The Sega VR is an unreleased
virtual reality headset
A virtual reality headset (or VR headset) is a Head-mounted display, head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality environment for the user. VR headsets are widely used with Virtual reali ...
developed by
Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
in the early 1990s. Planned as an add-on peripheral for the
Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
and only publicly showcased at a number of trade shows and expositions, its release was postponed and later cancelled outright after Sega ran into development issues. At least four in-progress games for the hardware were in development before its cancellation.
The project was largely driven by Sega of America; a more successful, separate, and officially released attempt at a virtual reality headset, the Mega Visor Display, was overseen by Sega's Japanese amusement divisions and United Kingdom-based collaborators
Virtuality
Virtual reality (VR) is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), edu ...
, and would be used in the
VR-1 theme park ride and the ''Dennou Senki Net Merc'' arcade game. The similarly titled VR-1 is not to be confused with the Sega VR.
Features
The Sega VR's design was based on an
IDEO
IDEO () is a design firm, design and consulting firm with offices in the U.S., England, and China. It was founded in Palo Alto, California, in 1991. The company's 500 staff uses a design thinking approach to design products, services, environmen ...
virtual reality
Virtual reality (VR) is a Simulation, simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video gam ...
head-mounted display
A head-mounted display (HMD) is a display device, worn on the head or as part of a helmet (see helmet-mounted display for aviation applications), that has a small display optic in front of one (monocular HMD) or each eye (binocular vision, bi ...
containing
LCD
A liquid-crystal display (LCD) is a flat-panel display or other electronically modulated optical device that uses the light-modulating properties of liquid crystals combined with polarizers to display information. Liquid crystals do not em ...
screens in the visor and stereo headphones.
The headset tracking solution was developed by a small electronics company called Ono-Sendai that had been experimenting with VR headsets. The method employed was only capable of tracking two degrees of freedom but was very inexpensive, costing only around $1 per unit, making it affordable for the consumer market. The device used a magnetometer to detect azimuth relative to the Earth's magnetic field and an optical sensor measuring the refraction of light at the boundary of a gas and fluid to detect tilt.
Development
Sega of America, flush with funds from the success of its
Mega Drive/Genesis, announced the peripheral in 1991.
It was later seen in
1993
The United Nations General Assembly, General Assembly of the United Nations designated 1993 as:
* International Year for the World's Indigenous People
The year 1993 in the Kwajalein Atoll in the Marshall Islands had only 364 days, since its ...
at the
Consumer Electronics Show
CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event typi ...
(CES) in Chicago, where it was demonstrated by
Alan Hunter and appeared close to a finished product. The event stated that the headset was planned to use the Genesis hardware and would be released in late 1993 at with four confirmed
launch games and the possibility of a port of
arcade game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and in ...
''
Virtua Racing''.
['']Electronic Gaming Monthly
''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews.
History
The magazine was fou ...
''
Video Game Preview Guide
1993 Sega later announced release was slated for early 1994, according to ''
Electronic Games
''Electronic Games'' was the first dedicated video game magazine published in the United States and ran from October 15, 1981, to 1997 under different titles. It was co-founded by Bill Kunkel, Joyce Worley, and Arnie Katz.
History
The h ...
''.
The Sega VR headset was never released to the general public and it vanished from release schedules in 1994. There are conflicting reports as to why the product was cancelled. Sega officially claimed to have terminated the project because the virtual reality effect was "too realistic", so users might move while wearing the headset and injure themselves.
However,
Tom Kalinske
Thomas Kalinske (born July 17, 1944) is an American businessman who has worked for Mattel (1972–1987), Matchbox (1987-1990), Sega of America (1990–1996) and LeapFrog (1997–2006).
At Mattel, Kalinske was credited with reviving the Barbie ...
, then president and CEO of Sega of America, stated that the system would not be released due to reports of it inducing motion sickness and severe headaches in users.
Mark Pesce
Mark D. Pesce ( ; born 1962) is an American-Australian author, researcher, engineer, futurist and teacher.
Early life
Pesce was born in Everett, Massachusetts in 1962. In September 1980, Pesce attended Massachusetts Institute of Technology (M ...
