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''Switchball'' is a 3D action-puzzle game, made by the Swedish developer Atomic Elbow, which was released for
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
on June 26, 2007, on
Xbox Live Arcade Xbox Live Arcade (or XBLA) was a video game Digital distribution in video games, digital distribution service that was available for the Xbox (console), Xbox and Xbox 360 consoles. It focused on smaller downloadable games from both major publisher ...
for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
on November 7, and on
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for the
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on September 17, 2009. A HD version of the game was released on Steam on May 17, 2021.


Gameplay

The game puts the player in the role of a
ball A ball is a round object (usually spherical, but sometimes ovoid) with several uses. It is used in ball games, where the play of the game follows the state of the ball as it is hit, kicked or thrown by players. Balls can also be used for s ...
, which is guided through various courses suspended in mid-air in five different environments: Skyworld, Iceworld, Caveworld, Cloudworld and Lavaworld, each one having six courses. Each course contains multiple puzzles for the player to solve. The ball is used to push around objects and activate switches, among other things. Using
PhysX PhysX is an Open-source software, open-source Real-time computer graphics, realtime physics engine middleware Software development kit, SDK developed by Nvidia as part of the Nvidia GameWorks software suite. Initially, video games supporting Ph ...
as its core physics engine, the game features many physics-based puzzles. Obstacles, traps, and other objects are common throughout the game. Some common objects include boxes, switches, fans, cannons, magnets, and rails. The ball can be morphed into four different forms, each one having unique traits. The Marble Ball is the default ball that every level starts with, and it has no special traits. The Steel Ball can push heavy objects around. The Air Ball can be inflated in order to float for a short period of time. Lastly, The Power Ball can be charged to have one of three abilities: a dash ability, a jump ability, or a magnetism ability. Each ball reacts to the environment in different ways; For example, Steel Balls will tear cloth platforms and be drawn to magnets, while Air Balls are very easily blown by fans and can be popped by nails. Each level is timed, and players are rewarded with Gold, Silver and Bronze medals, depending on how quickly they complete the level. A scoreboard is available for each level, displaying the top seven players who completed the stage the fastest.


Development

Originally called ''Crazy Ball'', the game won "Best PC Game" during the 2005 Swedish Game Awards and was a finalist in the "Technical Excellence Class" during the 2006
Independent Games Festival The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
. ''Crazy Ball'' was developed in five months. The gameplay is similar to Atari's 2004 game '' Ballance'', but features worlds instead of levels.


Reception

''
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'' awarded the PC version of ''Switchball'' 8 out of 10, praising the AGEIA physics engine, commenting that "the rolling and bumping and knocking and flinging are all exquisitely well done. And physics, the best thing to happen to games since explosive barrels, has a way of making you care". '' Team Xbox'' awarded the Xbox 360 version a 9.4 of 10 and called ''Switchball'' as one of the best puzzle games for
Xbox Live Arcade Xbox Live Arcade (or XBLA) was a video game Digital distribution in video games, digital distribution service that was available for the Xbox (console), Xbox and Xbox 360 consoles. It focused on smaller downloadable games from both major publisher ...
. ''
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'' commended the AGEIA physics engine, calling it a major star of ''Switchball''. '' CVG'' criticized the difficulty of the later level puzzles in its review of the PC version: "It doesn't run out of brains, but in later chapters it does succumb to that misguided urge to crank up the pressure. This goes badly. ''Switchball'' is a thoughtful puzzle game, but neither its camera nor controls are up to the dexterity-driven tasks it sets here".


Xbox Live Arcade re-release

''Switchball'' was re-released on March 26, 2008 on Xbox Live Arcade with a patch that enhanced graphics and tweaked the scoring.


See also

* ''
Marble Madness ''Marble Madness'' is a 1984 platform game designed by Mark Cerny and published by Atari Games for Arcade video game, arcades. Set in an Isometric video game graphics, isometric perspective, the game tasks the player with guiding a marble throug ...
'' * '' Ballance'' * '' Kula World'' * '' Neverball''


Notes


References


External links

* {{moby game, id=/switchball, name=''Switchball'' 2007 video games Marble video games Multiplayer and single-player video games PlayStation Network games Puzzle video games Video games developed in Sweden Video games using PhysX Vivendi Games games Windows games Xbox 360 Live Arcade games