Star Citizen
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Logo Cloud Imperium Games ''Star Citizen'' is an in-development
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
,
space trading and combat simulation A space flight simulation is a genre of flight simulator video games that lets players experience space flight to varying degrees of realism. Common mechanics include space exploration, space trade and space combat. Overview Some games in the ...
game. The game is being developed and published by Cloud Imperium Games for
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. An extended retry of unrealized plans for ''
Freelancer ''Freelance'' (sometimes spelled ''free-lance'' or ''free lance''), ''freelancer'', or ''freelance worker'', are terms commonly used for a person who is self-employed and not necessarily committed to a particular employer long-term. Freelance w ...
'', ''Star Citizen'' is being led by director Chris Roberts. The game was announced via a private crowdfunding page in September 2012, and was later joined on October 18, 2012 by a successful
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
campaign which drew in over US$2 million. Pre-production of the game began in 2010, with production starting in 2011. ''Star Citizen'' has become highly criticized during its long production process, both for the fact that there is still no clear release date and for the challenges backers who have abandoned the project have faced in receiving a refund. The launch of the game was originally anticipated for 2014, but was repeatedly delayed. In 2013, Cloud Imperium Games began releasing parts of the game, known as "modules", to provide players with the opportunity to experience gameplay features prior to release. The latest of these modules, known as the "Persistent Universe", was made available for testing to pre-purchasers in 2015 and continues to receive updates. After more than a decade in development, no projected date for the commercial release of ''Star Citizen'' is currently given. After the initial Kickstarter ended, Cloud Imperium Games continued to raise funds through the sale of ships and other in-game content, and is now noted for being the highest
crowdfunded Crowdfunding is the practice of funding a project or venture by raising money from a large number of people, typically via the internet. Crowdfunding is a form of crowdsourcing and alternative finance. In 2015, over was raised worldwide by crow ...
video game and one of the highest-funded crowdfunding projects overall, having raised over US$500 million as of September 2022. Such methods of generating crowdfunded revenue have however led to criticisms and legal issues surrounding the project. In addition to crowdfunding, marketing is now also funded through external investment, having received US$63.25 million as of March 2020. ''Squadron 42'', a single-player game set in the same universe, was initially announced in the Kickstarter as an included campaign in ''Star Citizen'', but is now intended to be a standalone product.


Gameplay

''Star Citizen'' combines features from
space simulator Astronaut training describes the complex process of preparing astronauts in regions around the world for their space missions before, during and after the flight, which includes medical tests, physical training, extra-vehicular activity (EVA) tra ...
,
first person shooter First-person shooter (FPS) is a video game genre, sub-genre of shooter video games centered on gun and other weapon-based combat in a First person (video games), first-person perspective, with the player experiencing the action through the eye ...
, and
massively multiplayer online A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players, often hundreds or thousands, on the same server. MMOs usually feature a huge, persistent world, persistent open world, alt ...
genres across its four playable modes. These modes, called modules, provide different player experiences from one another. Three of the modules, Hangar, Arena Commander, and Star Marine, provide examples of gameplay features that appears in the Persistent Universe module, but also have their own mechanics.


Hangar module

In the Hangar Module, players can explore or modify their purchased ships that have been publicly released and interact with the ship's systems, though no flying options are available. Also included are decorations and flair that can be placed and arranged within the hangar.


Arena Commander

Arena Commander is an in-fiction space combat simulator allowing players to fly ships in various game types against other players or AI opponents. In the Free Flight game type, players can pilot their ship without threat of combat encounters, while in Vanduul Swarm up to 4 players fight waves of computer controlled enemies. Capture the Core is a game type inspired by classic
capture the flag Capture the flag (CTF) is a traditional outdoor sport where two or more teams each have a flag (or other markers) and the objective is to capture the other team's flag, located at the team's "base", and bring it safely back to their own base. ...
rules, where a team must capture the opposing team's core and deposit it on their side. A racing game type, set on a specifically designed map with three courses, allows players to fly through checkpoints and attempt to beat each other's time. Game types like Battle Royale and Team place players in direct opposition of one another, gaining points for destroying enemy ships. A final game type, called Pirate Swarm, is a horde based game type similar to Vanduul Swarm but with different enemy types.
G-force The gravitational force equivalent, or, more commonly, g-force, is a measurement of the type of force per unit mass – typically acceleration – that causes a perception of weight, with a g-force of 1 g (not gram in mass measure ...
effects on the pilot were introduced in Arena Commander, which could cause the player character to black out if they moved in a way that applied substantial g-forces on the ship. Equipment to customize ships used in Arena Commander can be rented to further allow for modification of player ship combat ability. While a multi-crew component of Arena Commander was announced at a 2015 ''Star Citizen'' conference, it has yet to be implemented in the game.


Star Marine

Star Marine is an in-fiction ground combat simulator, allowing players to fight each other with conventional weaponry. Two maps were made available on release, along with two game types: Elimination and Last Stand. Last Stand is a "capture-and-hold" game type in which two opposing teams (the Marines and the Outlaws) each attempt to capture one or more control points to gain points; as a team captures more control points, they gain points at a steadily increasing rate. Elimination is a free-for-all game type; unlike the team-based "Last Stand", players work individually to gain the highest kill-count before the match ends. Both game variants last for ten minutes or (in the case of Last Stand) until one team accrues the higher score.