, who worked on the Sega VR project, says a
SRI International
SRI International (SRI) is a nonprofit organization, nonprofit scientific research, scientific research institute and organization headquartered in Menlo Park, California, United States. It was established in 1946 by trustees of Stanford Univer ...
conducted research on the product and warned Sega of the "hazards of prolonged use".
Games
Only four original games are known to have been in development.
* ''Nuclear Rush'': A simulation in which users pilot a hovercraft in a futuristic war.
* ''Iron Hammer'': In this helicopter simulation, gamers pilot a flying gunship as in EA's popular ''Strike'' series.
* ''Matrix Runner'': Reported to be a
cyberpunk
Cyberpunk is a subgenre of science fiction in a dystopian futuristic setting said to focus on a combination of "low-life and high tech". It features futuristic technological and scientific achievements, such as artificial intelligence and cyberwa ...
adventure game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
inspired by
Hideo Kojima
is a Japanese video game designer. Regarded as one of the pioneering auteurs of video games, he developed a strong passion for film and literature during his childhood and adolescence, which in turn has had a significant influence on his game ...
's ''
Snatcher''.
* ''Outlaw Racing'': A vehicle racing and combat game.
Sega also announced a
port
A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Hamburg, Manch ...
of
Sega AM2
previously known as is a video game development team within the Japanese multinational video game developer Sega. Yu Suzuki, who had previously developed arcade games for Sega including ''Hang-On'' and ''Out Run'', was the first manager of th ...
's hit
1992
1992 was designated as International Space Year by the United Nations.
Events January
* January 1 – Boutros Boutros-Ghali of Egypt replaces Javier Pérez de Cuéllar of Peru as United Nations Secretary-General.
* January 6
** The Republ ...
arcade game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and in ...
''
Virtua Racing'' as a launch game for the device, though it is not known how far this reached in development.
Legacy
Following the cancellation of the Sega VR, a few further attempts were made by Sega to develop virtual reality technology. A similar peripheral was reportedly made, but never seen, for the
Saturn
Saturn is the sixth planet from the Sun and the second largest in the Solar System, after Jupiter. It is a gas giant, with an average radius of about 9 times that of Earth. It has an eighth the average density of Earth, but is over 95 tim ...
.
While Sega of America undertook development on the Sega VR, Sega of Japan endeavoured to create their own virtual reality project. Sega entered into an agreement to collaborate with the pioneering
Virtuality Group on a VR arcade project in 1993.
Following this the two companies entered into negotiations to build a new headset by combining their previous development assets in the field of VR.
The result of the agreement was the Mega Visor Display, publicly released for the first time in July 1994 as part of the
VR-1 attraction installed at Sega's flagship
Joypolis indoor theme parks in Japan, as well as
SegaWorld London
SegaWorld London was an indoor theme park located inside the London Trocadero in London, England. The venue opened in September 1996 and operated as a joint-venture between Chorion (company), Chorion, then-owners of the Trocadero, and Sega. At 1 ...
and
Sega World Sydney
Sega World Sydney was an indoor high-tech amusement park that operated for almost four years, in Sydney. The theme park was built as the flagship tenant of the Darling Walk complex in Darling Harbour, and was designed and themed by gaming compan ...
.
Alongside the attraction, the MVD was praised in reviews at the time for its advancements in ergonomic design and graphical output, and was supposedly not fully matched in performance until the 2010s.
A second project to utilize the Mega Visor Display, the ''Dennou Senki Net Merc'' arcade game, was later demonstrated at Japan's 1995 AOU (Amusement Operators Union) show, using the
Sega Model 1
Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coin- ...
arcade system board
An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-opera ...
to produce its 3D graphics. ''Net Merc'' subsequently received much more muted reception, with the game's
flat-shaded graphics compared unfavourably to the
Sega Model 2
Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coin- ...
's
textured-filtered graphics when showcased.
See also
*
Virtual Boy
*
VR-1
References
External links
Source codeat Video Game History Foundation
{{DEFAULTSORT:Sega Vr
VR
VR
Vaporware game consoles
Virtual reality headsets
Fourth-generation video game consoles