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''Sonic Gems Collection'' is a 2005 compilation of
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
video games, primarily those in the ''
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
'' series. The emulated games span multiple genres and consoles—from the
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
to the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
—and retain the features and errors of their initial releases with minimal edits. Player progress is rewarded with demos of other ''Sonic'' games, videos, and promotional artwork spanning the history of the ''Sonic'' franchise. While its 2002 predecessor, '' Sonic Mega Collection'', comprises popular ''Sonic'' games, ''Gems Collection'' focuses on more obscure games, such as '' Sonic CD'' (1993) and '' Sonic the Fighters'' (1996). Other non-''Sonic'' games are included, but some, such as the '' Streets of Rage'' trilogy, are omitted in the Western localization. Developer
Sonic Team , doing business as , is a Japanese video game developer owned by Sega. Sonic Team is best known for its ''Sonic the Hedgehog'' series and games such as '' Nights into Dreams'' and '' Phantasy Star Online''. The initial team, formed in 1990, c ...
conceived the compilation to introduce younger players to older ''Sonic'' games. One game they wished to include, '' SegaSonic the Hedgehog'' (1993), was excluded due to emulation difficulties. Sega released ''Gems Collection'' for the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
and
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
in August 2005. Reviews were mixed or average; critics were divided over whether the package would satisfy players. They preferred ''Sonic CD'' and '' Vectorman'', but found ''Sonic the Fighters'' and '' Sonic R'' mediocre, and disliked the
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
games. Some were disappointed by the absence of the ''Streets of Rage'' games in the International version and other ''Sonic'' games like '' SegaSonic the Hedgehog'', '' Knuckles' Chaotix'' and '' Sonic the Hedgehog Pocket Adventure''.


Games

''Sonic Gems Collection'' is a compilation of obscure video games published by
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
for various
console Console may refer to: Computing and video games * System console, a physical device to operate a computer ** Virtual console, a user interface for multiple computer consoles on one device ** Command-line interface, a method of interacting with ...
s, such as the
Sega CD The Sega CD, known as in most regions outside North America and Brazil, is a CD-ROM accessory and format for the Sega Genesis produced by Sega as part of the fourth generation of video game consoles. Originally released in November 1991, it ca ...
,
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
, and
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
. It primarily focuses on ''
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
'' games, including '' Sonic CD'' (1993), '' Sonic the Fighters'' (1996), '' Sonic R'' (1997), and six of the twelve ''Sonic'' games released for the
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
, with the other six having been included in the previous compilation release, ''Sonic Mega Collection Plus''. These games encompass various genres, such as platforming, fighting,
racing In sports, racing is a competition of speed, in which competitors try to complete a given task in the shortest amount of time. Typically this involves traversing some distance, but it can be any other task involving speed to reach a specific g ...
,
pinball Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails call ...
, and
puzzle A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to find the solution of the puzzle. There are differe ...
. Players can also unlock the two '' Vectorman'' games for
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
(1995 and 1996). Four additional games, ''
Bonanza Bros. (sometimes written ''Bonanza Brothers'') is a 3D computer graphics, 3D-style, 2D computer graphics, 2D side-scrolling Stealth game, stealth action game developed and released by Sega in 1990. It is one of the earliest arcade games powered by t ...
'' (1990) and the '' Streets of Rage'' trilogy (1991–1994), are unlockable only in the Japanese version and are not included in any international releases. Each game is mostly identical to its initial release, but some were changed; for example, ''Sonic R'' runs at a higher
frame rate Frame rate, most commonly expressed in frame/s, or FPS, is typically the frequency (rate) at which consecutive images (Film frame, frames) are captured or displayed. This definition applies to film and video cameras, computer animation, and moti ...
. Players can view scans of the original instruction manuals for each game, along with hints and
cheat code Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier. Cheats may be activated from within the game itself (a cheat code implemented by ...
s. The compilation features an extensive museum section in which players can view content—such as promotional artwork, videos, screenshots, and remixed music—unlocked after obtaining achievements. Time-limited demos of the Genesis ''Sonic'' games and the other six Game Gear games can also be unlocked. In each demo, the player begins in the respective game's final level and can play until the time limit is met.


