''Switchblade II'' is a 1991
side-scrolling action
Action may refer to:
* Action (narrative), a literary mode
* Action fiction, a type of genre fiction
* Action game, a genre of video game
Film
* Action film, a genre of film
* ''Action'' (1921 film), a film by John Ford
* ''Action'' (1980 fil ...
-
platform
Platform may refer to:
Technology
* Computing platform, a framework on which applications may be run
* Platform game, a genre of video games
* Car platform, a set of components shared by several vehicle models
* Weapons platform, a system ...
run and gun video game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
originally developed and published by
Gremlin Graphics
Gremlin Graphics Software Limited, later Gremlin Interactive Limited and ultimately Infogrames Studios Limited was a British software house based in Sheffield, working mostly in the home computer market. Like many software houses established in ...
in Europe for the
Amiga
Amiga is a family of personal computers introduced by Commodore International, Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and sign ...
home computers. It is the sequel to the original ''
Switchblade
A switchblade (aka switch knife, automatic knife, pushbutton knife, ejector knife, flick knife, Stiletto, flick blade, or spring knife (Sprenger,Benson, Ragnar (1989). ''Switchblade: The Ace of Blades''. Paladin Press. pp. 1–14. . The sw ...
'', which was solely created by
Simon Phipps at
Core Design
Core Design Limited (known as Rebellion (Derby) Ltd between 2006 and 2010) was a British video game developer based in Derby. Founded in May 1988 by former Gremlin Graphics employees, it originally bore the name Megabrite until rebranding as Co ...
and released earlier in 1989 across multiple
platforms.
Despite being primarily developed in the
UK, its graphics had a distinctly Japanese style similar to
anime
is hand-drawn and computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of ...
or
manga
Manga ( Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is use ...
.
Taking place several centuries after the events of the first game, the story follows a
descendant
Descendant(s) or descendent(s) may refer to:
* Lineal descendant, a consanguinous (i.e. biological) relative directly related to a person
** Collateral descendant, a relative descended from a brother or sister of an ancestor
Books
* "The Descen ...
of the original
protagonist
A protagonist () is the main character of a story. The protagonist makes key decisions that affect the plot, primarily influencing the story and propelling it forward, and is often the character who faces the most significant obstacles. If a st ...
named Hiro, as he embarks on a
journey to defeat Havok, the original main
antagonist who has returned from his previous defeat in order to bring chaos upon the land of Cyberworld and its inhabitants after the Blade Knights ceased to exist. Its
gameplay
Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and pla ...
consists of run and gun action mixed with platforming and exploration elements, with a main single-button configuration. Originally released for the Amiga
microcomputer
A microcomputer is a small, relatively inexpensive computer having a central processing unit (CPU) made out of a microprocessor. The computer also includes memory and input/output (I/O) circuitry together mounted on a printed circuit board (P ...
s, ''Switchblade II'' was later ported to the
Atari ST in May 1991 and the
Atari Lynx
The Atari Lynx is a hybrid 8/ 16-bit fourth generation handheld game console released by Atari Corporation in September 1989 in North America and 1990 in Europe and Japan. It was the first handheld game console with a color liquid-crystal di ...
handheld
A mobile device (or handheld computer) is a computer small enough to hold and operate in the hand. Mobile devices typically have a flat LCD or OLED screen, a touchscreen interface, and digital or physical buttons. They may also have a physical ...
in 1992, with the latter being published by
Atari Corporation
Atari Corporation was an American manufacturer of computers and video game consoles. It was founded by Jack Tramiel on May 17, 1984, as Tramel Technology, Ltd., but then took on the Atari name less than two months later when Warner Communica ...
in North America and Europe.
Upon its original release on the Amiga, ''Switchblade II'' garnered very positive reception from critics who praised multiple aspects of the title such as the visuals, sound effects and gameplay. The Atari ST version also received positive reception from reviewers for its graphics and gameplay, while the Lynx version was met with a more mixed reception. Despite the positive reviews,
programmer
A computer programmer, sometimes referred to as a software developer, a software engineer, a programmer or a coder, is a person who creates computer programs — often for larger computer software.