Persistent Universe

The Persistent Universe, initially referred to as Crusader, combines the gameplay aspects of the Hangar, Arena Commander, and Star Marine modules into a single multiplayer platform. Players can freely navigate around and on the surface of four planets, nine moons, a planetoid, and a gas giant. Players can create male or female avatars for the Persistent Universe. Upon entering the mode, players spawn at a space station or one of the available planets in the game. Once spawned, players are given the freedom to choose what they pursue, whether it is trading, bounty hunting, mining, or taking on missions. A law system keeps track of player activities and penalizes players for engaging in criminal behavior with a rating that blocks access to certain areas and can lead to bounties or violent reactions from law enforcement. In order to reduce their criminal rating, players must hack the law enforcement network or pay off fines they may have incurred. Movement is available in both gravity and zero-gravity environments. Different planets have different gravitational pulls which alter player jump heights. In zero-gravity, players can move with six degrees of freedom, with forward movement possible through thrusters on their backs. If a player enters a ship, they can freely traverse it with artificial gravity affecting them. While the final game will use an
in-game currency A virtual economy (or sometimes synthetic economy) is an emergent economy existing in a virtual world, usually exchanging virtual goods in the context of an online game, particularly in massively multiplayer online games (MMOs). People enter ...
called UEC, the current early-access version uses a temporary currency called aUEC, which will be reset from time to time and at the release of the game. Any purchased or rented ship or vehicle can be spawned by the player at a landing zone. Ships can be purchased with real-world funds or at in-game kiosks with earned credits. Rental ships can be procured at separate kiosks for intervals ranging from a few days to a month. If a ship is destroyed, players must file an insurance claim and wait a period of time for it to be delivered. Players can pilot ships both in space and in atmospheres; transitions between the two occur without loading screens in real time. Planets in the game are procedurally generated with distinct biomes and areas of interest. On each planet is a landing zone, often within a city, where players can disembark and explore the zone on foot. Some cities include transit systems that connect various sections together. Stores that carry various weapons and items can be found in these zones, allowing players to purchase equipment and trade goods for their character and ships. On most planets, cave systems are available for players to explore, in which they can take on investigation missions or mine for rare ores.


''Squadron 42''

''Squadron 42'' is a story-based single-player game set in the ''Star Citizen''
fictional universe A fictional universe, or fictional world, is a self-consistent setting with events, and often other elements, that differ from the real world. It may also be called an imagined, constructed, or fictional realm (or world). Fictional universes may ...
described by the developers as a "spiritual successor to ''
Wing Commander Wing commander (Wg Cdr in the RAF, the IAF, and the PAF, WGCDR in the RNZAF and RAAF, formerly sometimes W/C in all services) is a senior commissioned rank in the British Royal Air Force and air forces of many countries which have historical ...
''". It is being developed by the Foundry 42 studio under the supervision of Chris Roberts' brother Erin, who had already worked with him on the ''Wing Commander'' series and led the production and development of games like '' Privateer 2: The Darkening'' and '' Starlancer''. It was originally announced for release in 2014 during the Kickstarter campaign, but was delayed multiple times. In mid-2019 CIG stated that a beta release was planned before the end of Q2 2020, then an estimated Q3 2020 on a now abandoned roadmap. In December 2020 Chris Roberts announced there will be no official release date or gameplay footage at this time. "I have decided that it is best to not show Squadron 42 gameplay publicly, nor discuss any release date until we are closer to the home stretch and have high confidence in the remaining time needed to finish the game to the quality we want". The developers state that the interactive storyline centers on an elite military unit and involves the
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
enlisting in the United Empire of Earth Navy, taking part in a
campaign Campaign or The Campaign may refer to: Types of campaigns * Campaign, in agriculture, the period during which sugar beets are harvested and processed *Advertising campaign, a series of advertisement messages that share a single idea and theme * Bl ...
that starts with a large space battle. The player's actions will allow them to optionally achieve citizenship in the UEE and affect their status in the ''Star Citizen'' persistent universe, but neither of the two games has to be played in order to access the other. In addition to space combat simulation and first-person shooter elements, reported features include a conversation system that affects relationships with non-player pilots. An optional co-operative mode was initially proposed in the Kickstarter, but later changed to be a separate mode added after release. The game is planned to be released in multiple episodes, and according to the developers will be offering an estimated of 20 hours of gameplay for SQ42 Episode 1 with about 70 missions worth of gameplay, "''Squadron 4''2 Episode Two: Behind Enemy Lines" and "Episode 3," will launch later. The cast for ''Squadron 42'' includes
Gary Oldman Gary Leonard Oldman (born 21 March 1958) is an English actor and filmmaker. Known for his versatility and intense acting style, he has received various accolades, including an Academy Award, a Golden Globe Award, and three British Academy ...
, Mark Hamill,
Gillian Anderson Gillian Leigh Anderson ( ; born August 9, 1968) is an American actress. Her credits include the roles of FBI Special Agent Dana Scully in the series ''The X-Files'', ill-fated socialite Lily Bart in Terence Davies's film '' The House of Mirt ...
,
Mark Strong Mark Strong (born Marco Giuseppe Salussolia; 5 August 1963), is a British actor, best known for his film roles such as Prince Septimus in ''Stardust'' (2007), Archibald in '' RocknRolla'' (2008), Lord Henry Blackwood in ''Sherlock Holmes'' (20 ...
,
Liam Cunningham Liam Cunningham (born 2 June 1961) is an Irish actor. He is known for playing Davos Seaworth in the HBO epic-fantasy series ''Game of Thrones''. Cunningham has been nominated for the London Film Critics' Circle Award, the British Independe ...
,
Andy Serkis Andrew Clement Serkis (born 20 April 1964) is an English actor, director, and producer. He is best known for his performance capture roles comprising motion capture acting, animation, and voice work for computer-generated characters such as Goll ...
,
John Rhys-Davies John Rhys-Davies (born 5 May 1944) is a Welsh actor best known for portraying Sallah in the ''Indiana Jones'' franchise and Gimli in ''The Lord of the Rings'' trilogy. His other roles include Michael Malone in the 1993 series ''The Untouch ...
, Jack Huston,
Eleanor Tomlinson Eleanor May Tomlinson (born 19 May 1992) is an English actress and singer. She has appeared in films including '' Angus, Thongs and Perfect Snogging'' (2008), ''Jack the Giant Slayer'' (2013), ''Colette'' (2018) and ''Love Wedding Repeat'' (20 ...
,
Harry Treadaway Harry John Newman Treadaway''Births, Marriages & Deaths Index of England & Wales, 1916-2005.''; at ancestry.com (born 10 September 1984) is an English actor known for his performances as Victor Frankenstein in the horror-drama series ''Penny Dr ...
,
Sophie Wu Sophie Wu (born 23 December 1983) is a British actress, known for her roles in films such as '' Kick-Ass'' and TV series such as ''The Fades'' as Jay, ''The Midnight Beast'' as Zoe, plus the second and third series of '' Fresh Meat'' as Heather. ...
,
Damson Idris Damson Idris (born 2 September 1991) is a British-Nigerian actor. He currently stars on John Singleton's crime drama ''Snowfall'', which debuted 5 July 2017 on FX. He played the co-lead in Netflix's sci-fi action film '' Outside the Wire'' (202 ...
,
Eric Wareheim Eric Alexander Wareheim (; born April 7, 1976) is an American comedian, actor, writer, director, musician, and winemaker. He is best known as one half of the comedy duo Tim & Eric, alongside Tim Heidecker. He also had a recurring role on the Netf ...
,
Rhona Mitra Rhona is the name of: * Rhona Adair (1878–1961), British golf champion * Rhona Bennett (born 1976), American singer, actress and model * Rhona Brankin (born 1950), Labour Co-operative politician and Member of the Scottish Parliament * Rhona Bro ...
,
Henry Cavill Henry William Dalgliesh Cavill ( ; born 5 May 1983) is a British actor. He is known for his portrayal of Charles Brandon in Showtime's ''The Tudors'' (2007–2010), DC Comics character Superman in the DC Extended Universe (2013–2022), Gera ...
, and
Ben Mendelsohn Paul Benjamin Mendelsohn (born 3 April 1969) is an Australian actor. He first rose to prominence in Australia for his breakout role in ''The Year My Voice Broke'' (1987) and since then he has had roles in films such as '' Animal Kingdom'' (2010) ...
amongst others.


