Virtua Fighter 2
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is a 1994
fighting video game A fighting game, also known as a versus fighting game, is a genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining attac ...
developed by
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
. It is the sequel to 1993's ''
Virtua Fighter is a series of fighting games created by Sega-AM2 and designer Yu Suzuki. The original ''Virtua Fighter'' was released in October 1993 and has received four main sequels and several spin-offs. The highly influential first ''Virtua Fighter'' game ...
'' and the second game in the ''
Virtua Fighter is a series of fighting games created by Sega-AM2 and designer Yu Suzuki. The original ''Virtua Fighter'' was released in October 1993 and has received four main sequels and several spin-offs. The highly influential first ''Virtua Fighter'' game ...
'' series. It was created by Sega's
Yu Suzuki is a Japanese game designer, producer, programmer, and engineer, who headed Sega's AM2 team for 18 years. Considered one of the first auteurs of video games, he has been responsible for a number of Sega's arcade hits, including three-dimensional ...
-headed
AM2 AM2 can refer to: * Socket AM2, a CPU socket for AMD desktop processors * Sega AM2, a research and development team for the video game company Sega * Arp-Madore 2, an open star cluster * a Fictional elements, isotopes and atomic particles#Fictional ...
and was released for the arcades in 1994.
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were released for the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
in 1995 and
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
in 1997. ''Virtua Fighter 2'' was critically acclaimed for its gameplay and breakthrough
graphics Graphics () are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone, to inform, illustrate, or entertain. In contemporary usage, it includes a pictorial representation of data, as in design and manufacture ...
; it introduced the use of
texture-mapped Texture mapping is a method for mapping a texture on a computer-generated graphic. Texture here can be high frequency detail, surface texture, or color. History The original technique was pioneered by Edwin Catmull in 1974. Texture mappi ...
3D characters, and was one of the first video games to use
motion capture Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robo ...
animation technology. It became a major arcade hit, selling more than 40,000 arcade units worldwide and becoming one of Sega's best-selling
arcade games An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade v ...
of all time. The Sega Saturn version was also well-received for its graphics and gameplay. It became a blockbuster hit in Japan and sold relatively well in other markets, selling more than units.


Gameplay

''Virtua Fighter 2'' is a 3D 1v1 fighting game, similar in concept to other games of the series. Players select a character, and attempt to use that character to overcome a series of opponents. This can be done by simply knocking the other character out (by dealing enough damage), or by knocking them out of the square "ring" in which the fights take place. Each fight takes place over a number of rounds; typically 3 rounds in a best-of-3 approach (though this can be varied). The game is played with an eight-way stick to control character movement, and three buttons (guard, punch and kick), which are used in various motions to pull off a character's signature attacks. The arena size could be adjusted up to a very small platform or all the way to 82 meters (269 feet). This is the only game in the series—other than ''Virtua Fighter Remix''—that could have such size adjustments. The physical energy meter could also be adjusted to
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, giving the player the advantage when beating opponents or practicing moves against the computer player. Adjusting the arena to a smaller size and giving the characters infinite health could lead to mock
sumo is a form of competitive full-contact wrestling where a ''rikishi'' (wrestler) attempts to force his opponent out of a circular ring (''dohyō'') or into touching the ground with any body part other than the soles of his feet (usually by thr ...
matches, wherein victory is achieved by knocking the other player's character out of the ring. Each character has their own fighting style, loosely based on various real-world fighting methods, such as wrestling or eastern styles. Characters each have many unique moves; however, like in the original Virtua Fighter, many of the characters share a number of moves with another character (for instance, Lau Chan and Pai Chan each practice similar forms of Kung Fu). In addition, the entire roster of characters shares certain moves and functions; for instance, every character has a basic throw that can be executed by pressing the guard and punch buttons simultaneously. The number and variety of attacks possessed by each character has also been expanded, including the addition of counter-attacks and the ability to prevent throws (with very quick reactions required on part of the player). All nine characters from the original ''Virtua Fighter'' are once again playable in ''Virtua Fighter 2''. The sequel also adds two new characters: Shun Di, an old
drunken fist Drunken boxing () also known as Drunken Fist, is a general name for all styles of Chinese martial arts that imitate the movements of a drunk person. It is an ancient style and its origins are mainly traced back to the Buddhist and Daoist relig ...
master from
China China, officially the People's Republic of China (PRC), is a country in East Asia. It is the world's most populous country, with a population exceeding 1.4 billion, slightly ahead of India. China spans the equivalent of five time zones and ...
, and
Lion Rafale The following is a list of characters from the ''Virtua Fighter'' fighting game series released by Sega. Starting with ''Virtua Fighter'', this series has spanned five games (not including updates) and has been released on arcade systems as well ...
, the French son of a rich businessman who uses praying mantis style
kung fu Chinese martial arts, often called by the umbrella terms kung fu (; ), kuoshu () or wushu (), are multiple fighting styles that have developed over the centuries in Greater China. These fighting styles are often classified according to common ...
. Additionally, Shun and Lion possess the unique ability to perform "axis strikes" in which they would move around the attacks of other characters, accentuating the game's 3D nature.


