In broad terms, transformation design is a
human-centered,
interdisciplinary
Interdisciplinarity or interdisciplinary studies involves the combination of multiple academic disciplines into one activity (e.g., a research project). It draws knowledge from several fields such as sociology, anthropology, psychology, economi ...
process that seeks to create desirable and sustainable changes in behavior and form – of individuals, systems and organizations. It is a multi-stage, iterative process of applying design principles to large and complex systems.
Its practitioners examine problems holistically rather than reductively to understand relationships as well as components to better frame the challenge. They then prototype small-scale systems – composed of objects, services, interactions and experiences – that support people and organizations in achievement of a desired change. Successful prototypes are then scaled.
Because transformation design is about applying design skills in non-traditional territories, it often results in non-traditional design outputs.
3 Projects have resulted in the creation of new roles, new organizations, new systems and new policies. These designers are just as likely to shape a job description, as they are a new product.
3
This emerging field draws from a variety of design disciplines -
service design
Service design is the activity of planning and arranging people, infrastructure, communication and material components of a service in order to improve its quality, and the interaction between the service provider and its users. Service design m ...
,
user-centered design
User-centered design (UCD) or user-driven development (UDD) is a framework of processes in which usability goals, user characteristics, environment, tasks and workflow of a product, service or brand are given extensive attention at each stag ...
,
participatory design
Participatory design (originally co-operative design, now often co-design and also co-creation ) is an approach to design attempting to actively involve all stakeholders (e.g. employees, partners, customers, citizens, end users) in the design pro ...
,
concept design,
information design
Information design is the practice of presenting information in a way that fosters an efficient and effective understanding of the information. The term has come to be used for a specific area of graphic design related to displaying information ...
,
industrial design
Industrial design is a process of design applied to physical Product (business), products that are to be manufactured by mass production. It is the creative act of determining and defining a product's form and features, which takes place in adva ...
,
graphic design
Graphic design is a profession, academic discipline and applied art that involves creating visual communications intended to transmit specific messages to social groups, with specific objectives. Graphic design is an interdisciplinary branch of ...
,
systems design
The basic study of system design is the understanding of component parts and their subsequent interaction with one another.
Systems design has appeared in a variety of fields, including sustainability, computer/software architecture, and sociolog ...
,
interactive design
Interactive design is a user-oriented field of study that focuses on meaningful communication using media to create products through cyclical and collaborative processes between people and technology. Successful interactive designs have simple, cle ...
,
experience design
User experience design (UX design, UXD, UED, or XD), upon which is the centralized requirements for "User Experience Design Research" (also known as UX Design Research), defines the experience a user would go through when interacting with a compa ...
- as well as non-design disciplines including
cognitive psychology
Cognitive psychology is the scientific study of human mental processes such as attention, language use, memory, perception, problem solving, creativity, and reasoning.
Cognitive psychology originated in the 1960s in a break from behaviorism, whi ...
and
perceptual psychology
Perceptual psychology is a subfield of cognitive psychology that concerns the conscious and unconscious innate aspects of the human cognitive system: perception.
A pioneer of the field was James J. Gibson. One major study was that of affordances ...
,
linguistics
Linguistics is the scientific study of language. The areas of linguistic analysis are syntax (rules governing the structure of sentences), semantics (meaning), Morphology (linguistics), morphology (structure of words), phonetics (speech sounds ...
,
cognitive science
Cognitive science is the interdisciplinary, scientific study of the mind and its processes. It examines the nature, the tasks, and the functions of cognition (in a broad sense). Mental faculties of concern to cognitive scientists include percep ...
,
architecture
Architecture is the art and technique of designing and building, as distinguished from the skills associated with construction. It is both the process and the product of sketching, conceiving, planning, designing, and construction, constructi ...
,
haptics,
information architecture
Information architecture (IA) is the structural design of shared information environments; the art and science of organizing and labelling websites, intranets, online communities and software to support usability and findability; and an emerging ...
,
ethnography
Ethnography is a branch of anthropology and the systematic study of individual cultures. It explores cultural phenomena from the point of view of the subject of the study. Ethnography is also a type of social research that involves examining ...