Development


Background

''Star Citizen'' is under development by Cloud Imperium Games, a studio founded by Chris Roberts, Sandi Roberts, and
Ortwin Freyermuth Ortwin Sam Schneider-Freyermuth (born November 1958) is a German American video game executive, entertainment lawyer and film producer. He currently holds the position of co-founder (together with Chris Roberts), vice-chairman and general couns ...
in 2012. While working at
Origin Systems Origin Systems, Inc. was an American video game developer based in Austin, Texas. It was founded on March 3, 1983, by Richard Garriott and his brother Robert Garriott, Robert. Origin is best known for their groundbreaking work in multiple genres ...
from 1990 to 1996, Roberts became known for his groundbreaking ''
Wing Commander Wing commander (Wg Cdr in the RAF, the IAF, and the PAF, WGCDR in the RNZAF and RAAF, formerly sometimes W/C in all services) is a senior commissioned rank in the British Royal Air Force and air forces of many countries which have historical ...
'' franchise. After the completion of Starlancer in 1999 by Roberts' studio Digital Anvil, lengthy delays in the production of extensive plans for the game Freelancer led to the company's acquisition by Microsoft and Roberts' exit from the project. Completed under a new lead and numerous staff replacements, the finished game was well received, but criticized for lacking the extensive features Roberts had planned. Roberts has since claimed that ''Star Citizen'' is a spiritual successor to both ''Wing Commander'' and ''Freelancer'', a claim that has been noted by the media.
Pre-production Pre-production is the process of planning some of the elements involved in a film, television show, play, or other performance, as distinct from production and post-production. Pre-production ends when the planning ends and the content starts ...
of ''Star Citizen'' began in 2010 with production starting in 2011 using
CryEngine 3 CryEngine (stylized as CRYENGINE) is a game engine designed by the German game developer Crytek. It has been used in all of their titles with the initial version being used in ''Far Cry'', and continues to be updated to support new consoles and ...
. Several contractors and outsourced development companies such as CGBot, Rmory, VoidAlpha and
Behaviour Interactive Behaviour Interactive Inc. is a Canadian video game development studio specializing in the production of 2D and 3D action/adventure games for home video game consoles, handheld game consoles, PCs and mobile. Based in Montreal, Canada, the compa ...
were hired to build an early prototype of the game and concept art. The goal of the prototype was to gain outside investment, but following the success for the ''Double Fine Adventure''
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
campaign, Roberts decided to crowdfund the game instead. After hiring Ortwin Freyermuth, Ben Lesnick, and David Swofford, Cloud Imperium Games was formed with the intention of building the initial campaign. ''Star Citizen'' was officially announced at GDC on October 10, 2012, during which the website they had built for the campaign crashed. Following the GDC presentation, the company announced a Kickstarter campaign on October 18, 2012.