Plot

Virtua Fighter 2 presents no narrative in-game; there is no story-based intro sequence, no narrative character endings and very little text to supply much of a plot. However, the game was given a story in its supporting material, such as the manual for the Sega Saturn version. Virtua Fighter 2 hinges around a fighting tournament, where the greatest fighters in the world seek to compete for fame and glory. However, the tournament is organised by the sinister "J6" syndicate, who intend to use the information gathered to perfect their fighting cyborg "Dural" (the game's boss, who uses a move-set made up of other character's moves).


Development


Arcade version

The game took
Sega AM2 previously known as is a video game development team within the Japanese multinational video game developer Sega. Yu Suzuki, who had previously developed arcade games for Sega including ''Hang-On'' and ''Out Run'', was the first manager of th ...
roughly 12 months to develop. The game's head developer was
Yu Suzuki is a Japanese game designer, producer, programmer, and engineer, who headed Sega's AM2 team for 18 years. Considered one of the first auteurs of video games, he has been responsible for a number of Sega's arcade hits, including three-dimensional ...
. For ''Virtua Fighter 2'', he wanted to introduce
texture mapping Texture mapping is a method for mapping a texture on a computer-generated graphic. Texture here can be high frequency detail, surface texture, or color. History The original technique was pioneered by Edwin Catmull in 1974. Texture mapping ...
to the characters, who lacked textures in the original game. However, the
Sega Model 1 Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coi ...
arcade system lacked texture mapping hardware, so the
Sega Model 2 Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coin-o ...
system was developed for the game. To render the game's texture-mapped characters, it cost ( adjusted for inflation) to purchase a texture-mapping
graphics processor A graphics processing unit (GPU) is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, mobil ...
from the military
flight simulation A flight simulator is a device that artificially re-creates aircraft flight and the environment in which it flies, for pilot training, design, or other purposes. It includes replicating the equations that govern how aircraft fly, how they rea ...
firm
Lockheed Martin The Lockheed Martin Corporation is an American aerospace, arms, defense, information security, and technology corporation with worldwide interests. It was formed by the merger of Lockheed Corporation with Martin Marietta in March 1995. It ...
. Suzuki convinced Sega to purchase the chip, which his team then adapted into a much cheaper processor for video game use in the Model 2 hardware. The game made use of advanced
motion capture Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robo ...
animation, with similar technology to what was used in the healthcare and military industries, capable of magnetic motion capture to track head movements. Other improvements over its predecessor include a framerate of 60 frames per second, new fighting arenas, two new characters, 500 new moves, and 1,200 motion patterns (compared to 700 patterns in the original). In a 1995 interview, Suzuki said ''Virtua Fighter 2'' was his favorite of all the games he had made, elaborating that he was particularly pleased with the way the polygonal graphics "added a sense of reality" to the characters' motions, and the addition of counterattacks. The developers designed four new characters, only two of which, Lion and Shun, made it into the final game.


