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''Super Mario's Wacky Worlds'' is a canceled ''Mario'' platform
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed by
NovaLogic NovaLogic, Inc. was an American software developer and publisher established in 1985 and based in Calabasas, California. The company was founded by CEO John A. Garcia. Garcia's background in computer software started in Southern California in th ...
for the
CD-i The Compact Disc-Interactive (CD-I, later CD-i) is a digital optical disc data storage format as well as a hardware platform, co-developed and marketed by Dutch company Philips and Japanese company Sony. It was created as an extension of CDDA ...
format. The game was conceived as a sequel to ''
Super Mario World ''Super Mario World'', known in Japan as '' is a 1990 platform game developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Mario on his quest to save Princess Peach and Dino ...
'', a game released for
Super NES The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania a ...
in 1990. An early prototype received positive feedback from
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
, but the game was soon canceled due to the declining sales of
Philips Koninklijke Philips N.V. (), simply branded Philips, is a Dutch multinational health technology company that was founded in Eindhoven in 1891. Since 1997, its world headquarters have been situated in Amsterdam, though the Benelux headquarter ...
's CD-i platform.


Gameplay

As an incomplete
pastiche A pastiche () is a work of visual art, literature, theatre, music, or architecture that imitates the style or character of the work of one or more other artists. Unlike parody, pastiche pays homage to the work it imitates, rather than mocking ...
of ''Super Mario World'', Mario can only walk and jump. Enemies are not programmed correctly, as they disappear when Mario ends up above them, suggesting incomplete stomping implementation. Enemies cannot harm Mario, and are stopped if touched, even if it means floating in the air. Mario can't die when he falls into a pit but floats on it. Level progression can be pieced together by the selectable stages, with two or three levels per world. Each level has an exit such as a Warp Pipe, a Trojan Horse, or a stylized "M" object holding tapesome of which are non-functional, so the system must be restarted.


Development

NovaLogic, the developer of ''Super Mario's Wacky Worlds'', was hoping to be hired by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
.Sidewalk CD-i Playground
(Accessed on 6-19-08)
Philips was developing Nintendo's
Super NES CD-ROM The Super NES CD-ROM (commonly abbreviated as SNES CD) was a series of unreleased devices developed in the early 1990s that would have added CD-ROM capabilities to the Super Nintendo Entertainment System. The project was conceived as an add-on devi ...
peripheral, and as part of that deal had the right to use Nintendo's characters in its own games for its existing CD-i console. A Nintendo sales executive suggested to NovaLogic that a simplified style of Super NES games could be adapted to the CD-i, so they decided to demonstrate a follow-up to ''
Super Mario World ''Super Mario World'', known in Japan as '' is a 1990 platform game developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Mario on his quest to save Princess Peach and Dino ...
''. Developers Silas Warner and John Brooks worked reportedly 24 hours a day for two weeks on the game, finishing only a part of one level to present to Nintendo. Nintendo was impressed, but because of poor CD-i sales was forced to cancel the game. Multiple designers also left to work for
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
. This ended the CD-i career of Warner, who had expected Nintendo's reaction. Other developers such as lead artist Nina Stanley stayed with the project. Though the developers were highly enthusiastic about making a traditional ''
Mario Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
'' game (partly to establish their reputation surrounding Nintendo-licensed characters), NovaLogic hoped to use as little money as possible on the project. The company intended to make a small amount of profit while focusing on games such as the ''Comanche'' series. The game's final prototype is a pre-alpha at Version 0.11, finished on March 3, 1993, after one year of work. Approximately 80% of the game's art, 95% of its design, and around 30% of its code was finished. The prototype contains music taken from ''Super Mario World'' and no sound effects beside the jumping sound.Quebec Gamers
(Accessed on 6-19-08)
This seems to be an early placeholder, as the idea for the final game was to take advantage of the disc format and use a flexible audio range rather than port unimproved synthesized sound. Accurately capturing the sprites of ''Super Mario World'' was difficult for the ''Wacky Worlds'' development team, since the CD-i had a different sprite-making style than that of the SNES. To create their characters, they copied sprites of Mario and several
Koopa Troopa are a fictional turtle-like race of characters from the ''Mario'' media franchise. They are commonly referred to as Koopas, a more broad classification of creatures that includes Bowser, his Koopalings, and Lakitu. Predecessors to Koopa T ...
s from ''Super Mario World''. Their original designs include a Greek Koopa, knight Koopa, eskimo Koopa, vampire Koopa, and a walrus. The backgrounds were all hand-drawn, based on real-world locations. Three prototypes are in circulation.


Reception

Kombo wrote that the game paled in comparison to ''
Sonic CD is a 1993 platform game developed and published by Sega for the Sega CD. As Sonic the Hedgehog, the player attempts to protect an extraterrestrial body, Little Planet, from Doctor Robotnik. Like other '' Sonic'' games, Sonic runs through the ...
'' (1993), another platformer sequel released on a CD-based platform. He criticized the real-world setting as not befitting the "Wacky" monicker, suggesting that its cancelation helped avoid the laughingstock fate of other Nintendo-licensed games for CD-i, such as ''
Hotel Mario ''Hotel Mario'' is a 1994 puzzle video game developed by Fantasy Factory and published by Philips Interactive Media for the Philips CD-i. The player controls Mario, who must find Princess Toadstool by going through seven hotels in the Mushroom K ...
'' (1994) and '' Zelda: The Wand of Gamelon'' (1993).
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and ''Computer ...
writer Tom Goulter compared its quality to fan games, stating that while it was an impressive effort, the CD-i's limitations made it fortunate that it was never released.
Joystiq ''Joystiq'' was a video gaming blog which was part of the Weblogs, Inc. family later owned by AOL. It was active from 2004 to 2015, acting as the primary video game blog for the group, and operating alongside ''Engadget'' and sister blogs such ...
's Justin McElroy said that the game would have been better off to have not been rediscovered. He said that the real-world settings were an odd choice and that it was not a worthy successor to ''Super Mario World''.
Digital Spy Digital Spy (DS) is a British-based entertainment, television and film website and brand and is the largest digital property at Hearst UK. Since its initial launch in 1999, Digital Spy has focused on entertainment news related to television pro ...
's Mark Langshaw said that the limited sprite count and the CD-i's pointer controls would have tarnished ''Super Mario World'' had it been released.


References


Further reading

* * * * * * * * {{Mario series Cancelled CD-i games Cancelled Mario video games Nintendo CD-i games NovaLogic games Side-scrolling platformers Single-player video games Video games developed in the United States Video games set in ancient Greece Video games set in ancient Egypt Video games set in Mexico