Kickstarter and early releases

In its initial debut on Kickstarter, ''Star Citizen'' was marketed as "everything that made ''Wing Commander'' and ''Privateer / Freelancer'' special." The proposed game was claimed to include a single-player story driven mode called ''Squadron 42'' that would include drop in/drop out co-op, a company-hosted persistent universe mode, a self-hosted, mod friendly multiplayer mode, no subscriptions, and no pay-to-win mechanics. The initial estimated target release date was stated to be November 2014, with all proposed features available at launch. Additional promised features included
virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), educ ...
support,
flight stick A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. A joystick, also known as the control column, is the principal cont ...
support, and a focus on high-end PC hardware. While the initial release would be targeted for Microsoft Windows, Roberts stated that Linux support was a goal for the project after its official release. As development continued, Chris Roberts announced in August 2013 that they would be releasing the "Hangar Module", a way for players to explore an enclosed space and some of the ships that have been completed. The module was released six days later, on August 29, and was considered the "first deliverable" of the project. This would mark the beginning of ''Star Citizen'''s modular development process, where smaller pieces of the game would be released leading up to the release of the Persistent Universe. During this early period, it was announced that the games would utilize the
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
system Kythera, developed by Moon Collider. The game is produced in a
distributed development A distributed development project is a research and development (R&D) project that is done across multiple business worksites or locations. It is a form of R&D where the project members may not see each other face to face, but they are all worki ...
process by Cloud Imperium Games and Foundry 42 with
studios A studio is an artist or worker's workroom. This can be for the purpose of acting, architecture, painting, pottery ( ceramics), sculpture, origami, woodworking, scrapbooking, photography, graphic design, filmmaking, animation, industrial design ...
in
Austin Austin is the capital city of the U.S. state of Texas, as well as the seat and largest city of Travis County, with portions extending into Hays and Williamson counties. Incorporated on December 27, 1839, it is the 11th-most-populous city ...
,
Frankfurt Frankfurt, officially Frankfurt am Main (; Hessian: , "Frank ford on the Main"), is the most populous city in the German state of Hesse. Its 791,000 inhabitants as of 2022 make it the fifth-most populous city in Germany. Located on its na ...
,
Santa Monica Santa Monica (; Spanish: ''Santa Mónica'') is a city in Los Angeles County, situated along Santa Monica Bay on California's South Coast. Santa Monica's 2020 U.S. Census population was 93,076. Santa Monica is a popular resort town, owing to ...
,
Wilmslow Wilmslow ( ) is a market town and civil parish in the unitary authority of Cheshire East in Cheshire, England, south of Manchester city centre. The population was 24,497 at the 2011 Census. History Toponymy Wilmslow derives its name from Old ...
and
Derby Derby ( ) is a city and unitary authority area in Derbyshire, England. It lies on the banks of the River Derwent in the south of Derbyshire, which is in the East Midlands Region. It was traditionally the county town of Derbyshire. Derby gai ...
. Additional partners that are or have been working on the project include Turbulent,
Virtuos Virtuos is a global video game development company headquartered in Singapore with studios across Asia, Europe, and North America. Virtuos specializes in game development and art production for AAA consoles, PC, and mobile titles – working as a ...
, Wyrmbyte.


Arena Commander

Arena Commander, the "flight combat" module, was released on June 4, 2014. It allows players to test the ship combat and racing portion of the game against other players or AI opponents in various game types. These game types were released to all players as single-player offerings, with a small number of players receiving access to the multiplayer version with plans to scale until the module was considered fully released. On August 11, 2014, Arena Commander was updated to open access to all players and added the Capture the Core game type. The module continued to get updates through 2014, with the addition of a racing mode and other fixes in September. By December, Arena Commander had reached version 1.0 and was considered a "significant milestone" for the project.


Star Marine

Star Marine was considered the "FPS module" for ''Star Citizen.'' The module was announced at PAX Australia 2014 with a projected release date in 2015. The development of Star Marine was contracted out to the Colorado-based third-party studio
IllFonic IllFonic, LLC is an American video game developer based in Golden, Colorado, with further offices in Tacoma, Washington, and Austin, Texas. The studio was founded by Charles Brungardt, Kedhrin Gonzales and Raphael Saadiq in 2007. IllFonic is b ...
. Initially, the module was set to include features like teams starting within a ship and needing to fly to a space station to begin their engagements and much more EVA-based gameplay including the disabling of gravity during matches. However, close to being finished, CIG found that the assets that were built for the module weren't at the same scale as those built for the rest of the game. By August 2015, the contract was terminated and development of ''Star Marine'' returned to an in-house team at Cloud Imperium Games. The issues plaguing Star Marine's development caused significant delays, pushing the release beyond the originally expected 2015 release date. Just prior to the module being pulled from Illfonic, outlets began reporting that the module was "delayed indefinitely" or "cancelled". During development in 2015, a game type called SATA Ball was announced, an in-game sport where players would be split up into two teams and would fight each other in a
zero-gravity Weightlessness is the complete or near-complete absence of the sensation of weight. It is also termed zero gravity, zero G-force, or zero-G. Weight is a measurement of the force on an object at rest in a relatively strong gravitational fi ...
environment. It has yet to be implemented in the game. The module was released on December 23, 2016, a year after its original projected release date.


Persistent Universe

While the previous modules were primarily focused on a single aspect of gameplay, the release of ''Star Citizen'''s Alpha 2.0 version, initially known as Crusader, was a combination of gameplay elements found in earlier modules. Its initial release was on December 11, 2015, a year after the ''Star Citizen'' project was originally planned for completion. Later retitled as "Universe", the module became the primary focus of development on ''Star Citizen'', with future updates focused on implementing content to this mode. ''Star Citizen'''s Alpha 3.0, considered to be a major milestone, was announced for a December 2016 release at Gamescom 2016.'''' Two months later, in October 2016 at the annual CitizenCon event, Cloud Imperium Games claimed that Alpha 3.0 would be split into four smaller releases.' When December arrived, Cloud Imperium Games made a surprise announcement that they would be migrating ''Star Citizen'' to the Amazon Lumberyard engine. Alpha 3.0 wouldn't release until December 2017, and following its release the developers implemented a public roadmap that would show features and content that was in development for the future.'''' As development continued, Cloud Imperium Games began releasing more features in incremental versions that built on Alpha 3.0. Early updates focused on implementing initial gameplay mechanics specific to the Persistent Universe module and efforts to stabilize the "barely playable" Alpha 3.0 update. Face-over-IP technology was implemented in Alpha 3.3, which was built in partnership with
FaceWare Technologies Faceware Technologies is an American facial animation and motion capture development company. The company was established under Image Metrics and became its own company at the beginning of 2012. Faceware produces software used to capture an act ...
. Feature additions continued through 2019 as Cloud Imperium Games adopted a quarterly schedule for providing updates to the module, though concerns over its lengthy development continued. During the development of ''Star Citizen's'' Alpha 3.8 update, the developers discussed their implementation of a technology known as Object Container Streaming. Due to the scale of the game, challenges arose wherein the project would run into memory limitations on both the client and the server side of the Persistent Universe. While they had released a client-side version of Object Container Streaming in December 2018, a server-side version had been in development to alleviate those limitations even further. The developers noted that a server-side implementation would alleviate existing limitations with the project and said that, if completed, it would be "one of the biggest technological milestones this game has seen to date."