A programmer is someone who writes/creates ...
George Allan was criticized for the lack of enemies and as a result of this, Allan wanted to make a significantly faster title, which would eventually become the popular ''
Zool
''Zool: Ninja of the Nth Dimension'' is a platform game written for the Amiga by Gremlin Graphics and published in 1992. It was marketed as a rival to Sega's ''Sonic the Hedgehog''. ''Zool'' was ported to other platforms and followed by '' Z ...
''.
Gameplay
''Switchblade II'' is a side-scrolling action-platform game with run and gun elements similar to the original ''Switchblade'' where the player takes control of Hiro through six stages of varying thematic set in the land of Thraxx at Cyberworld infested with mechanoid, metal-clad enemies where the main objective is to fully destroy the returning Havok once and for all.
[''Switchblade II'' instructions (Amiga/Atari ST, EU)][''Switchblade II'' game manual (Atari Lynx, US)] All of the actions in the game are performed differently depending on the version, with one button and a joystick in the home computer versions, while the
d-pad
A D-pad (short for directional pad or digital pad; officially referred to by Nintendo as a +Control Pad) is a flat, usually thumb-operated, often digital, four-way directional control with one button on each point, found on nearly all modern vi ...
and two buttons are used in the Lynx port.
The progression structure between levels is also different between each version, with the Amiga and Atari ST versions transitioning seamlessly, while the Lynx port is broken into several sections instead. Spread across the levels are portals that lead into a shop where items and weapons can be bought including a
knife
A knife ( : knives; from Old Norse 'knife, dirk') is a tool or weapon with a cutting edge or blade, usually attached to a handle or hilt. One of the earliest tools used by humanity, knives appeared at least 2.5 million years ago, as evide ...
, homing
missile
In military terminology, a missile is a missile guidance, guided airborne ranged weapon capable of self-propelled flight usually by a jet engine or rocket motor. Missiles are thus also called guided missiles or guided rockets (when a previously ...
s,
laser
A laser is a device that emits light through a process of optical amplification based on the stimulated emission of electromagnetic radiation. The word "laser" is an acronym for "light amplification by stimulated emission of radiation". The firs ...
beam,
flamethrower
A flamethrower is a ranged incendiary device designed to project a controllable jet of fire. First deployed by the Byzantine Empire in the 7th century AD, flamethrowers saw use in modern times during World War I, and more widely in World Wa ...
and
shuriken
A ''shuriken'' ( ja, 手裏剣; literally: "hidden hand blade") is a Japanese concealed weapon that was used as a hidden dagger or metsubushi to distract or misdirect.
They are also known as throwing stars, or ninja stars, although they we ...
s, in addition to ammunition for each of them.
These items are bought with orbs left by enemies after destroying them. In some stages, levels are interconnected with a network of subterranean bases, where unexplored areas of the screen are obscured from view until the player's character enters them as with the first game.
Plot
The plot summary of ''Switchblade II'' varies between each version. In the original Amiga and Atari ST versions, the game is set several centuries after the last of the Blade Knights, Hiro, defeated the evil Havok and saved the land of Cyberworld from his influence. Under the leadership of Hiro, peace returned with the resurfacing of the knights acting as protectors, who enjoyed both respect and devotion from the inhabitants but their outlook on the knights changed negatively as time progressed, as they were starting to regard them as foolish and needless policemen who wasted valuable resources, before their number decreased and eventually disappeared once again. After this event, darkness returned and brought chaos to the land that signalized the return of Havok, who was not fully destroyed by the original Hiro and waited for the Blade Knights' second demise for his comeback to take over Cyberworld and its people, who were deciding between submitting to the leadership of Havok or die before doing so. Taetomi, the eldest person during the dispute, considered the Blade Knights' second demise as a massive mistake from their part and the many elements they took for granted also vanished as well, however he also mentioned the existence of a descendant from the former Blade Knights leader's lineage named Hiro, who has been taught with the way of the knights and knows the full risk in attempting to defeat Havok again without the now-decimated Switchblade with nothing but the knights' ancient weapons.
