donkey Kong, and Baby Wario, while allowing the player to control Baby Bowser. Each baby bestows a different ability upon Yoshi. The objective of the game is to use these abilities to progress through various themed worlds.


Gameplay

''Yoshi's Island DS''s gameplay is the same as the previous game, with some additions. Just like in ''Super Mario World 2: Yoshi's Island'' the player guides various colored
Yoshi Yoshi is a fictional dinosaur who appears in video games published by Nintendo. Yoshi debuted in '' Super Mario World'' (1990) on the SNES as Mario and Luigi's sidekick. Throughout the mainline '' Super Mario'' series, Yoshi typically serves ...
s through side scrolling stages. Yoshi can jump and hover (flutter jump) for a short time, eat enemies and turn them into eggs (which can be used for things like hitting switches and defeating distant enemies) and pound the ground (to smash crates, for example). Some stages offer Yoshi the ability to morph into vehicles for a short time. Like the original ''Yoshi's Island'', the DS game differs from many platforming series in that Yoshi does not have a
life bar Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute ...
; when Yoshi is hit, the baby he is carrying falls off his back and Yoshi must retrieve him or her before a timer expires (unless Yoshi falls on something that torments him instantly, such as a lava pit or a spike field). What makes ''Yoshi's Island DS'' different is the addition of five babies for Yoshi to carry, each bestowing a different ability—Baby Mario allows Yoshi to dash and makes special "M" blocks appear, and can grab Super Stars to become Super Baby Mario, and grants ricocheting eggs; Baby Peach allows Yoshi to float and fly on wind currents and grants a more forgiving timing to use Yoshi's flutter jumping abilities effectively; Baby Donkey Kong can grab and swing on vines and ropes, grants a special dash attack, allows Yoshi's eggs to explode as per ''Yoshi's Story'' (but they do so on impact) and allows Yoshi to push objects faster; Baby Wario uses his magnet to attract metal objects and allows Yoshi's eggs to bounce; and Baby Bowser spits fireballs, but the Yoshi carrying him cannot make eggs, though the eggs Yoshi already carries can bounce. The last three babies slow down Yoshi's movement and make the timing for his flutter jumping less forgiving. The need to switch babies at key points adds a
puzzle A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to find the solution of the puzzle. There are differe ...
element to the game. The
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
's two screens act as one tall screen; however, in practice, this essentially just gives the player a better view of the surroundings and, save for one boss battle, (Hector the Reflector, where the bottom screen acts as a mirror through which to see Hector during the battle) only provides the benefit of being able to see more (above) and, when the player is on the top screen, below. The game does not make use of the bottom screen's touch sensitivity for basic gameplay, though it is an option for selecting levels and in some mini-games. Each of ''DS''s five worlds has two bosses, each with a weakness that must be identified and exploited. Most of the time, these are simply giant-sized versions of normal enemies, though some are more inventive. Flowers and coins, as well as stars, are scattered around the game's stages. These are totaled at the end of each stage and a
score SCORE may refer to: *SCORE (software), a music scorewriter program * SCORE (television), a weekend sports service of the defunct Financial News Network *SCORE! Educational Centers *SCORE International, an offroad racing organization *Sarawak Corrido ...
is given depending how many of each were collected (a maximum of 30 stars, 20 red coins, and 5 flowers). Sufficiently high scores are required to unlock one of the two sets of secret levels (the other set being unlocked upon completing the game, similar to the GBA
remake A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the same s ...
of the original game). Special character coins are also introduced. Missing from the game are the power-ups of sorts—like the ability to spit seeds by eating watermelons—which were present in the original. The fire breathing ability is retained though: Yoshi can use it when he snags a torch or fireball with his tongue. This allows him to shoot streams of fire up to three times. Keys found in the stages unlock mini-games and doors that would be closed otherwise.


