''Rubik's Puzzle World'', known as ''Rubik's World'' in North America, is a
puzzle video game
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, Sequence, sequence solving, Spatial ability, spatial recognition, ...
for the
Wii
The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
and
Nintendo DS
The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
platforms developed by
Two Tribes
"Two Tribes" is an anti-war song by British band Frankie Goes to Hollywood, released in the UK by ZTT Records on 4 June 1984. The song was later included on the album '' Welcome to the Pleasuredome''. Presenting a nihilistic, gleeful lyri ...
and published by
The Game Factory. The video game features the famous
Rubik's Cube, originally designed by the Hungarian inventor
Ernő Rubik
Ernő Rubik (; born 13 July 1944) is a Hungarian architect and inventor, widely known for creating the Rubik's Cube (1974), Rubik's Magic, and Rubik's Snake.
While Rubik became famous for inventing the Rubik's Cube and his other puzzles, m ...
. The game contains the likeness of the cube as well as a playable version of the Rubik's Cube, as well as multiple puzzle game modes involving the Cube's constituent parts, known as "Cubies".
Gameplay
''Rubik's Puzzle World'' features multiple game modes, which capitalize on the Wii and Nintendo DS'
pointer-based motion controls
In computing, a motion controller is a type of input device that uses accelerometers, gyroscopes, cameras, or other sensors to track motion.
Motion controllers see use as game controllers, for virtual reality and other simulation purposes, and ...
and differ across the two platforms:
* Rubik's Cube: Players can learn how to solve any of three Rubik's Cubes of differing size, then use interactive controls to manipulate a virtual replica of one, racing against time to either solve it or reproduce as many configurations of the cube as possible with increasing complexity.
* Guide/Roll/Color: The player must place signs on a board that can help safely guide single file lines of Cubies to like-colored receptacles, similar to ''
ChuChu Rocket''. The Nintendo DS version replaces this mode, known as "Guide", with two different variants: a "Roll" mode where players must manually and individually guide cubes to receptacles on a board and a "Color" mode in which the player must strategically color the sides of Cubies before rolling them to goal receptacles.
* Fit: The player must position Cubies behind holes of a series of advancing walls, taking care to not let any wall hit a Cubie, similar to the game show
Human Tetris. The Wii version factors in gravity and the ability to alter the shape and size of Cubies, while the DS version has the player manipulating a group of Cubies, moving them around to help the group fit into the holes in the wall while maintaining an unbroken shape.
* Switch: The player must strategically swap one particular Cubie with another such that at least five Cubies of like colors are connected to each other so that they can be freed, similar to ''
Puzzle League
''Puzzle League'', known as in Japan, is a series of video games published by Nintendo for its various video game consoles. The series began with '' Panel de Pon'' in Japan, named '' Tetris Attack'' in North America, and has since been adapted to ...
''. The Wii version has a multi-level puzzle campaign for this mode, while the DS version implements this as a
procedurally generated
In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. I ...
endless survival arcade game.
* View: (Wii exclusive) The player is challenged to use a limited supply of certain Cubies to build a structure that simultaneously matches certain images from certain points of view.
* Deconstruct: (Wii exclusive) The player aims and fires white Cubies at a structure to knock down cool-colored Cubies and score enough points to clear each level, while avoiding warm-colored ones, utilizing physics similar to ''
Boom Blox
''Boom Blox'' is a 2008 puzzle video game by Electronic Arts for the Wii and N-Gage. It was developed by EA Los Angeles and directed by filmmaker Steven Spielberg.
The game presents a series of physics-based puzzles, the objective being either ...
''.
* Calculate: (DS exclusive) The player races to solve pairs of two simple math problems to place Cubies on a 10x10 grid to build a bigger image as fast as possible. Each mode that features a multi-level campaign contains 40 levels to play across two
difficulty tiers (except the Wii version's Fit mode, which has only 30 levels), with several tutorial levels. As players clear more puzzle levels in each mode's campaign, the titular Rubik's World seen in the main menu screen will start to gain more and more color. Both version also have two creative game modes, Create and Compose, in which the player uses Cubies to freely design their own 3-D structures or tunes respectively, which go on to influence the game's interface in particular ways. Some modes in the Wii version support the Nunchuk and utilize its
analog stick
An analog stick (analogue stick in British English), also known as a control stick, thumbstick or joystick, is an input method designed for video games that translates thumb movement into directional control. It consists of a protruding stick mo ...
for
camera
A camera is an instrument used to capture and store images and videos, either digitally via an electronic image sensor, or chemically via a light-sensitive material such as photographic film. As a pivotal technology in the fields of photograp ...
control. Some modes can also be played against up to three other players.
Follow-up games
Some of the game modes in ''Rubik's World'' have been used later in another Two Tribes release, ''Rubik's Puzzle Galaxy: Rush'' (Wiiware). In 2010, Two Tribes released a PC follow-up simply titled ''Rush'' on Steam.
References
External links
* {{Official website, http://www.twotribes.com/
2008 video games
The Game Factory games
Multiplayer and single-player video games
Multiplayer hotseat games
Nintendo DS games
Puzzle video games
Rubik's Cube
Two Tribes (company) games
Video games based on Hasbro toys
Video games developed in the Netherlands
Wii games