In the Atari Lynx version, it is implied that the original Hiro from the first game is the main protagonist, as he was granted
immortality
Immortality is the concept of eternal life. Some modern species may possess biological immortality.
Some scientists, futurists, and philosophers have theorized about the immortality of the human body, with some suggesting that human immort ...
after defeating Havok 200 years ago, who survived the confrontation and vowed to return one day, with Hiro preparing himself once again in defeating him completely.
Development

''Switchblade II'' first began its development process on the Amiga in August 1990 and it was solely written by programmer George Allan over the course of six to eight months, who previously worked on ''
Venus The Flytrap'' alongside
artist
An artist is a person engaged in an activity related to creating art, practicing the arts, or demonstrating an art. The common usage in both everyday speech and academic discourse refers to a practitioner in the visual arts only. However, t ...
Paul Gregory at Gremlin Graphics.
Both Allan and Gregory had free rein on the project and were influenced by various
arcade games such as ''
Midnight Resistance'', ''
Shinobi
A or was a covert agent or mercenary in feudal Japan. The functions of a ninja included reconnaissance, espionage, infiltration, deception, ambush, bodyguarding and their fighting skills in martial arts, including ninjutsu.Kawakami, pp. 2 ...
'' and ''
Strider'', as well as the first ''Switchblade'' in order to give the project a "
home console
A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. Home consoles are generally less powerful and customizable than ...
" feel.
In a February 1991 issue of ''
The One'', Allan stated that "the idea behind the new game was to give it more of a coin-op feel, so the gameplay is a lot faster".
Allan said that they planned on using the system's
EHB Mode early in development for backgrounds and
sprites, while the project as a whole bears resemblance to Japanese-developed titles from the era due to Gregory's fascination with the art style.
The game runs at 50
frames per second
A frame is often a structural system that supports other components of a physical construction and/or steel frame that limits the construction's extent.
Frame and FRAME may also refer to:
Physical objects
In building construction
* Framing (c ...
and its maps were created as 16x16
pixel
In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device.
In most digital display devices, pixels are the s ...
tile
Tiles are usually thin, square or rectangular coverings manufactured from hard-wearing material such as ceramic, Rock (geology), stone, metal, baked clay, or even glass. They are generally fixed in place in an array to cover roofs, floors, wa ...
s.
Several gameplay elements and ideas, however, were scrapped due to memory and time constrains.
Original ''Switchblade'' author Simon Phipps had no direct involvement in the development of the game, although Allan has claimed to have briefly met with Phipps in a 2012 interview with the
website
A website (also written as a web site) is a collection of web pages and related content that is identified by a common domain name and published on at least one web server. Examples of notable websites are Google, Facebook, Amazon, and Wikip ...
''Amiga Lore''.
Release
''Swtichblade II'' was first released on the Amiga on Europe in 1991 and while it was the lead format for the second ''Switchblade'' game, it was not widely ported to the other platforms unlike the first. The game was later ported to the Atari ST in May 1991 by the same team with Alex Davies assisting in the porting process at
Core Design
Core Design Limited (known as Rebellion (Derby) Ltd between 2006 and 2010) was a British video game developer based in Derby. Founded in May 1988 by former Gremlin Graphics employees, it originally bore the name Megabrite until rebranding as Co ...
, featuring less
color
Color (American English) or colour (British English) is the visual perceptual property deriving from the spectrum of light interacting with the photoreceptor cells of the eyes. Color categories and physical specifications of color are assoc ...
s than the original version.