Delays and extended development

During the 2012 crowdfunding campaign, Chris Roberts suggested that the game might be released in 2014. At the time, Roberts said that "Really, it's all about constant iteration from launch. The whole idea is to be constantly updating. It isn't like the old days where you had to have everything and the kitchen sink in at launch because you weren't going to come back to it for awhile. We're already one year in – another two years puts us at 3 total which is ideal. Any more and things would begin to get stale." As development progressed, key features were continually pushed from their projected release dates. The Arena Commander module, originally scheduled for December 2013, was delayed six months to its initial June 2014 release. Star Marine, originally scheduled for a 2015 release, was delayed until December 2016. An update to the game's Persistent Universe module, Alpha 3.0, was delayed from December 2016 to December 2017. Since Alpha 3.0's release, no official release dates have been set for ''Star Citizen'', though its alpha component continues to receive updates. ''Squadron 42'', the now-standalone single player component of the game, was initially scheduled for the project's initial 2014 release, but suffered from delays as well. After it missed the 2014 release window, a release window in 2016 was suggested before the project was "delayed indefinitely". In 2018, Cloud Imperium Games announced a plan to enter the beta stage of ''Squadron 42''s development before the end of the first quarter of 2020, but that date was later pushed back to the end of the second quarter of 2020. The beta was later pushed back again, to the third quarter of 2020, which passed with no news until on 10 October Chris Roberts stated that "We still have a ways to go before we are in beta". As the project continued to delay key features and miss projected deadlines, the media began to suggest that the game may become
vaporware In the computer industry, vaporware (or vapourware) is a product, typically computer hardware or software, that is announced to the general public but is late or never actually manufactured nor officially cancelled. Use of the word has broade ...
and might never be released. Many of these delays were blamed on
micromanagement In business management, micromanagement is a management style whereby a manager closely observes, controls, and/or reminds the work of their subordinates or employees. Micromanagement is generally considered to have a negative connotation, main ...
of the project by key members of Cloud Imperium Games, and criticisms of
feature creep Feature creep is the excessive ongoing expansion or addition of new features in a product, especially in computer software, video games and consumer and business electronics. These extra features go beyond the basic function of the product and ...
plagued the project. Comparisons were made between ''Star Citizen'' and '' Elite: Dangerous'', another crowdfunded space flight simulation game announced at about the same time and released in 2014.


Funding


Crowdsourcing

The developers of ''Star Citizen'' began crowdfunding in 2012, on their own website and
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
. Funding quickly surpassed initial target goals and subsequently additional stretch goals have been added to the funding campaign, most promising more or expanded content at release. At initial pledge campaign end, the total pledge amount was above all goals initially set by Cloud Imperium Games and reached . In mid-2013, with raised in less than a year, ''Star Citizen'' became the "most-funded crowdfunding project anywhere". In 2014,
Guinness World Records ''Guinness World Records'', known from its inception in 1955 until 1999 as ''The Guinness Book of Records'' and in previous United States editions as ''The Guinness Book of World Records'', is a reference book published annually, listing world ...
listed the sum of pledged on ''Star Citizen'' website as the "largest single amount ever raised via crowdsourcing". During the 2014
Gamescom Gamescom (stylized as gamescom) is a trade fair for video games held annually at the Koelnmesse in Cologne, North Rhine-Westphalia, Germany. Since 2018, it has been organised by ''game – Verband der deutschen Games-Branche'' (English: Associ ...
event on August 15, Chris Roberts announced the crowdfunding campaign had surpassed . On May 19, 2017, crowdfunding surpassed $150 million. In addition to crowdfunding, funding for the game's development has continued through a variety of in-game transactions and subscriptions. In January 2017, when asked about the financial situation of ''Star Citizen,'' Chris Roberts said: "I’m not worried, because even if no money came in, we would have sufficient funds to complete ''Squadron 42''. The revenue from this could in-turn be used for the completion of ''Star Citizen''." For contributing to the project's funding, backers receive virtual rewards in the form of tiered pledge packages, which include a spaceship and credits to buy additional equipment and to cover initial costs in the virtual economy, like fuel and rental fees, but according to the developers, players will be able to earn all backer rewards in the game itself, with the exception of certain cosmetic items and Lifetime Insurance (LTI), without having to spend additional money. Funding from backers exceeded $300 million in June 2020, surpassed $400 million in November 2021, and $500 million in September 2022. The current number of backers is unknown, as it does not equal the advertised counter Star Citizens'''.


