Telephone (
American English
American English, sometimes called United States English or U.S. English, is the set of variety (linguistics), varieties of the English language native to the United States. English is the Languages of the United States, most widely spoken lang ...
and
Canadian English
Canadian English (CanE, CE, en-CA) encompasses the Variety (linguistics), varieties of English language, English used in Canada. According to the 2016 Canadian Census, 2016 census, English was the first language of 19.4 million Canadians or ...
),
or Chinese whispers (some
Commonwealth English
The use of the English language in current and former Member states of the Commonwealth of Nations, countries of Commonwealth of Nations, the Commonwealth was largely inherited from British Empire, British colonisation, with some exceptions. Eng ...
), is an internationally popular
children's game
This is a list of games that are played by children. Traditional children's games do not include commercial products such as board games but do include games which require props such as hopscotch or marbles (toys go in List of toys unless the t ...
in which messages are whispered from person to person and then the original and final messages are compared.
This sequential modification of information is called
transmission chaining in the context of
cultural evolution
Cultural evolution is an evolutionary theory of social change. It follows from the definition of culture as "information capable of affecting individuals' behavior that they acquire from other members of their species through teaching, imitation ...
research, and is primarily used to identify the type of information that is more easily passed on from one person to another.
Players form a line or circle, and the first player comes up with a message and whispers it to the ear of the second person in the line. The second player repeats the message to the third player, and so on. When the last player is reached, they announce the message they just heard, to the entire group. The first person then compares the original message with the final version. Although the objective is to pass around the message without it becoming garbled along the way, part of the enjoyment is that, regardless, this usually ends up happening. Errors typically accumulate in the retellings, so the statement announced by the last player differs significantly from that of the first player, usually with amusing or humorous effect. Reasons for changes include anxiousness or impatience, erroneous corrections, or the difficult-to-understand mechanism of whispering.
The game is often played by children as a party game or on the playground. It is often invoked as a
metaphor
A metaphor is a figure of speech that, for rhetorical effect, directly refers to one thing by mentioning another. It may provide, or obscure, clarity or identify hidden similarities between two different ideas. Metaphors are usually meant to cr ...
for cumulative error, especially the inaccuracies as rumours or gossip spread,
or, more generally, for the unreliability of typical human recollection.
The telephone game has also been simulated using
Large Language Models
A large language model (LLM) is a language model trained with Self-supervised learning, self-supervised machine learning on a vast amount of text, designed for natural language processing tasks, especially Natural language generation, language g ...
(LLMs). Research indicates that
AI systems exhibit a similar phenomenon: information gradually distorts as it passes through a chain of LLMs. This occurs when the same content is continuously refined, paraphrased, or reprocessed, with each output becoming the input for the next iteration.
Etymology
United Kingdom, Australian, and New Zealand usage
In the UK, Australia and New Zealand, the game is typically called "Chinese whispers"; in the UK, this is documented from 1964.
Various accounts have been suggested for naming the game after the Chinese, but there is no concrete explanation.
One suggested account is a widespread British fascination with Chinese culture in the 18th and 19th centuries during the
Enlightenment. Another account posits that the game's name stems from the supposed confused messages created when a message was passed verbally from tower to tower along the
Great Wall of China
The Great Wall of China (, literally "ten thousand ''li'' long wall") is a series of fortifications in China. They were built across the historical northern borders of ancient Chinese states and Imperial China as protection against vario ...
.
Critics who focus on Western use of the word ''Chinese'' as denoting "confusion" and "incomprehensibility" look to the earliest contacts between Europeans and Chinese people in the 17th century, attributing it to a supposed inability on the part of Europeans to understand China's culture and worldview. In this view, using the phrase "Chinese whispers" is taken as evidence of a belief that the
Chinese language
Chinese ( or ) is a group of languages spoken natively by the ethnic Han Chinese majority and List of ethnic groups in China, many minority ethnic groups in China, as well as by various communities of the Chinese diaspora. Approximately 1.39& ...
itself is not understandable.
Yunte Huang, a professor of English at the
University of California, Santa Barbara
The University of California, Santa Barbara (UC Santa Barbara or UCSB) is a Public university, public Land-grant university, land-grant research university in Santa Barbara County, California, United States. Tracing its roots back to 1891 as an ...
, has said that: "Indicating inaccurately transmitted information, the expression 'Chinese Whispers' carries with it a sense of paranoia caused by espionage, counterespionage, Red Scare, and other war games, real or imaginary, cold or hot."
Usage of the term has been defended as being similar to other expressions such as "
It's all Greek to me" and "
Double Dutch". "Double Dutch" as an expression for unintelligibility originated in England as a derogatory smear against
Holland
Holland is a geographical regionG. Geerts & H. Heestermans, 1981, ''Groot Woordenboek der Nederlandse Taal. Deel I'', Van Dale Lexicografie, Utrecht, p 1105 and former provinces of the Netherlands, province on the western coast of the Netherland ...
