''Starquake'' is an
action-adventure platform game written by
Stephen Crow Stephen Crow (also known as Stephen J. Crow, Steve Crow, and Steve J. Crow) is a game programmer who worked in the 1980s on the ZX Spectrum platform, programming for companies such as Hewson Consultants and Bubble Bus Software. He also worked with ...
for the
ZX Spectrum and published by
Bubble Bus Software
Bubble Bus Software was a publisher of video game software for home computers in the mid-1980s, founded by Mark Meakins. and based in Tonbridge, Kent. Their releases targeted popular home computers of the time, such as the Commodore 64, VIC-20 ...
in 1985. It was ported to the
Commodore 64
The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
,
MSX
MSX is a standardized home computer architecture, announced by Microsoft and ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, then vice-p ...
,
Amstrad CPC,
Atari 8-bit family
The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 as the Atari 400 and Atari 800. The series was successively upgraded to Atari 1200XL , Atari 600XL, Atari 800XL, Atari 65XE, Atari 130XE, Atari 800XE, ...
,
Tatung Einstein
The Tatung Einstein was an eight-bit home/personal computer produced by Taiwanese corporation Tatung, designed in Bradford, England at Tatung's research laboratories and assembled in Bridgnorth and Telford, England. It was aimed primarily at sm ...
(all 1985), the
BBC Micro (1987) and
IBM compatible
IBM PC compatible computers are similar to the original IBM Personal Computer, IBM PC, IBM Personal Computer XT, XT, and IBM Personal Computer/AT, AT, all from computer giant IBM, that are able to use the same software and expansion cards. Such ...
s and
Atari ST
The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
(both 1988).
Plot
The player controls BLOB (Bio-Logically Operated Being), whose mission is to penetrate the unstable core of a
rogue planet which has appeared from a
black hole
A black hole is a region of spacetime where gravitation, gravity is so strong that nothing, including light or other Electromagnetic radiation, electromagnetic waves, has enough energy to escape it. The theory of general relativity predicts t ...
. If the core is not repaired within the set time limit, it will implode, causing a chain reaction which will destroy the entire universe. The planet is inhabited by various primitive creatures, all hazardous to the touch, and the remnants of a previous civilisation which provides the items needed to rebuild and stabilise the planet core.
Gameplay
Within the game, there are multiple ways to get around:
* Running is the default.
* Hover platforms can be used to fly, but prevent BLOB from picking up items. BLOB can only mount and dismount hover platforms at docking stations.
* BLOB can build his own short-lived platforms to reach high places.
* BLOB can get through some trap like doors by creating platforms then dropping onto them when they will disappear.
* There are some tube-shaped lifts which will lift BLOB upwards to the top. BLOB cannot enter these whilst on a hover platform.
* There are also multiple
teleport booths scattered around the play area, each with its own destination code.
* Secret passages allow BLOB to take short cuts from one part of the map to another. An infinite lives cheat printed by
Your Sinclair inadvertently removed this ability.
BLOB is able to carry up to four items at once, using a
FIFO arrangement. Some of the items encountered will be useful to repair the core, while others will need to be exchanged using a Cheops Pyramid for something more useful. There is an
Access credit card, which can fill in for any of the numbered chips needed to get through security doors, and for using the aforementioned Pyramid. There is also a Key which can be used to open doors.
As well as items needed to repair the core, the Access card and Key, there are items which will top up BLOB's energy, his platform building capacity or his firepower. There is one cylinder like object which will top up whichever level is lowest, and even add a life if BLOB is down to his last. BLOB can also top up his lives by collecting joysticks which represent an extra life.
Points are scored for shooting the various moving hazardous creatures, worth between 80 and 320 points each, and 10,000 points per core item replaced. 250 points are scored each time BLOB enters a new screen. There are also other hazards, dangerous spikes and energy fields that will kill BLOB on contact, as will the mines that move around like the creatures.
The game features play area of 512 screens. The placement of the objects, and the identities of those needed to fix the core are randomized at the start of the game, the map/screens including locations of teleport booths remain fixed as do their destination codes. There are nine core elements to replace in order to complete the game.
Reception
The ZX Spectrum version was ranked 27th in the ''
Your Sinclair Official Top 100 Games of All Time'' and 10th in ''
Retro Gamer'' magazine's "Top 25:Spectrum Games".
References
External links
''Starquake''at Atari Mania
*
*
on the Einstein
ZX Spectrum ''Starquake'' instructions
Map of ''Starquake''
{{DEFAULTSORT:Starquake (Video Game)
1985 video games
Action-adventure games
Amiga games
Amstrad CPC games
Atari 8-bit family games
Atari ST games
BBC Micro and Acorn Electron games
Bubble Bus Software games
Commodore 64 games
DOS games
MSX games
Fiction about rogue planets
Science fiction video games
Single-player video games
Tatung Einstein games
Video games developed in the United Kingdom
ZX Spectrum games