Saturn version

At the beginning of 1995, Sega AM2's
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
division was split into three sub-departments, each one charged with porting a different arcade game to the Saturn: ''Virtua Fighter 2'', ''
Virtua Cop (known as ''Virtua Squad'' for the North American Windows version) is a 1994 light gun shooter game developed by Sega AM2 and designed by Yu Suzuki. It was originally an arcade game on the Sega Model 2 system, and was ported to the Sega Saturn in ...
'', and ''
Daytona USA is an arcade racing video game developed by Sega AM2 in 1993 and released by Sega in 1994. Players race stock cars on one of three courses. The first game released on the Sega Model 2 three-dimensional arcade system board, a prototype debuted ...
''. Due to unexpectedly slow progress in the ''Daytona USA'' port, a number of members of the ''Virtua Fighter 2'' team were reassigned to ''Daytona USA''. In March, AM2 Research completed the Sega Graphics Library, a Saturn operating system which made it feasible to create a near-arcade perfect port of ''Virtua Fighter 2'' for the Saturn. After completing the ''Daytona USA'' port in April, the team took a short holiday before beginning work on the ''Virtua Fighter 2'' conversion in earnest. In June, AM2 gave the first public demonstration of Saturn ''Virtua Fighter 2'' at the Tokyo Toy Show. To increase confidence in the accuracy of the port, they displayed non-playable demos of the characters Lion, Shun, Pai, and Lau running on the Saturn hardware at 60
frames per second A frame is often a structural system that supports other components of a physical construction and/or steel frame that limits the construction's extent. Frame and FRAME may also refer to: Physical objects In building construction *Framing (con ...
- the same speed as the arcade version. However, AM2 continued to face problems in creating an accurate port for the Saturn. Due to the high number of moves in ''Virtua Fighter 2'', months had to be spent on developing compression techniques in order to fit all of the game's moves onto a single CD. Also, in order to maintain the 60 frames per second, the Saturn version could not use nearly as many polygons as the arcade version. To make this difference less apparent, the programming team made use of texture mapping for the characters, taking advantage of the fact that the Saturn could map 16 different colors to each polygon, whereas the Model 2 arcade hardware could map only one color per polygon. In addition, the polygon background objects of the arcade version were replaced with
parallax scrolling Parallax scrolling is a technique in computer graphics where background images move past the camera more slowly than foreground images, creating an illusion of depth in a 2D scene of distance. The technique grew out of the multiplane camera tec ...
playfields with selective scaling. The AM2 team also used data from ''
Virtua Fighter Remix is a fighting game created for the Sega Model 1 arcade platform by AM2, a development group within Sega, headed by Yu Suzuki. An early prototype version was location tested in Japan by August 1993, before the complete game was released worldwi ...
'' as a reference for some elements. In an interview during development, Keiji Okayasu discussed the team's struggles with getting the Saturn version to run at 60 frames per second: By the end of September, hit detection had been enabled, and the now fully playable conversion was displayed at the
JAMMA The (formerly the , abbreviated JAMMA) is a Japanese trade association headquartered in Tokyo. JAMMA is run by representatives from various arcade video game manufacturers, including Bandai Namco, Sega, Taito, Koei Tecmo, Capcom, and Konami a ...
show. Taking into account audience reactions at the JAMMA show, the team spent the next two months on final adjustments, play-testing, and the addition of Saturn-specific options. Development on the port was completed in November 1995.


Release

The original arcade game released for the Japanese market in November 1994. It then released overseas for Europe in December 1994, and North America in January 1995. ''Virtua Fighter 2.1'' is a revised version featuring re-tweaked gameplay, slightly enhanced graphics and the ability to play as Dural. Though it was never released outside Japan, it is possible to switch to the 2.1 game mechanics in the
Saturn Saturn is the sixth planet from the Sun and the second-largest in the Solar System, after Jupiter. It is a gas giant with an average radius of about nine and a half times that of Earth. It has only one-eighth the average density of Earth; h ...
and PC ports; however, none of the other features are updated. This version was also released in the Sega Ages 2500 series. The Saturn port was scheduled for a December 1995 release in Europe, in time for the crucial
Christmas shopping season The Christmas season or the festive season (also known in some countries as the holiday season or the holidays) is an annually recurring period recognized in many Western and other countries that is generally considered to run from late November ...
, but it did not appear until the end of the following January. A 2D remake was released for the
Mega Drive/Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
in 1996. In addition, ''Virtua Fighter 2'' was converted for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
in 2004 as part of Sega's ''Ages 2500'' series in Japan. The Mega Drive/Genesis port was re-released on the
PS2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia o ...
and PSP in 2006 as part of ''
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'', on the
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for the
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on March 20, 2007 (Japan) and April 16, 2007 (North America), on December 15, 2022 on the Nintendo Switch Online + Expansion Pack, and for
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes ...
on January 20, 2011. A port of the arcade version was released digitally for
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
and
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
in November 2012. In Japan, a Virtua Fighter 2 "CG Portrait Series" of discs were released for the Saturn. Each of the 11 discs (one for each playable character) contains a slideshow of high-resolution CG stills of the character engaged in non-fighting activities such as playing pool or eating ice cream, backed by a Japanese pop song, as well as a
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mode.


