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''Sinistar'' is a 1983 multidirectional shooter arcade video game developed and manufactured by Williams Electronics. It was created by Sam Dicker, Jack Haeger, Noah Falstein, RJ Mical, Python Anghelo, and Richard Witt. Players control a space pilot who battles the eponymous Sinistar, a giant, anthropomorphic spacecraft. The game is known for its use of digitized speech and high difficulty level. Although not ported standalone to home consoles, ''Sinistar'' was included in multiple arcade compilations. A sequel from a different developer and publisher, '' Sinistar: Unleashed'' was released for
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
in 1999.


Gameplay

The player pilots a lone
spacecraft A spacecraft is a vehicle that is designed spaceflight, to fly and operate in outer space. Spacecraft are used for a variety of purposes, including Telecommunications, communications, Earth observation satellite, Earth observation, Weather s ...
, flying through a large region of space, part of which is shown on the
mini-map A mini-map or minimap is a miniature map HUD (video games), HUD element that is often placed at a screen corner in video games to help players in orienting themselves within the game world. They are often only a small portion of the screen and mu ...
at the top of the screen. Shooting drifting planetoids releases small, white crystals. When collected, each crystal turns into a "Sinibomb", which is the weapon for defeating the end of level boss, Sinistar, an animated spacecraft with a demonic skull face. A planetoid contains a limited number of crystals; shooting it too rapidly causes it to explode. Sinistar does not exist at the start of a level, but is constructed by red enemy worker ships. Workers cannot hurt the player, but they compete to collect crystals to build the Sinistar. Warrior ships directly attack the player's ship, shoot planetoids to mine crystals, and guard the Sinistar while it is being built. It takes 20 crystals to create the 20 pieces of a completely built Sinistar, but only 13 Sinibombs to destroy it. The 7 pieces making up the face are considered a single piece once Sinistar is active. When the Sinistar is complete, its digitized voice announces "Beware, I live" and Sinistar chases the player's ship while making threatening remarks: "Run! Run! Run!", "Beware, coward!", "I hunger!", "Run, coward!", and a loud roar. It has no weapons, but it destroys the player's ship on contact, after which it sometimes proclaims "I am Sinistar". A dedicated button releases a Sinibomb which automatically targets the Sinistar. A Sinibomb can be intercepted mid-flight by Workers, Warriors, and planetoids. Successfully damaging the Sinistar causes angry roaring. The player warps to a new zone each time ''Sinistar'' is defeated. The unnamed first zone is followed by the Worker Zone, Warrior Zone, Planetoid Zone, and Void Zone, then it cycles back to the Worker Zone. Each zone emphasizes a particular game feature, with the Void Zone having fewer planetoids. In all but the first zone, a completed but damaged ''Sinistar'' can be repaired by enemy Workers, extending its lifespan if the player is unable to kill it quickly.


Development

''Sinistar'' uses a 49-way optical joystick that Williams produced specifically for this game. Sinistar's dialogue was voiced by radio personality
John Doremus John Doremus (August 3, 1931 in Sapulpa, Oklahoma – July 6, 1995 in Naperville, Illinois) was an American radio personality, best known for his radio syndication of ''Passing Parade, The Passing Parade'', a series of short stories of remarka ...
while its roar was created from a previously existing stock recording of a gorilla. The audio played through an HC-55516 CVSD decoder. ''Sinistar'' contains a bug that grants the player many lives (ships). It happens only if the player is down to one life and the ''Sinistar'' is about to eat the player's ship. If a warrior ship shoots and destroys the ship at this moment, it immediately takes the player to zero lives, and the ''Sinistar'' eating the player subtracts another life. Since the number of lives is stored in the game as an 8- bit unsigned integer, the subtraction from zero will cause the integer to wrap around to the largest value representable with 8 bits, which is 255 in decimal. The 6809 source code for ''Sinistar'' is available at https://github.com/historicalsource/sinistar.


Reception

In 1995, '' Flux'' magazine ranked ''Sinistar'' 72nd on their Top 100 Video Games. They praised the game calling it a "truly harrowing" arcade classic.