Private funding

Billionaire
Clive Calder Clive Ian Calder (born 13 December 1946) is a South African-born British billionaire record executive and businessman primarily known for co-founding the Zomba Group with Ralph Simon, and its subsidiary Jive Records. As of October 2021, Calder ...
purchased a 10 percent stake in Cloud Imperium Games for US$46 million in December 2018, placing the company at a $460 million valuation, regarding which ''
TechCrunch TechCrunch is an American online newspaper focusing on high tech and startup companies. It was founded in June 2005 by Archimedes Ventures, led by partners Michael Arrington and Keith Teare. In 2010, AOL acquired the company for approximately ...
'' commented "One may very well question the sanity of such a valuation for a company that has not yet shipped an actual product." Chris Roberts, who had stated he wanted to limit the use of crowdsourced funds for marketing purposes, claimed that the private funds would be used for developing marketing campaigns for the project. In addition to the stake, Clive and his son,
Keith Calder Keith G. Calder (born 14 December 1979) is a British-born independent film producer best known for his work on ''All the Boys Love Mandy Lane'' (2006) and ''The Wackness'' (2008) with Felipe Marino and Joe Neurauter. Career After graduating ...
, gained board seats at Cloud Imperium. In March 2020 additional $17.25 million investment was received, raising total private funding to $63.25 million. Due to
United Kingdom The United Kingdom of Great Britain and Northern Ireland, commonly known as the United Kingdom (UK) or Britain, is a country in Europe, off the north-western coast of the continental mainland. It comprises England, Scotland, Wales and North ...
law surrounding the purchase, Cloud Imperium Games released financials for parts of the company. The documents revealed that in 5 years of development, from 2012 to 2017, the company had spent US$193 million and reserved $14 million. CIG financials for UK in 2020 revealed that it had paid about £1 million in dividends to shareholders.


Grey market

In 2014, ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
'' reported that a
grey market A grey market or dark market (sometimes confused with the similar term " parallel market") is the trade of a commodity through distribution channels that are not authorized by the original manufacturer or trade mark proprietor. Grey market pr ...
had arisen from ''Star Citizen'''s funding practices, specifically the sale of limited-run ships and the inability for players to sell ships among themselves. Several people began to act as middle-men to process transactions between players wanting to sell or trade ships, which became more prevalent after changes to in-game ship insurance mechanics on newly sold ships. Cloud Imperium Games made changes to the project's "gifting system", announcing, "In order to eliminate the middleman scam, packages will be giftable only once before they are locked to an account." Middlemen moved around this restriction by primarily dealing with the fiscal side of the transaction and allowing the actual parties to exchange their goods. According to the report, "Chris Roberts expresses no desire to clamp down on the ''Star Citizen'' grey market".


Reception


Reactions from the press

In a ''
Polygon In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two toge ...
'' opinion article, Charlie Hall compared ''Star Citizen'' to ''
No Man's Sky ''No Man's Sky'' is an action-adventure survival game developed and published by Hello Games. It was released worldwide for the PlayStation 4 and Microsoft Windows in August 2016, for Xbox One in July 2018, for the PlayStation 5 and Xb ...
'' and '' Elite: Dangerous'', writing that "Last time I checked, ''Star Citizen'' writ large was a hope wrapped inside a dream buried inside a few layers of controversy", while stating that each game has something different to offer within the space sim genre. ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
'' writer Luke Winkie also compared ''Star Citizen'' to ''No Man's Sky'', describing ''Star Citizen'' as "the ''other'' super ambitious, controversial space sim on the horizon", and indicating that fans of the genre, disappointed in ''No Man's Sky'' were turning to the as-yet-unfinished ''Star Citizen'', while sometimes expressing concerns should the latter fail to deliver. The game's developers have attracted criticism for continuing to raise funds enthusiastically while failing to meet project deadlines, as well as doubts about technical feasibility and the ability of the developers to finish the game. Between September and October 2015, '' The Escapist'' magazine wrote a pair of highly controversial articles citing various sources who claimed that the project was in trouble. After Roberts wrote a scathing response to the articles,
Cloud Imperium Games file:Cloud Imperium Games logo.svg, Logo Cloud Imperium Games ''Star Citizen'' is an in-development multiplayer, space trading and combat simulation game. The game is being developed and published by Cloud Imperium Games for Microsoft Windows. An ...
threatened the site and its owners with legal action which never materialized. In March 2017,
Derek Smart Derek K. Smart is an American video game designer. He is the president and lead developer of 3000AD, Inc., an indie game development company based in Aventura, Florida. In addition he is the president of and investor in the video game developmen ...
wrote that both parties had settled the matter out of court. The statement from
Defy Media Defy Media was an American digital media company that produced original online content for the 12–34 age group. Originally founded in 1996 as Alloy Online (later Alloy Digital), the final company was formed in 2013 by its merger with Break M ...
reads "In response to your request for comment, I can share that CIG and ''The Escapist'' have mutually agreed to delete their comments about each other. We wish each other well and look forward to better relations in 2017". The article later came in third (tied) for an award by the
Society of Professional Journalists The Society of Professional Journalists (SPJ), formerly known as Sigma Delta Chi, is the oldest organization representing journalists in the United States. It was established on April 17, 1909, at DePauw University,2009 SPJ Annual Report, letter ...
. In September 2016, '' Kotaku'' wrote a five-part series about the various controversies surrounding the project. One article in the series was related to a long-rumored feud between Smart and Roberts. In December 2016, ''Star Citizen'' was the recipient of ''
Wired ''Wired'' (stylized as ''WIRED'') is a monthly American magazine, published in print and online editions, that focuses on how emerging technologies affect culture, the economy, and politics. Owned by Condé Nast, it is headquartered in San Fra ...
'' 2016 Vaporware Awards. '' Massively OP'' awarded the game its "Most Likely to Flop" award for both 2016 and 2017.