Plot

As in '' Super Mario World 2: Yoshi's Island'', Baby Mario and the Yoshi clan must rescue Baby Luigi, who was snatched by
Bowser , also known as King Bowser or King Koopa, is a Character (arts), fictional character and the Antagonist, main antagonist of Nintendo's ''Mario (franchise), Mario'' franchise."The Top 100 Videogame Villains". IGN. Retrieved October 8, 2010. ...
's minion, Kamek, who also wants to kidnap every baby around the world. However, this time the Yoshis have the combined assistance of both Baby Peach and Baby Donkey Kong, as well as the stork, who escaped Kamek's botched capture. They later join with Baby Wario and Baby Bowser, who offer their specialized abilities so that the group may proceed. However, Baby Wario's lust for treasure leads him to abandon the group, while Baby Bowser is captured by Kamek (who is actually the future Kamek that appears throughout the forts and castles), and later kicked out by the Adult Bowser, who came from the future, because of his baby counterpart insulting him. Baby Bowser then joins the group until he notices Kamek is after him, leaving Yoshi and the other babies to continue their journey. Much later in the game, Kamek's sinister plan for kidnapping the babies around the world is revealed. He and Bowser traveled back in time in search of the "star children" – seven babies whose hearts possess unimaginable power necessary for him to conquer the universe. Despite kidnapping all of the babies, they could not find a single star child. Yoshi's group later arrives at Bowser's castle and find Baby Wario and Baby Bowser, arguing over the treasure from Bowser's castle. They later join the group and as they arrive at the final room, Baby Bowser betrays them, claiming that Yoshi and the other babies wanted Bowser's treasure in his castle. Yoshi easily defeats him and Kamek arrives, along with Bowser, angered at what Yoshi did to his infant self. Despite this, the babies and Yoshis prevail in both defeating Bowser, and forcing Kamek and Bowser to retreat to their present time. Yoshi and the babies then retrieve Baby Luigi and the other babies. Bowser's castle then self-destructs, but Yoshi and the other babies (with the help of the other storks carrying all of the babies) escape unharmed. The storks continue to bring all the babies back to their respective homes. In a post-credits scene, six of the star children are revealed to be Baby Mario, Baby Luigi, Baby Peach, Baby Donkey Kong, Baby Wario, and Baby Bowser. Immediately thereafter, the seventh and final star child is revealed to be a newly-hatched Baby Yoshi, who is also strongly implied to be the very same Yoshi that the adult Mario Bros. would go on to rescue and ally with in ''
Super Mario World ''Super Mario World'', known in Japan as '' is a 1990 platform game developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Mario on his quest to save Princess Peach and Dino ...
'' and subsequent ''Mario'' games.


Development

''Yoshi's Island DS'' was announced at E3 2006 under the name ''Yoshi's Island 2'', originally featuring only baby versions of Mario, Peach, Donkey Kong and Wario. The developer,
Artoon Artoon Co., Ltd. (株式会社アートゥーン Kabushiki-Gaisha Ātūn) was a Japanese video game developer established in 1999. It became a subsidiary of AQ Interactive in May 2004 and became a wholly owned subsidiary in June 2005. The team w ...
, founded by
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
co-creator
Naoto Ohshima (born February 26, 1964) is a Japanese video game designer and artist, best known for designing Sonic the Hedgehog and Dr. Eggman from Sega's ''Sonic the Hedgehog'' franchise. Although Yuji Naka made a tech demo around which ''Sonic'' gameplay ...
, has made one other Yoshi game—'' Yoshi's Universal Gravitation''—for the Game Boy Advance. ''Universal Gravitation'' veered away from the "Nintendo" design; but for ''DS'', Artoon stuck close to the original concept. The game retains the classic pastel/crayon visuals from its predecessor. Small changes are noticeable: water animation has been improved, the black outlines around objects are not as thick, and the backgrounds are less cluttered. However, the visuals are still tightly centered on those of its predecessor.


Reception

''Yoshi's Island DS'' received "generally favorable" reviews from critics, according to the review aggregation website
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
''s review commented that the developers have "produced a sequel that seems fresh and new while remaining every bit as awesome as the original". Multimedia website ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' called it "a solid recreation of the ''Yoshi's Island'' elements in a two-screen-high format", and ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' in their review said that "it's fun and light-hearted play". Reviewers were particularly pleased with how the core gameplay elements are the same as in the previous game. ''GamePro'' hails it as having "the classical 2D side-scrolling action and colorful pastel artwork that brought Nintendo to prominence", while ''IGN'', although impressed with the game in general—wonders whether or not the developers "stuck too close to the established design in this new game", because having played the previous game "ruins a lot of the surprises". Other critics regard this as the best portable ''Yoshi's'' game, with the exception of the ''Super Mario Advance'' remake of the original ''Yoshi's Island'' because, in their context, "''(Yoshi) Topsy-Turvy'' was not there and ''(Yoshi) Touch & Go'' was incomplete". One problem critics identified is the blind spot created by the gap between the Nintendo DS's two screens. ''IGN'' accepts that this blind spot is necessary for aiming eggs properly but still describe it as "bothersome". ''
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameS ...
''s reviewer calls it "a pain" and expresses frustration at being hit by an enemy hiding in this gap. On the whole, reviewers were pleased with the way the extra babies have been implemented, but ''IGN'' felt that Baby Wario was "a last-minute addition that wasn't tested properly". They call his magnet "wonky", and says it "misses items that are right next to him". ''Yoshi's Island DS'' was given GameSpot's "Editor's Choice" rating, and reached the final round for "Best Nintendo DS game". The game sold more than 300,000 copies in its first week of release in Japan. As of March 31, 2008, ''Yoshi's Island DS'' has sold 2.91 million copies worldwide.


Notes


References


External links

*
Official ''Yoshi's Island DS'' site
* {{good article 2006 video games Nintendo DS games Video game prequels Video game sequels Yoshi video games Virtual Console games Virtual Console games for Wii U Video games about children Video games about time travel Video games developed in Japan Video games set on fictional islands Single-player video games Platformers Side-scrolling platformers Artoon games Video games scored by Yutaka Minobe