Legacy

There were no contemporary ports of ''Sinistar''. Versions for Atari 2600 and the Atari 8-bit computers were in progress, but not completed. ''Sinistar'' was commercially available in the mid-1990s as part of '' Williams Arcade's Greatest Hits'' for the Super NES, Sega Genesis and
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, Dreamcast, PlayStation, and
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
. It is also available as part of '' Midway Arcade Treasures'' for the Xbox, GameCube, and
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
in 2003, and for Windows in 2004; part of '' Midway Arcade Treasures: Extended Play'' for the PlayStation Portable in late 2005; and part of '' Midway Arcade Origins'' for the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
and Xbox 360. ''Sinistar'' is included in ''
Midway's Greatest Arcade Hits ''Midway's Greatest Arcade Hits'' is an arcade game compilation released for the Dreamcast, Nintendo 64, and Game Boy Advance. Games included Two volumes were released. The first volume was released for the Dreamcast, Nintendo 64, and Game Boy ...
'' on the Game Boy Advance. A 3D sequel from a different developer and publisher was released for Windows in 1999 as '' Sinistar: Unleashed''. The project was originally not connected with ''Sinistar'', but the license was acquired during development.


Clones

'' Deathstar'' is a ''Sinistar'' clone for the
BBC Micro The BBC Microcomputer System, or BBC Micro, is a family of microcomputers developed and manufactured by Acorn Computers in the early 1980s as part of the BBC's Computer Literacy Project. Launched in December 1981, it was showcased across severa ...
and Acorn Electron, published by Superior Software in 1984. It was originally developed as an official port to be released by Atarisoft, but they decided to abandon the BBC platform while a number of games were still in development. ''Sinistaar'' (1989) is a clone for the Tandy Color Computer 3. ''Xenostar'' (1994) is a public domain clone for the Amiga.


In popular culture

''Sinistar'' is referenced in various non-video-game media. The Cage song "Grand Ol' Party Crash" samples Sinistar. The film '' We Are the Strange'' uses "Beware, I live", "I hunger", "Run, coward", and Sinistar's roar. Sinistar makes several appearances in the
webcomic Webcomics (also known as online comics or Internet comics) are comics published on the internet, such as on a website or a mobile app. While many webcomics are published exclusively online, others are also published in magazines, newspapers, or ...
'' Bob the Angry Flower'', and also appears as the title of one of the print editions of the comic. Sinistar appears in the DVD version of the ''
South Park ''South Park'' is an American animated sitcom created by Trey Parker and Matt Stone, and developed by Brian Graden for Comedy Central. The series revolves around four boysStan Marsh, Kyle Broflovski, Eric Cartman, and Kenny McCormickand the ...
'' episode trilogy " Imaginationland". The sound bite "Beware, coward" was used in the theme tune to the British
Channel 4 Channel 4 is a British free-to-air public broadcast television channel owned and operated by Channel Four Television Corporation. It is state-owned enterprise, publicly owned but, unlike the BBC, it receives no public funding and is funded en ...
video-game TV show '' Bits''. The audio version of podcast '' IGN Game Scoop'' uses the sound bite "Beware, I live" in its theme tune. The game was featured prominently in the music video for the
Sheena Easton Sheena Shirley Easton (; born 27 April 1959) is a Scottish singer and actress who achieved recognition in an episode of the reality television series ''The Big Time (TV series), The Big Time: Pop Singer'', which recorded her attempts to gain a ...
song " Almost Over You". Sinistar himself is name-dropped and various lines of his are quoted in Stage 42 of '' Neon Genesis Evangelion: Shinji Ikari Raising Project''. ''Sinistar'' receives a large reference in chapters 30 and 31 of the book '' Ghost Story'', a 2011 novel in the ''Dresden Files'' series by Jim Butcher, during a recollection of a demonic battle from the protagonist's youth. Vocal samples of ''Sinistar'' are used in
Buckethead Brian Patrick Carroll (born May 13, 1969), known professionally as Buckethead, is an American guitarist. He has received critical acclaim for his innovative and virtuosic electric guitar playing. Buckethead's extensive solo discography currentl ...
's song "Revenge of The Double-Man" that appears in the 1999 album '' Monsters and Robots''.


Notes


References


External links

* {{KLOV game, id=9553
The ''SiniStar'' information page at sinistar.com


another ''Sinistar'' site
RJ Mical talks about the easter egg in ''Sinistar''
1983 video games Arcade video games Cancelled Atari 2600 games Cancelled Atari 8-bit computer games Cancelled BBC Micro and Acorn Electron games Commercial video games with freely available source code Fictional doomsday devices Multidirectional shooters Multiplayer and single-player video games Multiplayer hotseat games Fiction about spaceflight Video games developed in the United States Video games set in outer space Williams video games