Development and release

''Sonic Gems Collection'' was developed by
Sonic Team , doing business as , is a Japanese video game developer owned by Sega. Sonic Team is best known for its ''Sonic the Hedgehog'' series and games such as '' Nights into Dreams'' and '' Phantasy Star Online''. The initial team, formed in 1990, c ...
and published by Sega for the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
and
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
. According to Sonic Team director Yojiro Ogawa, the compilation (and its 2002 predecessor '' Sonic Mega Collection'') was conceived to introduce young players to older games in the ''Sonic'' franchise. While ''Sonic Mega Collection'' focused on the original Genesis games to showcase what made the franchise a success, ''Sonic Gems Collection'' focused on games Sega considered rare and obscure. Although Sonic Team was responsible for ''Sonic Gems Collection''s creation, they had limited involvement in the development of the games included on the compilation; for example,
Sega AM2 previously known as is a video game development team within the Japanese multinational video game developer Sega. Yu Suzuki, who had previously developed arcade games for Sega including ''Hang-On'' and ''Out Run'', was the first manager of th ...
made ''Sonic the Fighters'', and ''Sonic R'' was primarily developed by
Traveller's Tales Traveller's Tales is a British video game developer and a subsidiary of TT Games. Traveller's Tales was founded in 1989 by Jon Burton and Andy Ingram. Initially a small company focused on its own games, it grew in profile through developing game ...
. Most of the games included are emulated, but ''Sonic the Fighters'' is a
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Hamburg, Manch ...
. At the beginning of ''Gems Collection''s development, Sonic Team made a list of the most wanted games for the compilation. The team considered the games they felt were high quality in graphics, gameplay, and overall nature. ''Sonic CD'' and ''Vectorman'' were considered for inclusion in ''Mega Collection'', but were deferred to ''Gems Collection''. Producer
Yuji Naka , credited in some games as YU2, is a Japanese video game designer and programmer. He is the co-creator of the ''Sonic the Hedgehog'' series and was the president of Sonic Team at Sega until his departure in 2006. Naka joined Sega in 1984 and w ...
said storage constraints prevented ''Sonic CD'' from inclusion in ''Mega Collection''. AM3's '' SegaSonic the Hedgehog'' (1993) was omitted due to problems emulating its
trackball A trackball is a pointing device consisting of a ball held by a socket containing sensors to detect a rotation of the ball about two axes—like an upside-down ball mouse (computing), mouse with an exposed protruding ball. Users roll the ball t ...
controls. AM2 assisted in porting ''Sonic the Fighters'', marking its first release on a home
console Console may refer to: Computing and video games * System console, a physical device to operate a computer ** Virtual console, a user interface for multiple computer consoles on one device ** Command-line interface, a method of interacting with ...
. The
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
versions of ''Sonic CD'' and ''Sonic R'' were used in ''Sonic Gems Collection''. Both games received visual upgrades: ''Sonic CD''s opening sequence is presented in fullscreen and ''Sonic R'' has higher resolution textures. During development, Sonic Team hoped that each region's version of ''Sonic Gems Collection'' would be identical in content. However, the ''Streets of Rage'' games and ''Bonanza Bros.'' had to be omitted from the Western localization, due to fears of a "Teen" rating from the
Entertainment Software Rating Board The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings to consumer video games in Canada, the United States, and Mexico. The ESRB was established in 1994 by the Entertainment Soft ...
(ESRB). The team also wished to include both the Japanese and North American ''Sonic CD'' soundtracks, but storage and licensing problems resulted in Japan only receiving its respective soundtrack and all other regions using the North American version. ''Sonic Gems Collection'' was announced in May 2005, and was playable at the
Electronic Entertainment Expo E3 (short for Electronic Entertainment Expo) was an annual Trade fair, trade event for the video game industry organized and presented by the Entertainment Software Association (ESA). It was held principally in Los Angeles from 1995 to 2019, wit ...
(E3). It was released on August 11, 2005 in Japan, August 16, 2005 in North America, September 30, 2005 in Europe. In Australia, the game was released for PlayStation 2 and GameCube the following week on October 5 and October 7, respectively. The PlayStation 2 version was not released in North America. Those who ordered the game through Sega's online store Sega Direct received an exclusive ''Sonic''-themed yo-yo.