Reception


Arcade version

In Japan, ''Game Machine'' listed ''Virtua Fighter 2'' on their January 1, 1995 issue as being the most-successful arcade game of the month. It went on to become Japan's highest-grossing arcade game for two years in a row, in 1995 and
1996 File:1996 Events Collage.png, From left, clockwise: A Centennial Olympic Park bombing, bomb explodes at Centennial Olympic Park in Atlanta, set off by a radical Anti-abortion violence, anti-abortionist; The center fuel tank explodes on TWA Flight 8 ...
. In the United States, the game also generated high earnings upon release, and went on to become one of America's top ten best-selling arcade video games of 1995. , over 40,000 arcade units were sold worldwide. ''Virtua Fighter'' and ''Virtua Fighter 2'' became Sega's best-selling arcade games of all time, surpassing ''
Out Run (also stylized as ''OutRun'') is an arcade driving video game released by Sega in September 1986. It is known for its pioneering hardware and graphics, nonlinear gameplay, a selectable soundtrack with music composed by Hiroshi Kawaguchi (comp ...
'' (1986).
Translation
by Shmuplations. ).
''Virtua Fighter 2'' was critically acclaimed upon release. It used the
Sega Model 2 Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coin-o ...
arcade hardware to run the game at 60
frames per second A frame is often a structural system that supports other components of a physical construction and/or steel frame that limits the construction's extent. Frame and FRAME may also refer to: Physical objects In building construction *Framing (con ...
at a high
resolution Resolution(s) may refer to: Common meanings * Resolution (debate), the statement which is debated in policy debate * Resolution (law), a written motion adopted by a deliberative body * New Year's resolution, a commitment that an individual mak ...
with no slowdown (by comparison, the original ''Virtua Fighter'' ran at 30 frames per second). ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'' gave the arcade game a positive review, praising the "stunning visuals" as "quite possibly the best graphics ever seen in a fully-playable arcade title," the "quality of the animation" where "you can certainly feel each blow when they connect and the character reels back" and the "more accessible" combos which "opens up the opportunity for a number of new sequences." The magazine later called it "the greatest arcade game ever made" in December 1995.


Saturn version

Sega reported
pre-order A pre-order is an order placed for an item that has not yet been released. The idea for pre-orders came because people found it hard to get popular items in stores because of their popularity. Companies then had the idea to allow customers to r ...
s of 1.5 million units for the Saturn version of ''Virtua Fighter 2'' in Japan, which is nearly as many of the number of Saturns that had been sold in Japan at that point. Upon its Japanese release, 700,000 copies were sold within two days. It was the third best-selling home video game of 1995 in Japan, below ''
Dragon Quest VI ''Dragon Quest VI: Realms of Revelation'', known in Europe as ''Dragon Quest VI: Realms of Reverie'', is a role-playing video game developed by Heartbeat and published by Enix for the Super Famicom as a part of the '' Dragon Quest'' series and ...
'' and ''
Chrono Trigger is a 1995 role-playing video game developed and published by Square. It was originally released for the Super Nintendo Entertainment System as the first game in the ''Chrono'' series. The game's development team included three designers th ...
''. ''Virtua Fighter 2'' also became the top-selling game worldwide for the Saturn, and remains the highest-selling Saturn game in Japan with 1.7 million copies sold. In the United States, the game was bundled with various Saturn consoles for a while alongside ''
Daytona USA is an arcade racing video game developed by Sega AM2 in 1993 and released by Sega in 1994. Players race stock cars on one of three courses. The first game released on the Sega Model 2 three-dimensional arcade system board, a prototype debuted ...
'' and ''
Virtua Cop (known as ''Virtua Squad'' for the North American Windows version) is a 1994 light gun shooter game developed by Sega AM2 and designed by Yu Suzuki. It was originally an arcade game on the Sega Model 2 system, and was ported to the Sega Saturn in ...
'', which helped boost the Saturn's sales. ''Virtua Fighter 2'' sold more than 500,000 bundled copies in the United States by December 1996, bringing total sales to more than units sold in Japan and the United States. The Saturn port was critically acclaimed upon release. '' Next Generation'' gave the game a perfect 5/5 stars, calling it "the ultimate arcade translation" and "the best fighting game ever." The magazine cited its "accurate representation of 10 very distinct and realistic fighting styles", "remarkable AI", and "a general attention to detail that sets a new mark for quality game design." ''
Sega Saturn Magazine ''Sega Saturn Magazine'' was a monthly UK magazine covering the Sega Saturn, a home video game console. It held the official Saturn magazine license for the UK, and some issues included a demo CD created by Sega, ''Sega Flash'', which included ...
'' gave the Saturn version a 98%, citing the smooth frame rate, the realistically varied reactions to blows, the huge variety of moves, and the addition of features such as Team Battle Mode. Similarly praising the variety of moves and the accuracy of the port,
Game Revolution ''GameRevolution'' (formerly ''Game-Revolution'') is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshots ...
gave the Saturn version an A and concluded that "''Virtua Fighter 2'' for the Saturn looks better and smoother than any other polygonal fighting game for the next generation systems. This just might be the best home console fighting game ever." ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' called it "the game to own if you have a Saturn", citing the authentic fighting styles and moves, the new modes, the realistic animations with strong attention to detail, and the easy to master controls. They gave it a perfect score in all four categories (graphics, sound, control, and FunFactor). The four reviewers of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' felt the port was not as arcade perfect as it could have been, but highly praised the wealth of options and modes, with two of their reviewers declaring it by far the best fighting game on the Saturn thus far. ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'''s Andy, Reiner and Paul praised ''Virtua Fighter 2'' for its depth and variety, but criticized inferior background details in the Saturn port, while Paul also felt that the original ''Virtua Fighter'' required more strategy. ''Maximum'' described the port as "remarkably similar to its coin-op parent - a game that's running on hardware that's 20 times more expensive than the Sega Saturn." They particularly praised the high-resolution graphics, smooth frame rate, "breathtaking" variety of moves, and the numerous Saturn-exclusive modes and options. With their one criticism being the very vulnerable opponent AI, they gave it their "Maximum Game of the Month" award. Retrospective feedback on the Saturn version has continued to gather praise.
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ranked it the third-best Sega Saturn game, stating that "with ''
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'' sitting much of this generation out, is there a franchise more synonymous with the Saturn than ''Virtua Fighter''?" 1UP described the Saturn port as featuring "crisp, fast visuals and deeply nuanced game mechanics." They also claimed the game had aged well, unlike other fighters released around the time, such as the original ''
Tekken is a Japanese Media mix, media franchise centered on a series of fighting game, fighting video and arcade games developed and published by Bandai Namco Entertainment (formerly Namco). The franchise also includes film and print adaptations. The ...
''.
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
also ranked it as the second-best Sega Saturn game, saying that the game "stands head and shoulders above all 32-bit fighters. ''All of them''."