, its rival in various wars.
Alternative names
As the game is popular among children worldwide, it is also known under various other names depending on locality, such as ''Russian scandal'', ''Russian gossip,'' ''Russian telephone,
'' ''whisper down the lane'', ''broken telephone'', ''operator'', ''grapevine'', ''gossip'', ''secret message'', ''the messenger game'', and ''pass the message'', among others.
In Turkey, this game is called ''kulaktan kulağa'', which means "from (one) ear to (another) ear". In France, it is called ''téléphone arabe'' ("Arabic telephone") or ''téléphone sans fil'' ("wireless telephone"). In Germany the game is known as ''Stille Post'' ("quiet mail"). In Czechia, it is known as ''tichá pošta'', also meaning "quiet mail". In Poland it is called ''głuchy telefon'', meaning "deaf telephone". In
Medici
The House of Medici ( , ; ) was an Italian banking family and political dynasty that first consolidated power in the Republic of Florence under Cosimo de' Medici and his grandson Lorenzo "the Magnificent" during the first half of the 15th ...
-era Florence it was called the "game of the ear".
In North America, the game is known under the name ''telephone''.
Alternative names used in the United States include ''broken telephone'', ''gossip'', and ''rumors''.
This North American name is followed in a number of languages where the game is known by the local language's equivalent of "broken telephone", such in Malaysia as ''telefon rosak,'' in Israel as "
''טלפון שבור''" - literally meaning "broken telephone" in Hebrew ("''telefon shavur''"), in Finland as ''rikkinäinen puhelin'', and in Greece as ''halasmeno tilefono'' (χαλασμένο τηλέφωνο) or ''spasmeno tilefono'' (σπασμένο τηλέφωνο).
Game
The game has no winner: the entertainment comes from comparing the original and final messages. Intermediate messages may also be compared; some messages will become unrecognizable after only a few steps.
As well as providing amusement, the game can have educational value. It shows how easily information can become corrupted by indirect communication. The game has been used in schools to simulate the spread of gossip and its possible harmful effects. It can also be used to teach young children to moderate the volume of their voice, and how to listen attentively; in this case, a game is a success if the message is transmitted accurately with each child whispering rather than shouting. It can also be used for older or adult learners of a foreign language, where the challenge of speaking comprehensibly, and understanding, is more difficult because of the low volume, and hence a greater mastery of the fine points of pronunciation is required.
Notable games
In 2008, 1,330 children and celebrities set a world record for the game of Telephone involving the most people. The game was held at the
Emirates Stadium
The Emirates Stadium (known as Arsenal Stadium for UEFA competitions) is a association football, football stadium in Holloway, London, England. It has been the home stadium of Arsenal F.C., Arsenal Football Club since its completion in 2006. ...
in London and lasted two hours and four minutes. Starting with "together we will make a world of difference", the phrase morphed into "we're setting a record" part way down the chain, and by the end had become simply "haaaaa". The previous record, set in 2006 by the Cycling Club of Chengdu, China, had involved 1,083 people.
In 2017 a new world record was set for the largest game of Telephone in terms of the number of participants by schoolchildren in
Tauranga
Tauranga (, Māori language for "resting place," or "safe anchorage") is a coastal city in the Bay of Plenty Region and the List of cities in New Zealand, fifth-most populous city of New Zealand, with an urban population of or roughly 3% of t ...
, New Zealand. The chain involved 1,763 school children and other individuals and was held as part of Hearing Week 2017. The starting phrase was "Turn it down".
As of 2022 this remained the world record for the largest game of Telephone by number of participants according to the
Guinness Book of Records
''Guinness World Records'', known from its inception in 1955 until 1999 as ''The Guinness Book of Records'' and in previous United States editions as ''The Guinness Book of World Records'', is a British reference book published annually, listi ...
.
In 2012 a global game of Telephone was played spanning 237 individuals speaking seven different languages. Beginning in St Kilda Library in Melbourne, Australia, the starting phrase "Life must be lived as play" (a paraphrase of Plato) had become "He bites snails" by the time the game reached its end in Alaska 26 hours later.
In 2013, the Global Gossip Game had 840 participants and travelled to all 7 continents.
Variants
A variant of Telephone is called Rumors. In this version of the game, when players transfer the message, they ''deliberately'' change one or two words of the phrase (often to something more humorous than the previous message). Intermediate messages can be compared. There is a second derivative variant, no less popular than Rumors, known as Mahjong Secrets (UK), or Broken Telephone (US), where the objective is to receive the message from the whisperer and whisper to the next participant the first word or phrase that comes to mind in association with what was heard. At the end, the final phrase is compared to the first in front of all participants.