Reactions from the public

Ongoing online disputes exist over the scope of the project, the project's funding, as well as the project's ability to eventually deliver on promises. Some writers have been the subject of e-mail attacks for their coverage of the project. At least one popular YouTube personality was allegedly sent death threats by a fan of the game. Various articles regarding the controversy surrounding the project also focus on both sides of the argument. In July 2015, independent game designer Derek Smart, one of the original early backers of the project in 2012, wrote a blog post in which he claimed that due to the project's increased scope and lack of adequate technology, that it could never be completed as pitched. Following the publishing of the blog post and widespread news coverage, Cloud Imperium Games refunded him and canceled his account. In August 2015 via his attorneys, Smart sent a
demand letter A demand letter, letter of demand, (of payment), or letter before claim, is a letter stating a legal claim (usually drafted by a lawyer) which makes a demand for restitution or performance of some obligation, owing to the recipients' alleged bre ...
to Cloud Imperium Games asking for the promised accounting records for backer money, a release date, and a refund option for all backers no longer willing to support the game. CIG's co-founder and
general counsel A general counsel, also known as chief counsel or chief legal officer (CLO), is the chief in-house lawyer for a company or a governmental department. In a company, the person holding the position typically reports directly to the CEO, and their ...
Ortwin Freyermuth Ortwin Sam Schneider-Freyermuth (born November 1958) is a German American video game executive, entertainment lawyer and film producer. He currently holds the position of co-founder (together with Chris Roberts), vice-chairman and general couns ...
characterized Smart's claims as "defamatory" and "entirely without merit". Smart has continued to be critical of the project following his refund. Virtual land claims, a feature that had not yet been implemented in the game, were announced for sale in 2017, which attracted criticism from both the press and the public. Concerns regarding the mechanic's lack of availability and potential pay-to-win advantages were raised. In response, Cloud Imperium Games wrote, "People that own claim licenses now, during the anniversary sale to support development, and people that earn the money in-game to buy one will be on equal footing assuming they have enough UEC, especially as there will be millions of locations for people to explore and claim within the Universe over the lifetime of the game." In August 2018, Cloud Imperium Games attempted to monetize the live stream broadcast of the project's annual CitizenCon event, eventually backing down due to online protestations. Later on, they removed a cap on in-game currency, resulting in renewed criticism over the game's pay-to-win mechanics.


Legal issues


Refunds and policy changes

As early as 2015, some ''Star Citizen'' backers began requesting refunds from Cloud Imperium Games. According to ''
Polygon In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two toge ...
'', "an internal survey posted on the ''Star Citizen'' message boards revealed as many as 25 percent of the game's backers expressing an interest in a process for getting their money back. The survey received 1,173 responses." Initially, refunds were being processed on a case-by-case basis. On June 10, 2016, the terms of service had been amended to remove a passage regarding refund eligibility. In the previous terms of service, backers could procure a refund if the game had not been released within 18 months of its original estimated delivery date. The revision changed the terms to reflect that backers could only procure refunds if the project was abandoned by developers. Exceptions to this change covered backers who spent money prior to the terms change and stated that they would retain the 18-month clause if they pursued a refund. A month later, it was reported that a backer filed a formal complaint to both the Los Angeles County District Attorney and the Los Angeles Country Department of Consumer and Business Affairs after his attempts to gain a refund failed following the terms of service change. The backer stated that they had initially been interested in the project for its
virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), educ ...
support, which would help them enjoy the game with their disability. Upon postponement of virtual reality support and changes to the terms of service, the backer stated it was "the straw that broke the camel’s back for me." The DCBA investigator assigned to the case made an arrangement with Cloud Imperium Games to process the US$2550 refund as the backer had not downloaded the
game client A game client is a network client that connects an individual user to the main game server, used mainly in multiplayer video games. It collects data such as score, player status, position and movement from a single player and send it to the game se ...
and therefore not accepted the revised terms of service. Additional cases regarding ''Star Citizen'' refunds have received attention from the media. A hoax perpetrated by an anonymous
Reddit Reddit (; stylized in all lowercase as reddit) is an American social news aggregation, content rating, and discussion website. Registered users (commonly referred to as "Redditors") submit content to the site such as links, text posts, images ...
or in September 2017 claimed that they had worked over the course of five weeks to procure a US$45,000 refund was reported by ''
Ars Technica ''Ars Technica'' is a website covering news and opinions in technology, science, politics, and society, created by Ken Fisher and Jon Stokes in 1998. It publishes news, reviews, and guides on issues such as computer hardware and software, sci ...
'' and forced the outlet to retract the story after it was disproven. A few months later, in December, it was reported that a backer had spent almost three months requesting a US$24,000 refund and had initiated a
small claims court Small-claims courts have limited jurisdiction to hear civil cases between private litigants. Courts authorized to try small claims may also have other judicial functions, and go by different names in different jurisdictions. For example, it may b ...
case against Cloud Imperium Games. In the same report, a second backer stated they were attempting to receive a US$16,700 refund from the project. The first case was forwarded to the
Better Business Bureau Better Business Bureau (BBB) is a private, 501(c)(6) nonprofit organization founded in 1912. BBB's self-described mission is to focus on advancing marketplace trust, consisting of 97 independently incorporated local BBB organizations in the Unite ...
. Following a discussion with the Better Business Bureau, Cloud Imperium Games made changes to their website and further revised their terms of service. Site changes were designed to more clearly communicate the state of the project, define the purchase as a "pledge", and “inform potential buyers there may be product delivery delays and to check the roadmap site ''before'' he/she chooses to click the final OK box and provide payment.” The new terms of service opened refund requests to a 14-day "cancellation period", but Cloud Imperium Games claimed that they also maintained a company policy to refund backers within 30 days. In July 2018, a backer initiated a small claims court case against Cloud Imperium Games to refund US$4,496. It was reported that he had "grown disillusioned with the title's numerous delays, broken promises, and changes in scope". He argued that changes to the game would limit his ability to play due to disability. In court, Cloud Imperium Games argued that the backer's involvement in an early tester program called "Evocati" proved that they were actively providing a product to him. When an
arbitration Arbitration is a form of alternative dispute resolution (ADR) that resolves disputes outside the judiciary courts. The dispute will be decided by one or more persons (the 'arbitrators', 'arbiters' or 'arbitral tribunal'), which renders the ' ...
clause from the project's terms of service was brought up, the backer argued that he was covered under the original terms of service as he had backed the project prior to changes to the terms of service. Cloud Imperium Games provided evidence that a "vast majority" of the backer's purchases were made after the change and that he would have had to accept the revised terms of service when making any new purchase. The judge presiding the case sided with Cloud Imperium Games and ruled against the backer. In a ''Forbes'' magazine report from May 2019, it was alleged that the backer continued to purchase ships after the lawsuit was closed. The same report noted that a
Freedom of Information Act Freedom of Information Act may refer to the following legislations in different jurisdictions which mandate the national government to disclose certain data to the general public upon request: * Freedom of Information Act 1982, the Australian act * ...
request had shown that the U.S.
Federal Trade Commission The Federal Trade Commission (FTC) is an independent agency of the United States government whose principal mission is the enforcement of civil (non-criminal) antitrust law and the promotion of consumer protection. The FTC shares jurisdiction ov ...
had received 129 complaints concerning Cloud Imperium Games.


