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game theory Game theory is the study of mathematical models of strategic interactions. It has applications in many fields of social science, and is used extensively in economics, logic, systems science and computer science. Initially, game theory addressed ...
, a strictly determined game is a
two-player A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
zero-sum Zero-sum game is a mathematical representation in game theory and economic theory of a situation that involves two competing entities, where the result is an advantage for one side and an equivalent loss for the other. In other words, player on ...
game that has at least one
Nash equilibrium In game theory, the Nash equilibrium is the most commonly used solution concept for non-cooperative games. A Nash equilibrium is a situation where no player could gain by changing their own strategy (holding all other players' strategies fixed) ...
with both players using
pure strategies In game theory, a move, action, or play is any one of the options which a player can choose in a setting where the optimal outcome depends ''not only'' on their own actions ''but'' on the actions of others. The discipline mainly concerns the actio ...
. The value of a strictly determined game is equal to the value of the equilibrium outcome. Most
finite Finite may refer to: * Finite set, a set whose cardinality (number of elements) is some natural number * Finite verb, a verb form that has a subject, usually being inflected or marked for person and/or tense or aspect * "Finite", a song by Sara Gr ...
combinatorial games, like
tic-tac-toe Tic-tac-toe (American English), noughts and crosses (English in the Commonwealth of Nations, Commonwealth English), or Xs and Os (Canadian English, Canadian or Hiberno-English, Irish English) is a paper-and-pencil game for two players who ta ...
,
chess Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arran ...
,
draughts Checkers (American English), also known as draughts (; Commonwealth English), is a group of strategy board games for two players which involve forward movements of uniform game pieces and mandatory captures by jumping over opponent pieces. ...
, and go, are strictly determined games.


Notes

The study and classification of strictly determined games is distinct from the study of
Determinacy Determinacy is a subfield of game theory and set theory that examines the conditions under which one or the other player of a game has a winning strategy, and the consequences of the existence of such strategies. Alternatively and similarly, "dete ...
, which is a subfield of
set theory Set theory is the branch of mathematical logic that studies Set (mathematics), sets, which can be informally described as collections of objects. Although objects of any kind can be collected into a set, set theory – as a branch of mathema ...
.


See also

*
Solved game A solved game is a game whose outcome (win, lose or tie (draw), draw) can be correctly predicted from any position, assuming that both players play perfectly. This concept is usually applied to abstract strategy games, and especially to games with ...


References

Game theory game classes {{Mathapplied-stub