The pen-and-paper game Telephone Pictionary (also known as Eat Poop You Cat
) is played by alternately writing and illustrating captions, the paper being folded so that each player can only see the previous participant's contribution. The game was first implemented online by ''
Broken Picture Telephone'' in early 2007. Following the success of ''Broken Picture Telephone'',
commercial boardgame versions ''
Telestrations''
and ''
Cranium Scribblish'' were released two years later in 2009. ''
Drawception'', and other websites, also arrived in 2012.
A translation relay is a variant in which the first player produces a text in a given
language
Language is a structured system of communication that consists of grammar and vocabulary. It is the primary means by which humans convey meaning, both in spoken and signed language, signed forms, and may also be conveyed through writing syste ...
, together with a basic guide to understanding, which includes a lexicon, an
interlinear gloss
In linguistics and pedagogy, an interlinear gloss is a gloss (series of brief explanations, such as definitions or pronunciations) placed between lines, such as between a line of original text and its translation into another language. When gloss ...
, possibly a list of grammatical
morpheme
A morpheme is any of the smallest meaningful constituents within a linguistic expression and particularly within a word. Many words are themselves standalone morphemes, while other words contain multiple morphemes; in linguistic terminology, this ...
s, comments on the meaning of difficult words, etc. (everything except an actual translation). The text is passed on to the following player, who tries to make sense of it and casts it into their language of choice, then repeating the procedure, and so on. Each player only knows the translation done by their immediate predecessor, but customarily the relay master or mistress collects all of them. The relay ends when the last player returns the translation to the beginning player.
Another variant of Telephone is shown on ''
Ellen's Game of Games'' under the name of ''Say Whaaat?''. However, the difference is that the four players will be wearing earmuffs; therefore the players have to read their lips. A similar game, ''Shouting One Out'', in which participants wearing
noise-canceling headphones had to interpret the lip movements of the preceding player, appeared in multiple editions of the
ITV2
ITV2 is a Television in the United Kingdom, British free-to-air television channel owned by ITV Digital Channels, a division of ITV plc. It was launched on 7 December 1998. For a number of years, it had the largest audience share after the fiv ...
panel game
A panel show or panel game is a radio or television game show in which a panel of celebrities participate. Celebrity panelists may compete with each other, such as on '' The News Quiz''; facilitate play by non-celebrity contestants, such as on ' ...
series ''
Celebrity Juice''.
The
CBBC
CBBC is a British free-to-air Public service broadcasting in the United Kingdom, public broadcast children's television channel owned and operated by the BBC. It is also the brand used for all BBC content for children aged 6 to 12. Its sister c ...
game show
A game show (or gameshow) is a genre of broadcast viewing entertainment where contestants compete in a game for rewards. The shows are typically directed by a game show host, host, who explains the rules of the program as well as commentating a ...
''
Copycats'' featured several rounds played in a Telephone format, in which each player on a team in turn had to interpret and recreate the mimed actions, drawing or music performed by the preceding person in line, with the points value awarded based on how far down the line the correct starting prompt had travelled before mutating into something else.
A
party game
Party games are games that are played at social gatherings to facilitate interaction and provide entertainment and recreation. Categories include (explicit) icebreaker, parlour (indoor), picnic (outdoor), and large group games.Frankel, Lillia ...
variant of telephone known as "wordpass" involves saying words out loud and saying a related word, until a word is repeated.
As a metaphor
The game of Telephone is used in a number of fields as a metaphor for imperfect data transmission over multiple iterations.
For example the British zoologist
Mark Ridley in his book ''Mendel's demon'' used the game as an analogy for the imperfect transmission of genetic information across multiple generations.
In another example,
Richard Dawkins
Richard Dawkins (born 26 March 1941) is a British evolutionary biology, evolutionary biologist, zoologist, science communicator and author. He is an Oxford fellow, emeritus fellow of New College, Oxford, and was Simonyi Professor for the Publ ...
used the game as a metaphor for infidelity in
memetic replication, referring specifically to children trying to reproduce drawing of a Chinese
junk in his essay ''Chinese Junk and Chinese Whispers''.
It was used in the movie
Tár to represent gossip circling within an orchestra.
See also
*
Drawception
*
Exquisite corpse
*
Generation loss
*
Mondegreen
*
Pavement radio
*
Snowball effect
A snowball effect is a process that starts from an initial state of small significance and builds upon itself (an exacerbating feedback), becoming larger (graver, more serious), and also perhaps potentially more dangerous or disastrous (a vicio ...
*
Round-trip translation
*
Toyokawa Shinkin Bank incident
References
External links
Global Gossip Game a game of gossip that passes from library to library around the world on International Games Day at local libraries
The Misemotions Game, a variation of the telephone game where participants have to properly convey emotions instead of text messages
{{DEFAULTSORT:Chinese Whispers
Party games
Children's games
Language games
Telephony in popular culture
Memory games
Psychology experiments