,
storytelling
Storytelling is the social and cultural activity of sharing narrative, stories, sometimes with improvisation, theatre, theatrics or embellishment. Every culture has its own narratives, which are shared as a means of entertainment, education, cul ...
and
heuristics
A heuristic or heuristic technique (''problem solving'', '' mental shortcut'', ''rule of thumb'') is any approach to problem solving that employs a pragmatic method that is not fully optimized, perfected, or rationalized, but is nevertheless ...
.
History
Though academics have written about the economic value of and need for transformations over the years
7,8, its practice first emerged in 2004 whe
The Design Council the UK's national strategic body for design, forme
RED a self-proclaimed "do-tank" challenged to bring design thinking to the transformation of public services.
1
This move was in response to Prime Minister Tony Blair's desire to have public services "redesigned around the needs of the user, the patients, the passenger, the victim of crime".
3
The RED team, led by
Hilary Cottam, studied these big, complex problems to determine how design thinking and design techniques could help government rethink the systems and structures within public services and possibly redesign them from beginning to end.
3
Between 2004 and 2006, the RED team, in collaboration with many other people and groups, developed techniques, processes and outputs that were able to "transform" social issues such as preventing illness, managing chronic illnesses, senior citizen care, rural transportation, energy conservation, re-offending prisoners and public education.
In 2015 Braunschweig University of Art / Germany has launched a new MA i
Transformation Design In 2016 The
Glasgow School of Art
The Glasgow School of Art (GSA; ) is a higher education art school based in Glasgow, Scotland, offering undergraduate degrees, post-graduate awards (both taught and research-led), and PhDs in architecture, fine art, and design. These are all awa ...
launched another masters program "M.Des in Design Innovation and Transformation Design". In 2019 the University of Applied Sciences Augsburg / Germany launched a masters program i
Transformation Design
Process
Transformation design, like user-centered design, starts from the perspective of the end user. Designers spend a great deal of time not only learning how users currently experience the system and how they want to experience the system, but also co-creating with them the designed solutions.
Because transformation design tackles complex issues involving many stakeholders and components, more expertise beyond the user and the designer is always required. People such as, but not limited to, policy makers, sector analysts, psychologists, economists, private businesses, government departments and agencies, front-line workers and academics are invited to participate in the entire design process - from problem definition to solution development.
6
With so many points-of-view brought into the process, transformation designers are not always 'designers.' Instead, they often play the role of moderator. Though varying methods of participation and co-creation, these moderating designers create hands-on, collaborative workshops (a.k.a.
charrette
A charrette (American pronunciation: /ʃɑːˈrɛt/; French: �aʁɛt, often Anglicized to charette or charet and sometimes called a design charrette, is a collaborative, intense period of design or planning activity. The term was introduced to m ...
) that make the design process accessible to the non-designers.
Ideas from workshops are rapidly prototyped and beta-tested in the real world with a group of real end users. Their experience with and opinions of the prototypes are recorded and fed back into the workshops and development of the next prototype.
See also
*
Human-centered design
Sources
RED's homepage
# https://www.designcouncil.org.uk/ Design Council's homepage
White Paper published by RED which discusses transformation design
RED's website page which talks about transformation design
# http://www.torinoworlddesigncapital.it/portale/en/content.php?sezioneID=10 Interview with Hilary Cottam at World Design Capital
# https://web.archive.org/web/20070818190054/http://www.hilarycottam.com/html/RED_Paper%2001%20Health_Co-creating_services.pdf Whitepaper on co-creation
# ''The Experience Economy'', B.J. Pine and J. Gilmore, Harvard Business School Press 1999. Book discussing the economic value and importance of companies offering transformations
# ''The Support Economy'', S. Zuboff and J. Maxmin, Viking Press 2002. Book discussing the need for companies and governments to realign themselves with how people live
# ''Transformationsdesign - Wege in eine zukunftsfähige Moderne'', H. Welzer and B. Sommer, oekom 201
# ''Transformation Design - Perspectives on a new Design Attitude'', W. Jonas, S. Zerwas and K. von Anshelm, Birkhäuser 201
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