It was also ported to the Atari Lynx by
Optimus Software and released on North America and Europe by
Atari Corporation
Atari Corporation was an American manufacturer of computers and video game consoles. It was founded by Jack Tramiel on May 17, 1984, as Tramel Technology, Ltd., but then took on the Atari name less than two months later when Warner Communica ...
in 1992, although the former are not credited as such in-game and this version was first showcased to the attendees at
SCES '92 before being published late on the same year.
A
conversion
Conversion or convert may refer to:
Arts, entertainment, and media
* "Conversion" (''Doctor Who'' audio), an episode of the audio drama ''Cyberman''
* "Conversion" (''Stargate Atlantis''), an episode of the television series
* "The Conversion" ...
for the
Famicom
The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American ...
was being developed by
Kemco
Kemco (abbreviated from Kotobuki Engineering & Manufacturing Co., Ltd.) is a Japanese video game developer and publisher established in 1984. It is headquartered in Kure, Hiroshima.
One of its best known franchises is the ''Top Gear'' series, ...
and planned for a 1993 release, but was never released for unknown reasons. Between 2016 and 2017, former programmer Christian Harvey recounted about the development process of the conversion for the system at ''Unseen64'', stating that the port was completed under a whole year and based upon the original Amiga version.
Harvey also said that the reason for its cancellation was due to an internal conflict with Gremlin.
Reception
''Switchblade II'' received mostly positive reception since its release on the Amiga.
''
The One'' gave the Amiga version of ''Switchblade II'' an overall score of 90%, comparing it to ''
Strider'' from
Capcom
is a Japanese video game developer and publisher. It has created a number of multi-million-selling game franchises, with its most commercially successful being '' Resident Evil'', '' Monster Hunter'', '' Street Fighter'', '' Mega Man'', '' ...
. ''The One'' notes ''Switchblade II'' as an improvement over its predecessor, expressing that "the main sprites are larger, the levels are bigger" and praising the addition of new weapons. Competition against ''Switchblade II'' at the time of the release include the similarly critically acclaimed ''
Gods
A deity or god is a supernatural being who is considered divine or sacred. The ''Oxford Dictionary of English'' defines deity as a god or goddess, or anything revered as divine. C. Scott Littleton defines a deity as "a being with powers great ...
'' and the less-so ''
Turrican II'', and ''The One'' expresses that ''Switchblade II'' stands out from similar titles due to its "individual merits".
Legacy
Although ''Switchblade II'' received mostly positive reception in all platforms, one of the main criticisms directed towards George Allan was its slow pacing and the lack of enemies in the playfield and as such, Allan pursued in creating a significantly faster title than his previous work, which would eventually lead to the conception of the original ''Zool''.
References
External links
''Switchblade II''at
AtariAge
AtariAge is a website focusing on classic Atari video games. The site features gaming news, historical archives, discussion forums, and an online store. It was founded in 1998.
Taking its name from the 1982–84 '' Atari Age'' magazine, the sit ...
''Switchblade II''at
GameFAQs
GameFAQs is a website that hosts FAQs and walkthroughs for video games. It was created in November 1995 by Jeff Veasey and was bought by CNET Networks in May 2003. It is currently owned by Fandom, Inc. since October 2022. The site has a databas ...
''Switchblade II''at
Giant Bomb
''Giant Bomb'' is an American video game website and wiki that includes personality-driven gaming videos, commentary, news, and reviews, created by former ''GameSpot'' editors Jeff Gerstmann and Ryan Davis. The website was voted by ''Time'' ma ...
''Switchblade II''at
MobyGames
MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ...
{{DEFAULTSORT:Switchblade II
1991 video games
Action video games
Amiga games
Atari games
Atari ST games
Atari Lynx games
BlackBerry games
Cancelled Nintendo Entertainment System games
Core Design games
Gremlin Interactive games
Platform games
Run and gun games
Science fiction video games
Side-scrolling platform games
Single-player video games
Video game sequels
Video games scored by Barry Leitch
Video games set in the future
Video games developed in the United Kingdom