Crytek lawsuit

Crytek Crytek GmbH is a German video game developer and software developer based in Frankfurt. Founded by the Yerli brothers in Coburg in 1999 and moved to Frankfurt in 2006, Crytek also operates further studios in Kyiv, Ukraine and Istanbul, Turkey. ...
, the developers of
CryEngine CryEngine (stylized as CRYENGINE) is a game engine designed by the German game developer Crytek. It has been used in all of their titles with the initial version being used in ''Far Cry'', and continues to be updated to support new consoles and ...
, filed a lawsuit in December 2017 for
copyright infringement Copyright infringement (at times referred to as piracy) is the use of works protected by copyright without permission for a usage where such permission is required, thereby infringing certain exclusive rights granted to the copyright holder, s ...
and
breach of contract Breach of contract is a legal cause of action and a type of civil wrong, in which a binding agreement or bargained-for exchange is not honored by one or more of the parties to the contract by non-performance or interference with the other party ...
against Cloud Imperium Games. Specific complaints by Crytek include that Cloud Imperium Games continued to use CryEngine after the announced migration to Amazon Lumberyard, failure to disclose modifications to CryEngine, using the same engine for two separate products instead of one, and improper removal of the CryEngine logo from game materials. The initial complaint asked for direct and indirect
damages At common law, damages are a remedy in the form of a monetary award to be paid to a claimant as compensation for loss or injury. To warrant the award, the claimant must show that a breach of duty has caused foreseeable loss. To be recognised at ...
as well as a
permanent injunction An injunction is a legal and equitable remedy in the form of a special court order that compels a party to do or refrain from specific acts. ("The court of appeals ... has exclusive jurisdiction to enjoin, set aside, suspend (in whole or in par ...
against further use of the CryEngine in any ''Star Citizen'' or ''Squadron 42'' materials. Cloud Imperium Games called the lawsuit "meritless", while Crytek stated that had "been left with no option but to protect its intellectual property in court.” As the lawsuit continued, Cloud Imperium Games argued that Crytek was "selectively" and "misleadingly" appropriating the agreements made between the two companies. Cloud Imperium Games further asserted that exclusive use of the engine did not extend to a "requirement to use that engine", and that the original agreement barred "either party from seeking damages". Cloud Imperium Games asked the court to dismiss the lawsuit in January 2018, but in August that same year the judge denied the dismissal with an exception of a single claim and the pursuit of punitive damages. However, in December 2018, the judge dismissed claims regarding Cloud Imperium Games' right to use another game engine and their obligation to promote CryEngine. After an additional year of litigation, Crytek filed a
motion to dismiss In United States law, a motion is a procedural device to bring a limited, contested issue before a court for decision. It is a request to the judge (or judges) to make a decision about the case. Motions may be made at any point in administrati ...
the lawsuit without
prejudice Prejudice can be an affective feeling towards a person based on their perceived group membership. The word is often used to refer to a preconceived (usually unfavourable) evaluation or classification of another person based on that person's per ...
or legal fees in January 2020 with an option to resume the lawsuit following the release of ''Squadron 42''. Cloud Imperium Games countered with a motion to dismiss with US$500,000 in legal expenses paid by Crytek. During the dismissal motions, Cloud Imperium Games submitted an email sent from
Amazon Amazon most often refers to: * Amazons, a tribe of female warriors in Greek mythology * Amazon rainforest, a rainforest covering most of the Amazon basin * Amazon River, in South America * Amazon (company), an American multinational technology c ...
to Crytek in May 2019, stating that the company granted a license to its Lumberyard engine in 2016, which included rights to CryEngine in their license agreement. In February 2020, Crytek and Cloud Imperium Games filed for a
settlement Settlement may refer to: *Human settlement, a community where people live *Settlement (structural), the distortion or disruption of parts of a building * Closing (real estate), the final step in executing a real estate transaction *Settlement (fin ...
proposal, with a 30-day request to file a joint dismissal of the lawsuit with undisclosed terms. The annual report published by CIG in early 2021 revealed that CIG acquired a license for CryEngine from Crytek in 2020.


See also

*
List of most expensive video games to develop The following is a list of the most expensive video games ever developed, with a minimum total cost of US$50 million and sorted by the total cost adjusted for inflation. Most game budgets are not disclosed, so this list is not indicative of ind ...
*
List of highest-funded crowdfunding projects This is an incomplete list of the highest-funded crowdfunding projects (including projects which failed to achieve funding). Over 50 million 10-50 million 5–10 million 1–5 million {{row numbers, {, class="wikitable sortable" , ...


References


External links

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