Accolades

''Gamest'' Awards gave ''Virtua Fighter 2'' the top awards for
Game of the Year Game of the Year (GotY) is an award given by various award events and media publications to a video game that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) ...
, Best Fighting Game, Best Graphics, and Most Popular Game. ''
Game Players ''Game Players'' is a defunct monthly video game magazine founded by Robert C. Lock in 1989 and originally published by Signal Research in Greensboro, North Carolina. The original publication began as ''Game Players Strategy to Nintendo Games'' ...
'' magazine also awarded it Game of the Year. ''GamePro'' awarded it Best Saturn Game of 1995. The AMOA Awards nominated it for Most Innovative New Technology. ''Virtua Fighter 2'' was ranked as the 19th-best arcade game of the 1990s by ''
Complex Complex commonly refers to: * Complexity, the behaviour of a system whose components interact in multiple ways so possible interactions are difficult to describe ** Complex system, a system composed of many components which may interact with each ...
''. In 1996, GamesMaster rated the Saturn version 2nd on their "The GamesMaster Saturn Top 10." In the same issue, they also listed the game 13th in its "Top 100 Games of All Time." It has also been listed as one of the best games of all time by ''Next Generation'' in 1996Top 100 Games of All Time
'' Next Generation'', September 1996, pages 68 and 70.
and 1999,'' Next Generation'', issue 50, February 1999
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
in 2003, ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' in 2006, ''
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'' in 2008, and ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' in 1997,"Best Games of All Time" (developers' picks), ''Electronic Gaming Monthly'', issue 100 (November 1997), pages 101-155 2001,Top 100 Games of All Time
''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'', 2001.
and 2006.


Other versions

GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
praised the game's realism, depth, and opponent AI, and the PC version's inclusion of online multiplayer. They deemed it "unquestionably the best fighting game on the PC, and certainly one of the finest fighting games of all time", adding that the PC version "rivals even the excellent Sega Saturn console port." The PlayStation 2 port of the game was criticized for failing to be faithful to the original arcade version.


References


External links

* * * {{Authority control 1994 video games Arcade video games IOS games Nintendo Switch Online Sega Genesis games PlayStation Network games Sega-AM2 games Sega arcade games Sega Genesis games Sega Saturn games Fighting games Video game sequels Virtua Fighter Virtual Console games Windows games Xbox 360 Live Arcade games PlayStation 2 games Video games with AI-versus-AI modes Video games developed in Japan Video games designed by Yu Suzuki Video games scored by Takayuki Nakamura Video games scored by Takenobu Mitsuyoshi