Reception

According to
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
, a video game
review aggregator A review aggregator is a system that collects reviews and ratings of products and services, such as films, books, video games, music, software, hardware, or cars. This system then stores the reviews to be used for supporting a website where user ...
, ''Sonic Gems Collection'' received "mixed or average" reviews. By November 22, 2005, the compilation sold 200,000 copies outside Japan. In 2006, the GameCube version was branded a Player's Choice game. Reviewers considered ''Sonic CD'' the compilation's strongest feature, so much that ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
''s Steve T. and ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' (''EGM'') said it was worth buying for ''Sonic CD'' alone. Juan Castro (''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'') found that ''Sonic CD'' "still holds its own against modern platformers", praising its unique, time-travel oriented gameplay,
level design In video games, a level (also referred to as a map, mission, stage, course, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively incre ...
, visuals, and sound. Castro called it one of the best games in the ''Sonic'' series and was no less fun than its original release. Ryan Davis (''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'') found ''Sonic CD'' superior to the other games in the compilation, and Tom Bramwell (''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
'') declared "rejoice for ''Sonic CD''... Just don't rejoice for anything else, because it's mostly rubbish". Many reviewers were also pleased by the inclusion of the ''Vectorman'' games. Castro called it "the pinnacle of 16-bit gaming", praising its melding of boss fights, action, and platforming and saying it aged well. Bramwell and Phil Theobald (''
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameS ...
'') agreed. Critics generally felt ''Sonic R'' and ''Sonic the Fighters'' were mediocre. Castro, Theobald, and Davis compared ''Sonic the Fighters'' unfavorably to the ''
Virtua Fighter is a series of fighting games created by Sega AM2 and designer Yu Suzuki. The original ''Virtua Fighter (video game), Virtua Fighter'' was released in December 1993 and has received four main sequels and several spin-offs. The highly influential ...
'' games, with Davis calling it dated and simplistic. '' Jeuxvideo.com''s Superpanda, in a negative review of the compilation, argued that ''Sonic the Fighters'' was too short and had control issues, but that ''Sonic R'' was on par with ''Sonic CD'' in terms of quality, praising the game's graphics and claiming that it was the compilation's most beautiful game. Castro was less positive: he found its ideas clever and considered it an interesting departure from normal racing games, but thought the ideas were poorly implemented and the controls were awkward. However, he still thought the game was enjoyable and that its soundtrack was unique. Theobald voiced a similar opinion, considering it "a concept that works better in theory than in practice". Conversely, Davis said ''Sonic R''s "laughably bad soundtrack" was its "only redeeming quality". Bramwell considered it too odd and short to be worth the player's time. The six Game Gear ''Sonic'' games were criticized for their uneven quality and poor emulation. Theobald liked that the games were available from the start, but was puzzled why the other six games were left out. He also considered the selection random ("why ''Sonic 2'', but no ''Sonic''?"). Castro was intrigued that they were all on one disc, but thought their screen displays were bad and said "you'd probably be better off dusting your old ame Gearand finding those old games" rather than playing them on ''Sonic Gems Collection''. Of the Game Gear games, Davis preferred ''Sonic 2'', ''Sonic Triple Trouble'', and ''Tails Skypatrol'', but disliked the rest. He heavily criticized their emulation quality, noting their frequent
frame rate Frame rate, most commonly expressed in frame/s, or FPS, is typically the frequency (rate) at which consecutive images (Film frame, frames) are captured or displayed. This definition applies to film and video cameras, computer animation, and moti ...
drops. Bramwell joked they were present on the disc for "educational" purposes. He lambasted their resolutions and encouraged readers to ignore them entirely. Some reviewers found the compilation incomplete. Davis and Theobald both criticized the exclusion of the ''Streets of Rage'' games in the North American version. Davis stated he preferred them over ''Vectorman'' and Theobald said Sega should have just let the compilation get a Teen rating from the ESRB. Theobald was also disappointed that the compilation lacked ''SegaSonic the Hedgehog'', '' Knuckles' Chaotix'', and the other Game Gear games. Jeremy Parish ('' 1UP.com'') said even combining ''Sonic Mega Collection'' and ''Sonic Gems Collection'' would provide players an incomplete ''Sonic'' collection, lambasting the exclusion of ''Knuckles' Chaotix'' and '' Sonic the Hedgehog Pocket Adventure'' and feeling the
Master System The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
''Sonic'' games should have been included, not the Game Gear ones. Superpanda said he would have preferred ''Knuckles' Chaotix'' over the Game Gear games and also considered its exclusion of the Saturn version of '' Sonic 3D Blast'' a disappointment. Reviewers were generally divided over whether ''Sonic Gems Collection'' would leave players satisfied. ''EGM'' summed it up as a "woefully uneven mix", but one ''Sonic'' fans should check out if they wanted ''Sonic CD''. Castro said the compilation was "decent" and worth its price tag, but was not as solid as ''Sonic Mega Collection''. Theobald found it weak and that only ''Sonic CD'' and ''Vectorman'' would appeal to casual gamers. Bramwell was sarcastic: "if this sort of thing matters to you, if you still can't bear to unplug your
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
, and you do own '' Virtua Fighter 4'' and all the others and think they're brilliant, this is for you". When ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' named the best games of 2005, it ranked ''Sonic Gems Collection'' among the bottom of the PlayStation 2 and GameCube releases.


Notes


References


External links

* {{Navboxes , title=Series featured in ''Sonic Gems Collection'' , list1= {{Sonic the Hedgehog {{Streets of Rage series {{Sega Sammy franchises 2005 video games GameCube games Multiplayer and single-player video games PlayStation 2 games Sega video game compilations Sonic Team games Sonic the Hedgehog video games Video games scored by Naofumi Hataya Video games scored by Tatsuyuki Maeda Video games scored by Takenobu Mitsuyoshi Video games scored by Tomonori Sawada Video games developed in Japan Windows games